Is Sid Meier's Civilisation a Roguelike?

Procedural Generation - check
Permadeath - check
No Meta-Progression - check
Turn-Based - Check
Grid-based - check
Resource Management - check
Tactical Challenge - check

I posit that it is more Roguelike than most (all?) "Modern Roguelikes"

#gamedev #roguelike #roguelite #rougelight #civ

@ArmouredWizard but You can save.

@Moonrider_acme @ArmouredWizard I'm not sure about the original Rogue, but if I recall correctly, most first generation roguelikes had save options. Nethack almost encouraged save scumming.

As far as I'm concerned, not controlling a single character is what keeps Civilisation from being a roguelike.

For a pretty cool exploration of roguelikeness, I highly recommend https://zenorogue.itch.io/isitrl

Is it roguelike? by Zeno Rogue

A quiz where you decide whether a game is a roguelike

itch.io