Spotted a new ASCII dungeon-based game maker, apparently in the works for years now. "Rogue Customs": https://supersnivy.itch.io/rogue-customs

Appears to be a pretty powerful editor in which you can even script more complex actions.
#gamedev #roguelike #roguelikedev

@Kyzrati I don't understand that algorithm expressed as a tree structure. If you can't code, you'd find difficult to create it. And if you can code, isn't just easier to write a script?
@Blackthorn It looks pretty straightforward to me. It's an almost linear set of steps rather than much of an "algorithm," per se. That *is* a script, so you would indeed be writing a script already :P (not the same thing as coding, of course, which would be almost unlimited flexibility by comparison, but also require more expertise)
@Blackthorn Scripting is a step down from actual coding (the latter has a lot more requirements to be successful at it). There is definitely an audience for widely applicable scripting tools embedded in your game development software, however it's presented. Even with the scripting world though, there is a wide variety of preferences and capabilities.