you know when you read the code. and the code is like
float flooboogMultiplier; // When calculating the flooboog, the flooboog will be multiplied by this value (default 1.0)
and its like. why?? why??? whats wrong with the flooboog. this code is designed to calculate the flooboog. so why would i want to change it???? it implies theres something wrong with all the code maybe? some users have requested changing the flooboog i'm sure. they must be, for this to be an option. but who?? and why???