✨ New blog post: "Sharing everything I could understand about gradient noise"

https://blog.pkh.me/p/42-sharing-everything-i-could-understand-about-gradient-noise.html

I had a lot of fun making the WebGL demos, but it took me weeks of work. Boost are really appreciated if you enjoy it.

#glsl #noise #demomaking #shader #blog #programming

@bug Do you by any chance happen to have ideas what kinda demo scene effects would work on a 11x44 monochrome LED badge? So far I thought of porting effects from https://tixy.land/

Video of the thing in action: https://lonely.town/@wasamasa/113771501631376761

(t,i,x,y) => "creative code golfing"

A minimalist coding environment. Control 16x16 points with a single JavaScript function.

@wasamasa if you're looking for something related to noise I would say a simple 1D wave fluctuating in frequency.

Or maybe with some dithering for the colors you can make a parallax effect of scrolling mountain with 2 mountain chain on top of each other. Dunno if it will render well.

@bug Ooh, this is really good and detailed. Excellent.

General blog polish comment, you should add open graph info to get preview cards! Just a few extra lines of HTML in the head. Look for the ’<meta property="og:…’ tags here: https://www.slembcke.net/nes/index.lua

There’s even one for tagging your mastodon account. :)

@slembcke
Thanks!

Interesting the cards thing, but seems a bit redundant with all the information already available 🤔
I mean, the title is in <title>, the URL you have it, there is the rel="me" for mastodon, ...

I can see it being useful for the preview image though, but I'll need to make the preview images so I'll need to work on more than just expanding the HTML template.