More playtesting!
My partner put together a little mock board to get people interested in coming out tonight.
Excited to see how it goes.
#gamedesign #tabletopgamedesign #boardgamedesign #FlightNineteen
More playtesting!
My partner put together a little mock board to get people interested in coming out tonight.
Excited to see how it goes.
#gamedesign #tabletopgamedesign #boardgamedesign #FlightNineteen
What a great time!
Discoveries from today’s playtest: this game is not optimized for six people to play. 😅
I have long figured the ideal was 2-4. I figured I’d try to see if it could support 6. It’s not a great time for the sixth player.
There are some ways around it, but I am not sure if it’s worth optimizing for a group of that size vs keeping what’s working well for a smaller table.
#gamedesign #boardgames #boardgamedesign #tabletopgamedesign #FlightNineteen
I've hit this same dilemma in a design of mine when trying to change a 2-player game to support 3-4 players as well.
It can work but is clearly not as good.
Very cool of them to leave the note, congrats 🙂
@s3rvant I’ve started to wonder if a problem like this is better solved by “Make it work in an expansion” than trying to tinker with the existing stuff a lot more.
But maybe that just risks the experience being more disjointed.