I've been fixing a few issues that have been on my todo list before moving on with actual gameplay. I wanted to get the trees GPU instanced so reimplemented the tree swaying as a shader. I love the silliness you get mid implementation! 😂
I've been fixing a few issues that have been on my todo list before moving on with actual gameplay. I wanted to get the trees GPU instanced so reimplemented the tree swaying as a shader. I love the silliness you get mid implementation! 😂