https://itch.io/jam/7drl-challenge-2026
#roguelike #roguelikedev #gamejam
7DRL 2026 started over the weekend, and we have our first progress thread up and ready in r/RoguelikeDev (with many others sharing in the discord #7drl channel): https://old.reddit.com/r/roguelikedev/comments/1rifaft/share_your_7drl_progress_as_of_monday_20260302/
Looks like 539 devs joined this year so far. Fewer than in the past, but there's still time yet.
This year Jacob Marks is working on a pirate 7DRL--buy a ship, sail the seas... make crew members walk the plank? :P
Terrain's looking nice. Updated animated version on discord: https://discord.com/channels/205277826788622337/417212831918718992/1477859712132190470
Oh there are already *two* pirate 7DRLs taking shape this year! (every year there's a random theme that happens to get shared across multiple entries, maybe this year it's pirates xD)
This one's from trustyape.
Wednesday 7DRL sharing thread in progress: https://old.reddit.com/r/roguelikedev/comments/1rk93zn/share_your_7drl_progress_as_of_wednesday_20260304/
From there and other sources of updates we have...
7dRL Friday thread is up!
https://old.reddit.com/r/roguelikedev/comments/1rlz27r/share_your_7drl_progress_as_of_friday_20260306/
Not nearly as many people using r/RoguelikeDev for in-progress sharing this year, but the Discord channel is always hopping...
With 7DRL having come to a close last weekend, we have sharing threads where devs have been dropping their games and other info on r/Roguelikedev (https://old.reddit.com/r/roguelikedev/comments/1rnqkhs/share_your_finished_2026_7drl/) and r/Roguelikes (https://old.reddit.com/r/roguelikes/comments/1rowj70/7drl_2026_release_megathread/)
191 entries this year, the highest success-to-participation ratio in 7 years. The number of folks expressing enough interest may have dropped, but what's left was a lot of dedicated developers :)
Browsing through the entries devs are posting about...
"Lexicon" by akirassasin looks pretty :) (no wonder--tileset by loren schmidt!)
https://akirassasin.itch.io/lexicon-7drl26
nsn completed "Master Mason," their first ever 7DRL, inspired by board games: https://nsn.itch.io/master-mason
Change the map layout in order to *avoid* enemies, rather than fight them.
slashie, 7DRL organizer and dev who's joined every year for decades now, made... what appears to be an incredibly meta entry xD
"Berlin Interpretation 1992"
https://slash.itch.io/berlin-interpretation-92
I feel like I should just screenshot the description because that game itself appears to be more typical fare, but the play of it most definitely is not!
(More dev info in slashie's post here: https://old.reddit.com/r/roguelikedev/comments/1rnqkhs/share_your_finished_2026_7drl/o9i4gow/)