Could not sleep so spent time messing with the map.

Trying out lighter = lower elevation.

Added some mountain trails.

Added "Three Claw Valley" and "Riverford" labels thanks to @lkh suggestions.

All suggestions welcome.

#dnd #rpg #ttrpg #osr #maps

@randomwizard @lkh So one line is a rather high but mostly gradual increase? Or is most of the maps rather low hills (or steep cliffs)?

Anyway, you could pick up a few "prime fortification spots", where you have both a source of water and some high defensive position nearby and place some settlements and/or fortifications.

Interesting, I was think of the claw like formation a bit south of the map's center, so rather close to Riverford. If the Three Claw Valley is further away, I'd say it takes two days to get there, sometimes more depending on conditions. Something like 36 miles / 6 hexes away?

50 oder 100 m per elevation line might make sense.

Btw, where did you find this map? I really like the approach!

CC: @[email protected] @[email protected]

@lkh @mhd @FrankBlack78 I copied the lines from topagraphic maps available at

https://ngmdb.usgs.gov/topoview/viewer/#4/39.98/-100.06

Although, I did not copy the all the lines, just the major ones. And I did not copy them exactly.

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Explore, interact, and download USGS topographic maps free of charge from topoView.

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@randomwizard @lkh @mhd @FrankBlack78 I wonder if there's a way to configure Open Street Map (e.g. via OsmAnd) such that it produces a map without streets, without buildings, etc.

@kensanata @randomwizard @lkh @FrankBlack78 I'm not sure how much OSM etc. pre-render into their tiles and/or how easy it is to render your own without that.

I do know that some people are using the (quite complex, IMHO) GIS tools like QGIS for mapping, e.g. this one https://idraluna-archives.bearblog.dev/a-tutorial-for-making-hexcrawl-maps-in-qgis/

(They also made a few real-world maps including a high-res version of Antarctica: https://idraluna-archives.itch.io )

A Tutorial for Making Hexcrawl Maps in QGIS

Note from 10-2-2025: Parts of this tutorial are a bit outdated, due both to QGIS updates and an improve understanding of what people want out of their hexmap...

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