#QuestionOfTheDay what's a common thing in media (mechanic in a game, plot point, stage design, character type, trope, filmmaking technique/shot, writing style, etc etc etc) that you don't necessarily dislike but you hate when it's used unnecessarily/inappropriately/too often/etc

#film #movies #TV #Television #comics #comicbooks #musicals #anime #manga #books #poetry #writing #TTRPG #CCGs #videogames #Boardgames

@ami_angelwings in games? crafting, grinding, gambling, bad tutorials, unskippable cutscenes and dialogue

in writing? obvious or unresolved misunderstandings, bad communication in general, love triangles, the hero's journey, slavery, might makes right, virtuous wealth, sexism, LGBTQ+ characters not being allowed to just exist and instead always having to justify themselves or "face their demons"

these are all things I do just plain dislike, because I'm having a really hard time thinking of anything that really fits the prompt. most things that bother me
always bother me, it's so rarely just a matter of poor execution or overuse to me

I suppose I could say unambiguously good vs unambiguously evil, but even then, is it really that I'm only bothered by it being done badly or too often, or is it more that the remarkably few times I've seen it done in a way I could actually enjoy make up the exception rather than the rule? same thing for open worlds in games, because I don't really hate the concept of them, but the fact that I can only think of maybe two that I really enjoyed gives me pause
@ami_angelwings wait, I thought of a real one:

subversion

now, I
love a good subversion of genre, mechanics, tropes, whatever. and a lot of them are good! but sometimes, especially in recent times, it feels like some things are trying to be subversive just for the sake of being subversive without actually doing anything interesting or having anything to say
@kit yeah it's to the point that you EXPECT the subversion and anything that plays something straight is ironically the thing that's subversive and refreshing