🚨 New Special Issue out in Arts: Framing the Virtual: New Technologies and Immersive Exhibitions. Explore how VR, AR, projection mapping & digital design transform art spaces and audience experiences.

Edited by Kate Mondloch & Emily Lawhead
đź”— https://www.mdpi.com/journal/arts/special_issues/New_Technologies_Immersive_Exhibitions
#DigitalArt #ImmersiveExhibitions #MediaArt #VirtualReality #ArtHistory #NewMedia #DigitalHumanities #MuseumTech



Article on virtual exhibitions in the DAHJ Gallery and DAHJ & H-ART collaboration: how digital curation reshapes art, access, and pedagogy. Two immersive case studies from the XR frontier.
Read here: https://www.mdpi.com/2076-0752/13/5/162
#DigitalHumanities #VirtualExhibitions #DAHJ #WebXR #DigitalCuration #ArtHistory
Expanding Understandings of Curatorial Practice Through Virtual Exhibition Building

This article reflects on the translation of gallery space into a virtually immersive experience in an era of remote access. Curators and scholars such as Mary Nooter Roberts, Susan Vogel, Carol Duncan, Tony Bennet, Stephen Greenblatt, Judith Mastai, and Barbara Kirshenblatt-Gimblett have discussed the myriad of ways in which the experience of culturally significant objects and sites in person has been critical to the study of art and its history. Focusing on theories of curation and display, I utilize practice-based examples from six virtual reality (VR) exhibitions produced in three different institutional contexts: the International Journal of Digital Art History’s online gallery, the European Cultural Center’s Performance Art program, and the Digital Humanities program at the University of California, Los Angeles. By documenting and analyzing the extended reality (XR) methods employed and the methodological approaches to the digital curatorial work, I address some of the challenges and opportunities of presenting objects in virtual space, offering comparisons to those faced when building physical exhibitions. I also consider how digital modalities provide a distinctly different paradigm for epistemologies of art and culture that offer greater contextualized understandings and can reshape exhibition documentation and the teaching of curatorial practice and museum studies.

MDPI
Immerse yourself in teamLab’s Continuity—a stunning case of digital ecosystems, interactive art, and co-creation. Explore how collective experience shapes meaning in the post-pandemic art world.
Read the article: https://www.mdpi.com/2076-0752/12/2/74
#DigitalArt #ImmersiveArt #teamLab #NewMediaArt #InteractiveExhibition #DigitalEcosystems
Continuity: Sharing Space in teamLab’s Digital Ecosystems

In 2021, the Asian Art Museum of San Francisco inaugurated the opening of its new contemporary wing with teamLab: Continuity. The immersive exhibition spanned six galleries and was fully interactive via sensors and digital projection mapping technology; flowers bloom and grow, flying crows burst into colorful chrysanthemums, and butterflies are born or killed at a moment’s touch. The digital objects dynamically interact with one another and with humans, blurring boundaries between art, participant, and technology. This article examines Continuity as a “collective interactive experience” situated within a digital ecosystem. It explores teamLab’s approach to the natural environment and its digital replication, with a focus on the relationship between humans and machines in shared exhibition spaces.

MDPI