While it may have used machine learning, it was definitely not in the ‘slop’ category. I generally think of slop as things which try to imitate some kind of creative or human element (like the enhancements from DLSS 5), but FSR and earlier DLSS used machine learning to replace anti-aliasing like MSAA, etc., through super-sampling and temporal technologies (frame gen kinda sucked though). So, to answer your hopefully literal question, DLSS has, in the past, not been a AI slop filter.