"I'm going to develop a game!" I decided one day on a whim.

I immediately decided to use #Bevy, an unfinished alpha in-development game engine using #Rust, a language I only just started learning recently.

Yep, this will go great and definitely won't be added to my astonishingly huge pile of abandoned projects in a month.

@emberquill the interesting part is that #bevy is in many ways a lot further along then unity’s ECS version.

Unity calls theirs production ready, while I would argue, bevy is far more stable and feature complete as an ecs engine.

Many times in unity you have to use the awkward hybrid workflow to actually make a game and heavily rely on third party payed assets to have something working.

So bevy might be less crazy to use than you might think.

@occuros @emberquill

That's a reasonable assessment, I feel.

#Bevy is moving forward at a rapid pace and some breaking changes between versions are a rule rather than an exception. This is offset by quality migration guides that are published along new version that take a lot of edge off the pain.

Overall, I think Bevy is great if you're prepared to be on the bleeding edge and persist though some pain.