Nvidia Announces DLSS 5, and it adds... An AI slop filter over your game
Nvidia Announces DLSS 5, and it adds... An AI slop filter over your game
Current DLSS intent: We can only render this at like 720p with enough frames, so let’s do that and use AI anti-aliasing tricks so that when we present it at 4k, none of the jaggies are visible on-screen like they would be with raw 720p upscaling.
DLSS5 intent: Using our pile of stolen artwork neural net that we can now render at 60fps+ let’s “reimagine” the entire look of the game as we present it on screen, even if it was already running at 4k just fine.
… How if flying a spaceship different from driving a car? They’re both controlled applications of kinetic energy to move people or objects.
At the end of the day, it’s all a pile of transistors and the only thing that is of import is the intent behind usage.
In one case it’s saying you can use a neural net to take something rendered at resolution A/4 and make it visually indistinguishable from the same render at resolution A.
The other is rendering something and radically changing the artistic or visual style.
Upsampling can be replicated within some margin by lowering framerate and letting the GPU work longer on each frame. It strives to restore detail left out from working quicker by guessing.
You cannot turn this feature off and get similar results by lowering the frame rate. It aims to add detail that was never present by guessing.
Upsampling methods have been produced that don’t use neural networks. The differences in behavior are in the realm of efficiency, and in many cases you would be hard pressed to tell which is which. The neural network is an implementation detail.
In the other case, the changes are more broad than can be captured by non AI techniques easily. The generative capabilities are central to the feature.
Process matters, but zooming out too far makes everything identical, and the intent matters too. “I want to see your art better” as opposed to “I want to make your art better”.
And you didn’t even read past the first sentence I see.
Saying they’re the same because they both use a neural network is roughly equivalent to saying things are they same because they’re both manipulating kinetic energy.
Because a pixelated circle being upscaled is a circle, but a pixelated circle being turned into a high definition pie is no longer a circle, and that’s especially problematic if the circle was just a cross hair or some other random circle like thing the AI thought was meant to be a pie.
Yes, both things are the same, but that’s like saying you had a tiny spider in your house and you were okay because it killed mosquitoes in your house, so you should be okay with having a colony of bats since they are also animals and eat mosquitoes. Yes, both are the same, but the scales and the amount of intrusion are completely different.
Oh yeah? Well vegatables are both in pig troughs and on dinner plates. Why’s one slop and not the other? They were grown with the same process!
Because one is shitty and the other isn’t.
If the vegetables are the same, they aren’t slop. Pigs aren’t fed vegetables, they use rotten vegetables. Your analogy doesn’t work, if you actually comprehend the basics of it….
If the vegetables were rotten, yeah most people would eat the “slop” since it’s just vegetables, you would let good food go to waste just because the “name” you’re arbitrarily and incorrectly using for all pig feed?
Are you really asking why compressing and uncompressing art made by a human being is different from slop produced by the slop machine?
One exists to reconstruct an image as closely to the original as possible while saving space, the other is meant to insert arbitrary changes to the initial image and produce something else.
I don’t like AI but christ Lemmy is getting annoying lately with kneejerk “slop” claims for anything with the letters AI in it. A lot of this stuff has been used for ages and yeah, they’re leaning into the current hype but the over reaction is just ridiculous (see: the “open slop” list of open source projects that includes those that have the audacity to allow developers the ability to use AI line completion)
It genuinely diminishes actual concerns with AI tech when people are losing it over things that have existed long before the current bubble but just have AI™️ on the package now
“Science fiction AI” isn’t real. AI is most definitely a thing. From the Oxford dictionary
artificial intelligence = the study and development of computer systems that can copy intelligent human behaviour
By definition, a chess program is AI.
AI isn’t real
It is real. Better like this?
Not really,
Nvidia just calls everything DLSS…
Like, it’s basically an anthology label at this point. If they think it’s a good idea, they call.it DLSS #
For example DLSS 4 was frame generation, nothing to do with super sampling.
It does a pretty good job of making the game still look (almost) exactly the same
Isn’t that just displaying the image with extra steps? Why is my PC using all this extra processing power in order to make it look (almost) exactly the same?