Struggling to understand #HDR and how this is supposed to look without having references is really hard. Especially on Linux PC where support for anything HDR is rather new.

This is e.g. screenshots from #Metro Exodus played via #Proton Experimental on #Wayland and #GNOME 49 (all on lowest(!) gamma).

HDR OFF is okayish but looses a lot of details in the dark
HDR ON is washed out (known bug for game?)
HDR ON + ReShade with LevelsPlus. Looses some highlights but is IMHO best "readable"

#Gaming

@bekopharm I was very confused when Half Life demo with HDR first game out as the screenshots looked arguably worse.

I think I came to realize that HDR really only stood out for me in game, or at least with moving footage, as I think it was more about how the lighting would change depending on where I was looking.

I do really like some of the ReShade FX on some games like Elite Dangerous though - just a bit of a shame settings get lost when either Reshade or the game itself gets an update.

@iaincollins huh? Why does it loose it's settings? That shouldn't be 🤔

@bekopharm I'm not sure, I gather you can lock files and mark them as read-only to prevent it from happening.

I think maybe the ED patcher removes files it is not sure about from the gamedir after a large update (but I think not for small patches; not certain).

@iaincollins no idea. Never fiddled with ED here. I think that'd also break the HUD tho for the people that mod the HUD colours, no?
@bekopharm I don't remember for sure, but I think yeah big updates can break the tools and they need an update after a major change (or at least, re-installing). It seems a bit weird that some of them don't try to re-heal.