Hey everyone,
Back with an update to Hazard Pay, my dark puzzler about destroying evidence!

I've added a socket system to my electrical grid which allows for dynamic placement of generators, switches and devices - This should allow for a bunch of fun interactions between new and existing mechanics.

A demo is coming soon in preparation for Steam Next Fest! If you're keen to give Hazard Pay a go, I'd be stoked if you added it to your Wishlist.

https://smitner.studio/hazardpay

#godot #gamedev #indiedev

Hazard Pay on Steam

In this pixel-art dystopian block-pushing puzzler, a shadowy client has hired you to navigate a network of hazardous secret labs. Find a way to clean the scene and destroy the ███████. Take the money, do the job, don’t ask questions.