Thinking more of Dave Sutherland's rendition of the Demonweb and how that would tie back into Temple of Elemental Evil. At various points on the map, the party just encounters room where they must defeat what is there (usually demons) and then must have one of the 4 elemental keys, and at that point they teleport to another part of web. I drew arrows to show the jump.
It feels to me, just a bit too convenient. Too linear, even though, it is a maze of meant to confuse people. It also seems so... un-realistic for actual use. Why are there demons just waiting around? And why does defeating them and holding the key just BOOM, you teleport. I know, I know... MAGIC! But still, it just seems all very gamey. Here are the set piece battles you will have to get through. Step by step, to get to Lolth.
