Where are the video games centered around not killing everyone in sight but, building and helping community, committing sabotage to overthrow oppressive regimes?
@FeloniousPunk rimworld?

@Netraven @FeloniousPunk Funny, I just started playing Rimworld again a few days ago.

It's got problematic elements. I had bought the Biotech DLC, and it's got elements of "race science" through genetic engineering. The game has your little settlement attacked occasionally, so building weapons and defenses is a key concern throughout the game.

However, it's fundamentally about a small community developing over time. You don't pick a character to be a leader. You have to defend yourself but you don't have to be aggressive. Options for oppressive behavior exist but they aren't specially favored in the game design. You can improve relations with most of your neighbors. You can even be strictly vegetarian.

@foolishowl @Netraven @FeloniousPunk

I want a really cool permaculture mod, but the hygiene mod does have some composting.

I probably commit fewer than average atrocities in RimWorld, setting up a slave mine and selling organs is not really my thing...

@violetmadder @[email protected] @FeloniousPunk I once had a camp of cannibal slavers who kidnapped nearby colonists and fed them to the pack of bears I kept in the central area surrounding the “jail.” Super high animal affinity letting them tame all the big beasts until you have an invulnerable army of bears.