Nintendo goes after Switch emulator yuzu in new lawsuit
Nintendo goes after Switch emulator yuzu in new lawsuit
unlawfully hacking a Nintendo Switch console
What? It’s my hardware, Apple lost his battle with jailbreaking years ago, Nintendo just shit out an already lost argument.
This is not really the same thing.
The Apple lawsuit was about running unsigned code on the iPhone, which courts deemed that Apple couldn’t use copyright as a tool to enforce its walled garden.
Nintendo isn’t arguing about people modifying their switch to run homebrew. They’re arguing that to use Yuzu you need to provide it with a copy of the decryption keys and system firmware which must be either extracted from a Switch or distributed illegally.
This is a much stronger case in Nintendo’s favor, than the Apple jailbreak one. Although, I suspect the Yuzu dev has a better case as it’s already legal to back up discs and ROMs as long as you dont distribute them and they’re not responsible for other people’s actions if they choose to break copyright
No, it's not.
The case Sony lost also relied on the end user having a blob of Sony's code. A user using their own key and a blob of Nintendo's firmware, which is the official stance of Yuzu on the correct way to do so, is exactly the same thing. There's nothing new to be litigated. Every part of Yuzu is very clearly legal.
The fact that it was used to play a game before official release straight up cannot possibly be relevant. It's a distraction. The project isn't, and isn't capable of being, responsible for anything but its own code.
By existing. (Yes, that's the only argument they made. There is no assertion that anyone associated with Yuzu cracked or actively distributed TOTK.)
It's a distraction. It's literally impossible for it to be relevant unless the yuzu project page hosted TOTK files.
They probably know they’ll lose. But they can drag Yuzu creators through court and bleed them dry in the process.
We should ban the practice of tying software to hardware, and the creation of arbitrary restrictions for such practices.
In my opinion there are a few legitimate cases for piracy and platform exclusives is one of them. And these pirates prove it’s completely possible for Nintendo to make it available for sale on other platforms. If Nintendo doesn’t make it available for sale, it should be a free-for-all. I don’t want to buy a Switch. I don’t want to buy an Xbox or a PS5. Not to mention paying the 30% Nintendo tax for the privilege of creating a game that actually runs on it. And I don’t want to feed any of these megacorporations my telemetry. Fuck 'em.
im very adamantly against piracy
I think most pirates make bullshit excuses like “preservation” (which they are not doing) but why are you against it writ large?
If you’re downloading stuff because you want to play for free - which can be because of a lack of access (financial or otherwise) or a myriad of other reasons (perhaps it’s a milestone work but you don’t want to support a piece of shit dev) - then just be honest.
Why?
which I explained in the part of my comment you left out.
Pardon me. Here is the part you left out:
It cheapens the endeavor
You’ll forgive me if I can’t seem to scrape enough detail about your argument out of that.
Piracy fully supports the endeavor of archiving. The motivations of pirates has nothing at all to do with it. Archiving springs from piracy, it is a consequence of piracy. And the corporations you are de-facto acting as defense counsel for here have proven over and over again it means less than nothing to them.
But I’m making assumptions about your argument, because apparently you think “cheapens the endeavor” is a real mic drop.
Piracy fully supports the endeavor of archiving.
It supports it about as much rightwing fuckbois shouting “FREE SPEECH” every time they get in trouble fully supports the first amendment.
As an example I've paid for a copy of Breath of Fire 3, 3 times in my life, because the disc broke twice over the years. Now my ps1 & 2 are caput. I still own a copy of the disk. Would it be illegal to download an emulator (I've boughten 2 ps1 and 4 ps2 in my lifetime) and a rom of BoF3? Sony got their cut 9 times already.
If buying isnt owning then pirating isnt stealing in my humble opinion.
Some might argue you would need to copy the ROM from the disc you own instead of downloading it from the internet.
Luckily for the PS2 this is trivial for anyone with a PC and a disc drive.
I really do not like making generalization based on nationality, ethnicity, etc. But Japanese companies are absolutely hobbled by how top down and fearful they are of anything they don’t have 100% control and grasp of. Nintendo won’t even release the soundtracks to 95% of their games unless it’s on CD.
Sony and Microsoft would have be 90% cross-platform for at least a decade before Nintendo catches up. I mean look at the state of their online play and the Nintendo store. Once they’ve made up their mind, they are incredibly obstinate.
I’ve been working to build a large collection of DS and 3DS games that I still enjoy to this day on the original hardware.
As a side rant, the 3DS/2DS really is a great console. It has a huge catelog of affordable games that can be purchased used from eBay and it doesn’t have the requirement to be online like the switch does. I took my switch off grid a while ago and was mega disappointed to find I couldn’t play a single game without “updates” because this wasn’t my “primary console” (a concept I didn’t realize existed or mattered).
Thanks for coming to my TED talk.
Seeing Tears of the Kingdom actually run in 60 fps on the steamdeck
Uhh, you did not see that. It doesn’t even get to 30 in most cases sadly.
Developing an emulator for a modern, complex system like the Nintendo Switch requires significant hard work and dedication from a large team of developers. We will never charge you for yuzu and will always make our source code freely available. We do not make any money from our work, however development has many expenses that are often paid out-of-pocket by our team members, among them Switch consoles to explore and reverse-engineer the hardware Switch games for testing, reverse-engineering, and implementing new features Web hosting and infrastructure setup Software licenses (e.