Interactive window moving, laptop lid and tablet mode switch binds, mouse and touchpad scroll speed setting in today's niri v0.1.10 release!

https://github.com/YaLTeR/niri/releases/tag/v0.1.10

Also, niri-ipc is now on crates.io, but keep in mind that it will not be Rust-semver-stable: https://crates.io/crates/niri-ipc

#wayland #smithay #rust #niri

Release v0.1.10 ยท YaLTeR/niri

Niri is a scrollable-tiling Wayland compositor. Windows are arranged in columns on an infinite strip going to the right. Opening a new window never causes existing windows to resize. Here are the i...

GitHub

Added scaffolding for layer rules, along with a block-out-from rule. Now you can finally block notifications from screencasts!

Though, layer-shell surfaces don't have a "geometry" so if they have shadows or transparent padding, all of that becomes solid black, since niri has no way to know where the "actual content" of the layer surface is (that's what geometry is for windows).

#niri

We hit 4000 stars today on the niri repo!!  

#niri

Thanks to Christian Meissl's fix in Smithay, the git version of niri correctly shows nested pop-up menus in lxqt-panel. They also submitted a fix for invalid pop-up spawning to ironbar, which makes it work on Smithay compositors.

#niri #lxqt

Somehow, a small change for tests escalated into trying to completely refactor how animation timing works in niri. And right now I find myself at the exact opposite of this picture. Unfortunately, time has not stopped and is causing problems
Like three complete refactors later, I think it's... working? For real this time? No weird issue is gonna sneak up that undermines the whole design?
Nothing seems to have caught on fire after one more day of personal testing and one more day in main. So here's a technical page I wrote about the the new niri animation timing design and its motivations: https://github.com/YaLTeR/niri/wiki/Animation-Timing
Animation Timing

A scrollable-tiling Wayland compositor. Contribute to YaLTeR/niri development by creating an account on GitHub.

GitHub

Today I merged a PR by FluxTape which adds "always empty workspace before first" to niri. At the surface this is just a simple config flag with obvious behavior, but it's actually full of edge cases! Things like which workspace to focus at startup. The code refers to workspaces by index in many places, and those all shift when you suddenly insert an empty workspace at index 0.

Took several days to catch them all even with our randomized tests, but I think it should be good now.

#niri

>did a +4,657 โˆ’4,237 refactor in the layout code
>while testing, already found two uncaught regressions introduced in previous niri releases, and no issues with the refactor

This morning was my niri (-adjacent) talk!  Went really well, got many interesting questions!

They promised us video recordings in a few days, so I'll post a link when I get it. Though of course the talk is in Russian.

unusual sights

#niri

Turns out, there's a lot of details to get right when implementing a floating window space. For example, dialog windows should always show above their parent window. Otherwise, it's easy to lose them under the (usually much bigger) parent.

The WIP floating branch in niri now handles this properly, even for xdg-desktop-portal dialogs (like file chooser) as long as the app correctly parents them via xdg-foreign.

#niri

Another piece of the floating puzzle: keeping windows on screen. When you change your monitor scale or resolution, you don't want your floating windows to suddenly go unreachable behind the monitor's new borders.

Here I'm resizing a nested niri with three windows, simulating resolution changes. No matter what I do, they always remain partially visible and reachable. Even for more unusual cases like trying to resize a window into out of bounds.

#niri

In the tiling layout, niri is constantly asking windows to assume their expected size. In contrast, floating windows should be able to freely change size as they see fit.

The logic turns out to be quite tricky. On the one hand we want a window to keep its latest size, but on the other we still want to be able to resize the window, which means asking it for a different size. The window can take a second to respond, or respond with a yet another size, and nothing must break.

#niri

While trying to make this work, I realized that this is the time when I *really really* want to be able to test this stuff. So I got on a sidetrack adventure to write testing infra for running real Wayland clients inside unit tests.

I've got it working! In these tests, I'm creating a new niri instance along with test clients, all on the same test-local event loop. No global state, no threads needed.

What's really cool is that this lets me test the weirdest client-server event timings.

#niri

This morning I worked on remembering the size for floating windows when they go to the tiling layout and back.

The whole sizing code must be at the top by logic complexity in niri. I have to juggle, all at once:

- new size I haven't sent to the window yet,
- size changes I sent, but window hasn't acked yet (0, 1, or more in-flight),
- size change window acked but hasn't committed for yet,
- size change window acked and responded to with a commit (maybe with a different size entirely).

