Is there something like #Pico8 but for 3D? Not it terms of features, but that cozy and charming feel. #gameEngine #gamedev
@playmedusa Sure, Voxatron, from the same devs https://www.lexaloffle.com/voxatron.php
Voxatron

@clayote Yes, I know about Voxatron, but it's not exactly what I'm looking for. Thanks, though! :D
GitHub - DavidColson/Polybox: Late ninties, PS1 inspired fantasy console

Late ninties, PS1 inspired fantasy console. Contribute to DavidColson/Polybox development by creating an account on GitHub.

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@playmedusa I distinctly remember another that was a deliberately limited version of the Quake 2 engine, but I don't remember the name of it.
DreamBox - Home

@playmedusa Ah, found the one I was thinking of. Looks like it didn't get that far, but maybe it doesn't have to, since it's "just" Quake 2 https://github.com/klaussilveira/qengine
GitHub - klaussilveira/qengine: Retro game engine for creating games like it's 1997

Retro game engine for creating games like it's 1997 - klaussilveira/qengine

GitHub
@playmedusa Have you looked at #voxatron?
@JohnDavidWard1 Yes, but I don't find voxels specially cozy! Which is weird, because I like big pixels... But thanks! : )
Voxatron

@kurzgedanke I know about it but it's not what I'm looking for. I prefer roundish 3D objects? :D
@playmedusa isn't that what the Voxatron is? https://www.lexaloffle.com/voxatron.php
Voxatron

@pusakat Could be, but it's not what I am looking for. Voxels are not exactly up my alley : )
@playmedusa
MagicaVoxel was a very approachable 3d modeling tool, the last time I checked.
Cozy? … I‘m not sure.
@ztiromoritz That's just a modelling software, isn't it?
@playmedusa It made me think about https://zeromatrix.itch.io/rpginabox but it's not really the same vibe as pico8
There is also Polybox, I think it miss a 3D modeler to really get into the fantasy console area
https://github.com/DavidColson/Polybox
RPG in a Box by Justin Arnold

Bring your stories and ideas to life!

itch.io
@nusan Ah yes, not the first one with this answer! I used to follow its account in Twitter before I quit, and it did look good. Not sure it's what I'm looking for, but will have a look at it again. Thank you!
@nusan Just checked their website again and this might be the closest to what I have in mind. Not quite there yet, but certainly close!
@playmedusa yeah, I often think about making something like that myself, but it's so much work... but ideally it would have all tools in the program to make a simple 3D game, so a modeler, a texture painting tool, something for sound....
@playmedusa maybe some day a 3D modeler and engine for picotron might surface, and that could be a good starting point too
@nusan indeed! I guess such a tool is difficult (if not impossible) unless you set for voxels like voxatron or rpg in a box (pure or not), or to a preset set of pieces to build from, because 3d is just too broad. So not being about modelling it should give you a tight space already set to work on, maybe, with lights, cameras, sound, input and exporting solved in a fixed way, like pico8 does for 2D...
@playmedusa for sure, making a "simple" 3D modeler, with cozy and interesting limitations, is not easy. PicoCAD is a cool attempt, and there are a lot of cool stuff done with it, but I think there is ways to do better. Ideally the constraint would also help making it look coherent as a style, even if it's simple 3D objets with pixelized textures on it
@nusan @playmedusa I like the look of Crocotile https://crocotile3d.com/
Crocotile 3D

Create 3d maps and models with 2d tilesets

@clayote Me too! But it's not a game engine at all :D

@playmedusa well, turns out the pico8ish 3d engine you wanted was in development when you posted this thread. Demo here:

https://www.wareware.rip/

wareware

wareware is our block-based 3D game toolkit. build your dream game and finally get on with your life━☆゚.*・。゚

https://wareware.rip
@clayote this looks really cool!! I was setting my mind on Löve2d and Godot (for 3d) but will have a look at this one. Thanks!

@playmedusa
In some kind, minecraft can be something like this:
I recently played a game within minecraft with some riddle rooms that were floating islands, where you have to collect items etc. triggered by redstone hidden under the island.
The render range was low and you could teleport from room to room via preassure plates and command blocks.

If you familiar with minecraft, it can be a 3d game engine to walk around in.

@ztiromoritz I did consider it, and I've tried Roblox Studio too! Roblox surprised me a lot. There's no need to make one of those awful games, but the way it works it's all about gameplay. I don't like the platform, but it's easy to make games on.