I'm cooking something.

#asm #assembly #x86 #intel #DOS #GameDev

I's an editor now. Placing tiles on grid.

1.2KB

It's surprisingly satisfying to place those tiles :D

More tiles. Cleaning terrain [backspace]. Color tweaks. [Q/W] for changing tiles.

1331 bytes

A lot of updates under the hood.

* map is 64x64 tiles
* viewport shows 20x10
* ability to move over map
* edits to the map saves in memory
* scaling tiles added (logo is 2x)
* simplified toolbox
* random terrain (trees/mountains) at start with seed

1624 bytes

CRT

Automatic railroad placement!

Binary size 1.7 KB

Link where I sometimes update the builds => https://smol.p1x.in/assembly/#game12

Online emulator play available (#jsdos)

Expect bugs :)

Smol Assembly Games by P1X

@w84death Looks interesting!
The rightmost railroad looks pretty interesting ;)