#niri

The diff is 85 lines of change and 243 lines of new tests, and I already found a few weirder edge cases that I've missed. No way I could do this well without that client-server testing setup that I posted about yesterday.

Btw I pushed the testing setup if you're curious, along with the entirety of 1215 snapshot files for a powerset of new window workspace/output target settings: https://github.com/YaLTeR/niri/commit/771ea1e81557ffe7af9cbdbec161601575b64d81

The WIP floating branch caused them to update in several commits already.

#niri

Implement client-server test infra and window opening tests ยท YaLTeR/niri@771ea1e

These tests make a real Niri instance and real Wayland clients (via manual wayland-rs implementation), both on the same event loop local to the test. This allows testing the full Wayland interactio...

GitHub

The big 1215 snapshot test powerset (actually it already grew to 1695) continues to prove its worth. Just finished a big +495 -508 cleanup of the window opening code, and verified that not a single of those 1215 window opening configurations changed its outcome. I will be sleeping well tonight

#niri

After three weeks of hard work, I am undrafting the floating window PR in niri. Please give it thorough testing and report any bugs or issues!

https://github.com/YaLTeR/niri/pull/871

#niri

Floating windows by YaLTeR ยท Pull Request #871 ยท YaLTeR/niri

So fed up with scrolling tiles. I'm converting niri into a floating WM. Just kidding. This is a floating window layout on top of the scrollable-tiling layout. The floating layout does not scro...

GitHub

Early happy new year! ๐ŸŽ‰

Thanks to everyone who helped with testing and ideas!

#niri

I spent today figuring out the remaining layer-shell keyboard focus problems, and I've got it all working! Pop-ups now render above windows, and bottom/background layers can receive on-demand focus.

Effectively, this makes the desktop icons components from @LXQt or @xfce just work on niri!

#niri

Alright, I think I got all of the important things in for the next niri release. Today I updated Smithay for the DRM compositor changes, and added a workaround for a panic when you have two monitors with exactly matching make/model/serial.

I'll give it a week of testing (if you run niri-git, please report any problems) and if all goes well, tag next Saturday.

There are a few PRs I'll try to review in time, but they're fairly self contained.

#niri

After a full day of writing release notes (god how'd it take so long ๐Ÿ˜ซ), niri v25.01 is out with Floating Windows and Working Layer-Shell Desktop Icons and Layer-Shell Screencast Blocking Out and so many more improvements! Yes, you read that right, we finally escaped zerover! I feel that niri is now ready to graduate from v0.1  

Read here and download when your distribution package updates: https://github.com/YaLTeR/niri/releases/tag/v25.01

#niri #smithay #wayland #rust

Release v25.01 ยท YaLTeR/niri

Niri is a scrollable-tiling Wayland compositor. Windows are arranged in columns on an infinite strip going to the right. Opening a new window never causes existing windows to resize. Here are the i...

GitHub

something odd about these windows

#niri

this is a completely normal screenshot. nothing unusual here

#niri

Looking for testing and feedback for server-side shadows: https://github.com/YaLTeR/niri/pull/990

#niri

ppl from our niri matrix playing around with the new compositor-side shadows! These screenshots are from @r4hulrosh4n and calops (no fedi)

#niri

Added shadow support for layer-shell surfaces!

Though unfortunately layer-shell has no way to signal the visual geometry, so this only looks right if the layer surface doesn't have its own margins.

https://github.com/YaLTeR/niri/wiki/Configuration:-Layer-Rules#shadow

#niri

Configuration: Layer Rules

A scrollable-tiling Wayland compositor. Contribute to YaLTeR/niri development by creating an account on GitHub.

GitHub

I'm adding tabs to niri. Instead of some separate mode, they're just changing how a column is displayed. This means all your hotkeys and everything works exactly the same with tabs. Which was a wonderful UX idea by @elkowar!

I've got a draft PR going with some design and UX questions, please feel free to try it and give feedback: https://github.com/YaLTeR/niri/pull/1085

#niri

Why would you even want tabs in niri? Occasionally it's quite useful. For example, when streaming programming, I increase the font size, so I can no longer fit editor + terminal on the screen at once. Scrolling back and forth gets annoying, and tabs feel just right for this.

We just hit 5000 stars! ๐ŸŽ‰

#niri

A ton of changes in the tabs PR over the past few days. Mainly various options (tabbed display by default, tab indicator position, etc.).

