Working out the first concept art involving terrain in Samerion

#Samerion #Flamebox #gamedev #indiedev

The cool factor given by built-in texture painting is sky high
It is really hitting me rn how far the project has gone now. Damn. Damn, I'm proud of this.

Some tweaks and fixes later, I think it's looking a lot better!

Due to a quirk in the shader, sometimes the shadow is applied excessively… which is a bug that I should fix, but the only consequence is the creation of highlights, which makes this a feature!

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I wrote a structure to index the tiles by their bounding box, which makes collision checks so much faster!

No lag when drawing! Or when selecting vertices!

But I can't show on video because screen recording is laggy 🤷

#Samerion #Flamebox

@samerion The shadows and highlights make this scene look really nice! I didn't notice the same effect in the previous screenshot in this thead. Did you change something?
@aelspire I'm not sure? The last screenshot has shadows and highlights just as well, but I did change the light setting to make it look like the sun is setting 🌅
@samerion Yes, I've noticed but I meant the effect is not so nice and noticeable as in the last one. It must be the sun setting. Great work!