Nvidia Announces DLSS 5, and it adds... An AI slop filter over your game
Nvidia Announces DLSS 5, and it adds... An AI slop filter over your game
Current DLSS intent: We can only render this at like 720p with enough frames, so let’s do that and use AI anti-aliasing tricks so that when we present it at 4k, none of the jaggies are visible on-screen like they would be with raw 720p upscaling.
DLSS5 intent: Using our pile of stolen artwork neural net that we can now render at 60fps+ let’s “reimagine” the entire look of the game as we present it on screen, even if it was already running at 4k just fine.