Just finished with a big one: you can now place the tab indicator within the column rather than "outside". This is needed for thicker tab bars, since otherwise they overlap adjacent windows.

https://github.com/YaLTeR/niri/pull/1085

#niri

Tabbed columns by YaLTeR ยท Pull Request #1085 ยท YaLTeR/niri

Tabbed display mode for columns. Implements #933 / #876. This is a WIP draft meant to gather feedback and figure out how exactly this should work. I know animations are broken, I'll deal with ...

GitHub

I merged tabbed columns into niri! Now you can play around with them using your nearest niri-git package. With working animations and all  

Noticed tabs can sometimes be useful for comparing windows without taking screenshots. Here for example I'm running the Adw demo from F41 vs. nightly Flathub, showing the slight color difference and apparently a 1 px layout shift.

#niri

Another cool suggestion by @elkowar: you can now match windows recorded by an active window screencast. For example, to highlight the casted window with a different color.

#niri

Configuration: Key Bindings

A scrollable-tiling Wayland compositor. Contribute to YaLTeR/niri development by creating an account on GitHub.

GitHub

Today in *very long* overdue features (looks like I opened the issue even before v0.1.0): moving the mouse against a monitor edge now scrolls the view during drag-and-drop.

(before this change, you had to use the keyboard for this, and yes it was very awkward)

#niri

Another neat new thing: a bind to expand column to available width. Basically, "expand to fill empty space".

But, a bit smarter: with scrollable tiling we can have windows partially off-screen. This bind ignores such windows, making it easy to position things to exactly fill the screen, even in the middle of a scrolling layout.

#niri

Today I'm releasing niri v25.02 with tabs, shadows, DnD view scrolling, and a ton of other improvements! Read the release notes at https://github.com/YaLTeR/niri/releases/tag/v25.02 and @ your distro to update the package.  

[[honestly wtf how did so much stuff happen, it's been barely over a month]]

#niri #smithay #wayland #rust

@YaLTeR lmao, the meme on the left
ร—
Somehow, a small change for tests escalated into trying to completely refactor how animation timing works in niri. And right now I find myself at the exact opposite of this picture. Unfortunately, time has not stopped and is causing problems
Like three complete refactors later, I think it's... working? For real this time? No weird issue is gonna sneak up that undermines the whole design?
Nothing seems to have caught on fire after one more day of personal testing and one more day in main. So here's a technical page I wrote about the the new niri animation timing design and its motivations: https://github.com/YaLTeR/niri/wiki/Animation-Timing
Animation Timing

A scrollable-tiling Wayland compositor. Contribute to YaLTeR/niri development by creating an account on GitHub.

GitHub

Today I merged a PR by FluxTape which adds "always empty workspace before first" to niri. At the surface this is just a simple config flag with obvious behavior, but it's actually full of edge cases! Things like which workspace to focus at startup. The code refers to workspaces by index in many places, and those all shift when you suddenly insert an empty workspace at index 0.

Took several days to catch them all even with our randomized tests, but I think it should be good now.

#niri

>did a +4,657 โˆ’4,237 refactor in the layout code
>while testing, already found two uncaught regressions introduced in previous niri releases, and no issues with the refactor

This morning was my niri (-adjacent) talk!  Went really well, got many interesting questions!

They promised us video recordings in a few days, so I'll post a link when I get it. Though of course the talk is in Russian.

I'm thinking of switching niri to the year.month versioning. So instead of 0.1.11, the next release will be 24.12 or 25.01, and so on. Hotfix releases will use patch like 25.01.1.

Are there any issues with this versioning that I should consider? There won't be releases more frequently than monthly so that's not a problem.

#niri

@YaLTeR i think CalVer would indeed make a lot of sense for niri
@YaLTeR I think it is a fine versioning scheme, works well for applications. And if you ever want to do non-patch releases more frequently, you can switch the second part from month to week-of-year! (and then back next year, if need be!)
@YaLTeR honestly the only very minor issue I see is that this looks a lot like the year.month versions of many diatros like Ubuntu and NixOS, which release exactly twice a year. and at a glance, I would assume this meant the same. this has no significant implications.

may I suggest using a four-digit year
like Sharkey does? this way, it's "obviously" date-based even with no context or explanation. in particular, they have yyyy.m.n where n=1 at the start of each month and increments after each release. which is basically equivalent to what you were thinking of except it always specifies a patch number, even if only one release happens in a month
Releases ยท TransFem.org / Sharkey ยท GitLab

๐ŸŒŽ A Sharkish microblogging platform ๐Ÿš€

GitLab

@sodiboo hmm. Admittedly, it took me an embarrassingly long time to realize that the year.month in Ubuntu is, in fact, year.month, and four digits would clear that up a bit. I would prefer zero-padded double-digit month for the same reason.

