I'm back with more cloud shaders β˜οΈπŸ˜Άβ€πŸŒ«οΈβ˜οΈ Previous iterations were too annoying to use for horizon clouds, so I've returned to ye old faithful. Just a cylinder-like shape with a scrolling texture. Works pretty well. #GodotEngine #Shader #Clouds #GameDev #IndieDev
In this example I'm using 2 cylinders with slightly different settings. The mesh is just a basic cylinder where I moved the top vertices around a bit to make a wave like shape.