Personal review of project 3 of the #gameAccessibility course from #Unity, pt.1 Link: https://learn.unity.com/course/practical-game-accessibility/unit/project-pre-production

TLDR: In this part of the course I start with developing my own project, based on the knowledge of the prior chapters. I pick my idea and ask you for feedback on it (at the end!).

More details in the next posts 👇

#gamedev
#a11y

Introduction to ShaderGraph - Unity Learn

In this tutorial, you will learn to create a simple node-based Shader using Shader Graph and implement it in the Lightweight Render Pipeline

Unity Learn

This is how it went:

After a lot of theoretical input and research, I finally get to do some game development! Yeah!

I am surprised though that although I could play the example project with screenreader functionalities, I never got a chance to look inside it. So I guess I have to figure things out on my own - or use a completely different engine than Unity, if I want to make the game accessible to the screenreader.

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But first, I need an idea on what to develop. I want it to be a very small idea, so that there a realistic chance for me to finish the project at some point.

The course provides me with some genres that I could choose from and that are "easy" to do, but I already have an idea on my own.

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I also always wanted to use @kenney game assets in a project. So I will do that as well. There is even a low poly food package, but it does not feature a potato! So I will have to learn how to do model one in #Blender. A potato might be doable... right? At least I hope so. (edit: typo)

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Then I get some tips on how to do inclusive worldbuilding. My game will probably not feature any characters or societies, which feels a bit like cheating. But on the other hand, I won't get stuck in my own head overthinking everything, so I count that as a win.

I am supposed to set an accessibility focus, and I will go with making the game accessible for #blind players, since I did not do that before and since most games are not accessible to them yet.

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The next step is getting feedback on my #game idea before I continue - so I am asking you dear reader to give me feedback on my idea.

What do you think about: Minimalistic #SurvivalGame - a tongue in cheek story survival game. Can you survive on a deserted island with nothing but a potato? Let me know, I am curious!

@JohannaMakesGames love it

Edit: which is to say that I have no idea how that would work, but I'd be keen to find out

@ahchay fingers crossed for me to redo it! I am currently learning how to make something in Blender