On the other hand, spelling out the whole 2024 seems a tad redundant, and there are other projects like Helix that use double-digit year.month so it's not like there's no precedent.

@YaLTeR

spelling out the whole 2024 seems a tad redundantok but what if niri lives to be 100 years old? wouldn't want another Y2.1K now would we?

(even if redundant I do think it's more aesthetically pleasing, and it's not like the length has any practical downside?)
it took me an embarrassingly long time to realize that the year.month in Ubuntu is, in fact, year.month, and four digits would clear that up a bit. honestly yeah same, but now that I am aware of this and I've seen it in several other distros, that scheme reads to me as usually-semiannual. and given that niri is a compositor which is such a core component of a system that it's not uncommon to align with distro releases, it would make sense just by the class of software for niri to have such s release schedule.

this is, additionally, the only argument I can think of against
YY.MM. like it's all arbitrary anyways and it doesn't really matter in the end because you do have to pick something, but personally I like four-digit year betterI would prefer zero-padded double-digit month [because it's more obviously rooted in the Georgian calendar] yeah I have no opinion in favor of or against this.

---

also worth considering: at a certain point, a patch release might look like it's the full date. like when I installed Sharkey, I assumed
2024.5.3 meant it's from the third of May (it means that's the third release in May). so maybe a different separator is worth using, to show that the third field isn't a date? I guess it's "obviously" +.

@sodiboo

> ok but what if niri lives to be 100 years old? wouldn't want another Y2.1K now would we?

The world runs on huge AI clusters. Everyone is streaming their thoughts into a neutral network and receiving the complete rendered output directly into their brains. And then there are the two weird users, one connecting to the singularity through an IRC bridge, and the other scrolling tiles on their ancient manual computer

@YaLTeR yeah and the ancient scroll will break on that day as the versioning scheme ends. the weird user at the turn of the century will get to a pivot point, where the tiles shatter and they will need to get satisfaction in other ways. and you don't want to find out what they're capable of, especially not while they're on a dopamine-thirsty spree.

so you should probably make the year 4 digit to prevent this apocalypse scenario.
@sodiboo @YaLTeR Or use hexadecimal for the year, that way you gain 155 more years
@Tau @YaLTeR well no, then we die in Y2K48
@sodiboo
Just go and make it 5 digits 02025 so we are prepared for the next 8000+ years.
@YaLTeR
@chfkch @YaLTeR nooo you have doomed us all because now it's an octal literal and only goes up to 07777

unusual sights

#niri

Turns out, there's a lot of details to get right when implementing a floating window space. For example, dialog windows should always show above their parent window. Otherwise, it's easy to lose them under the (usually much bigger) parent.

The WIP floating branch in niri now handles this properly, even for xdg-desktop-portal dialogs (like file chooser) as long as the app correctly parents them via xdg-foreign.

#niri

Another piece of the floating puzzle: keeping windows on screen. When you change your monitor scale or resolution, you don't want your floating windows to suddenly go unreachable behind the monitor's new borders.

Here I'm resizing a nested niri with three windows, simulating resolution changes. No matter what I do, they always remain partially visible and reachable. Even for more unusual cases like trying to resize a window into out of bounds.

#niri

In the tiling layout, niri is constantly asking windows to assume their expected size. In contrast, floating windows should be able to freely change size as they see fit.

The logic turns out to be quite tricky. On the one hand we want a window to keep its latest size, but on the other we still want to be able to resize the window, which means asking it for a different size. The window can take a second to respond, or respond with a yet another size, and nothing must break.

#niri

While trying to make this work, I realized that this is the time when I *really really* want to be able to test this stuff. So I got on a sidetrack adventure to write testing infra for running real Wayland clients inside unit tests.

I've got it working! In these tests, I'm creating a new niri instance along with test clients, all on the same test-local event loop. No global state, no threads needed.

What's really cool is that this lets me test the weirdest client-server event timings.

#niri

This morning I worked on remembering the size for floating windows when they go to the tiling layout and back.

The whole sizing code must be at the top by logic complexity in niri. I have to juggle, all at once:

- new size I haven't sent to the window yet,
- size changes I sent, but window hasn't acked yet (0, 1, or more in-flight),
- size change window acked but hasn't committed for yet,
- size change window acked and responded to with a commit (maybe with a different size entirely).

#niri

The diff is 85 lines of change and 243 lines of new tests, and I already found a few weirder edge cases that I've missed. No way I could do this well without that client-server testing setup that I posted about yesterday.

Btw I pushed the testing setup if you're curious, along with the entirety of 1215 snapshot files for a powerset of new window workspace/output target settings: https://github.com/YaLTeR/niri/commit/771ea1e81557ffe7af9cbdbec161601575b64d81

The WIP floating branch caused them to update in several commits already.

#niri

Implement client-server test infra and window opening tests ยท YaLTeR/niri@771ea1e

These tests make a real Niri instance and real Wayland clients (via manual wayland-rs implementation), both on the same event loop local to the test. This allows testing the full Wayland interactio...

GitHub

The big 1215 snapshot test powerset (actually it already grew to 1695) continues to prove its worth. Just finished a big +495 -508 cleanup of the window opening code, and verified that not a single of those 1215 window opening configurations changed its outcome. I will be sleeping well tonight

#niri

After three weeks of hard work, I am undrafting the floating window PR in niri. Please give it thorough testing and report any bugs or issues!

https://github.com/YaLTeR/niri/pull/871

#niri

Floating windows by YaLTeR ยท Pull Request #871 ยท YaLTeR/niri

So fed up with scrolling tiles. I'm converting niri into a floating WM. Just kidding. This is a floating window layout on top of the scrollable-tiling layout. The floating layout does not scro...

GitHub
@YaLTeR what is that image viewer you're using? GNOME's?
Install Image Viewer on Linux | Flathub

View images

Flathub - Apps for Linux
@YaLTeR I recently searched for best Wayland image viewers as Nomacs couldn't open my Wayland session and I found this, maybe it will interest you as it is written in Rust: https://github.com/woelper/oculante
But will try Gnome's too.
GitHub - woelper/oculante: A fast and simple image viewer / editor for many operating systems

A fast and simple image viewer / editor for many operating systems - woelper/oculante

GitHub
@YaLTeR In order to test this, I have to build the floating branch, right?
@YaLTeR I take it that itโ€™s not supposed to remember where a window was in the tiling layout. Like if I have two windows open, toggle the left to floating (using keyboard shortcut), then toggle it back to tiled, it moves to be on the right. I guess keeping track of that when the tiling could change in the background would be a nightmare. But other than that little nitpick, itโ€™s working great so far ๐Ÿ‘
@armerpunkt yeah, you got the main problem with remembering the tiling position right. That said, the tiling focus works the same as when opening/closing windows in this case, so for instance opening a new window (even in the middle) then immediately toggling it to floating and back should put it where it was.
@YaLTeR so now you can finally fix the bug of resizing the window past the bottom of a screen?

@YaLTeR
The only code comment i am missing is: why are you calling `roundtrip` twice most of the time?
The why (if something is off the norm) is more important than the what in my eyes.

#niri

@chfkch yeah it's a bit weird; I left a comment about it in a different test.

What I suspect is happening is that since niri sends its configures at the very end of its event loop iteration, it frequently happens that the client receives and processes the roundtrip response right before that configure.

For some reason it happens quite frequently with many threads. I'm not sure what's thread dependent, but two roundtrips should guarantee against this particular problem at least.

@YaLTeR That's beautiful, great work!
@YaLTeR been using the branch for a few days - it's been a bliss
@YaLTeR I'm in love. YaLTeR, you truly know how to make a man happy.
@YaLTeR yes yes yes yes! Not having floating Windows has been surprisingly non-annoying but gimp really does need those floating windows :)
@thezoq2 lo writer trying to recover a document sends my workspace one ultrawide to the left
@YaLTeR how can I get those floating, dialog windows on #niri ??
@oxiurus there's a wip branch floating around
@YaLTeR Ho, I see... perhaps I will wait when it comes to the main branch instead. Such floating stuff is a great addition by the way!
@oxiurus @YaLTeR
You check out the floating branch from the niri github repo and build it. You can add the necessary stuff in your config.kdl (look for the last commit and diffs in the config-defaults.kdl).
@YaLTeR yes! I see you are removing remaining annoyances one by one ๐Ÿ˜
@YaLTeR Wait... Floating CONFIRMED?! By the MAINTAINER of THE niri?!!!
@YaLTeR though of course it is.
@jonn @YaLTeR I mean, feel free to relocate and sponsor Ivan, so that he can focus on making the world a better place in fewer languages.
@YaLTeR uncaught regressions should be considered bugs in the regression discovering process
@bugaevc i'm afraid fixing that requires human cloning technology
@YaLTeR just add 'where Human: Clone'