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DAE get super anxious and depressed when they don't masturbate (or have sex) regularly?

https://lemmy.world/post/44525872

DAE get super anxious and depressed when they don't masturbate (or have sex) regularly? - Lemmy.World

40, cis, never been sexually active. I feel like I’m crazy for even asking this. When I try to google for anything about anxiety from not masturbating, all I get are a) results about anxiety/guilt from masturbating, b) articles about how women shouldn’t feel inhibited from masturbation (which is great, mind you, but not what I’m looking for), c) things about social/relationship things with regard to masturbation, d) alt-right #nofap propaganda, and e) just stuff that seems completely irrelevant to what I’m talking about. I just generally haven’t had any luck finding any similar experiences or information about anything remotely like this online. But I feel like I’ve been caught in a vicious cycle for a while now. I randomly skip a day or two, feel demotivated, and end up not masturbating for a week or more just because I’m so depressed and anxious and completely not in any sort of mood to do so. A part of me has thought that maybe it’s just natural that at 40 my sex drive should be lower, but every time I start masturbating daily again, my mood improves until the next time I skip for a day or two and the doldrums take hold. I don’t think this is any kind of OCD thing where I’m making myself anxious by obsessing that I’m not horny or that I’m not masturbating either. This isn’t new, really. I’ve known for many years that I get depressed if I don’t masturbate. But it’s much more pronounced now than it used to be by a long shot. Another thing I wonder is whether this might be an indicator of low T". I’ve heard some sources say (though they’re mostly drowned out by the cacophony of bro-science #nofap bullshit to the contrary) that masturbation does boost testosterone, at least acutely. Maybe (lots of speculation here, but) masturbating regularly keeps my baseline testosterone levels closer to normal than not masturbating does and if I don’t masturbate for a while, my testosterone levels dip lower for longer periods, worsening symptoms. And if that’s the issue, maybe TRT would (IANAD. Can you tell?) It’s just really weird how the whole internet doesn’t seem to know that’s a thing that can be, but it’s a major part of my experience as a guy. Is this anything that anyone here can relate to or give any insight into at all?

I got a compliment on my t-shirt the other day

https://lemmy.world/post/44218176

I got a compliment on my t-shirt the other day - Lemmy.World

This actually happened a while ago, but it came to mind again recently. It was at the grocery store and my internal monologue thereafter went something like: * “Oh I got a compliment! That’s going to make my whole day!” * “Wait, what shirt am I wearing again?” * “Right, my Gorillaz t-shirt.” (It’s a… I think phase 6 shirt, so not a terribly old shirt or anything.) * “Yeah, I like this shirt too!” * “That guy was kindof old. It’s cool that there are old people who listen to Gorill-” * “Oh. Oh no.”

codecomic - A domain-specific language for making webcomic and story boards

https://lemmy.world/post/41909167

codecomic - A domain-specific language for making webcomic and story boards - Lemmy.World

I very much believe the world needs more DSLs for doing traditionally-point-and-click-adventure kind of operations in an easily auditable, reproducible, parameterized, precise, and programmatic way. This is my first significant project in service of being the change I want to see in the world. (It’s a few years old at this point, but I wanted to show/tell it anyway.) It’s a DSL for making simple web comics and story boards. This is a “scratch my own itch” kind of project. I was GM’ing a 5e game and I do my notes digitally. I have a system for managing my GM’ing notes in digital form that translates extended-syntax Markdown into HTML pages for me to reference at the table. (Yes I should open-source that as well, but I haven’t gotten to it yet.) And my brain absorbs a story board way quicker than text. So I wrote codecomic and added some code to my GM notes system to let me just embed codecomic source code in the markdown such that it would render the comics to images and embed them in the HTML. That all took me from “ok, hold on everybody while I read the next paragraph of dense text about what’s going down over the next 5 seconds of in-game time” to getting all the same information at a glance. (I still had bulleted lists of more reference information surrounding the story boards, but the story boards really improved the flow of the game.) Go is my (no pun intended) go-to language for most things lately, and codecomic is written in Go. (I don’t know quite what to call the codecomic program. “Interpreter”? “Runtime”? “Engine”? “Processor”? Maybe just “program”.)

Help me choose a license

https://lemmy.world/post/41287260

Help me choose a license - Lemmy.World

So, I’m writing a piece of software (in Go). Specifically, a DSL for making 3D models. (Roughly speaking, what I’m going for is that what I’m building is to Blender as OpenSCAD is to FreeCAD. You write code in a language I’m designing and it uses that code to build and spit out, for instance, 3d game assets with textures, normal maps, rigging, animations, etc.) I intend to publish it under a FOSS license once it reaches roughly an “alpha” stage. (Once it’s actually usable to create generate meshes and export them as files of a couple of different popular 3d file formats.) I intend at some point to support both interpreting and transpilation of my DSL into Go. As in, you can write code and execute it with something like modelgen run program.mg, or you can transpile it into Go and run it with modelgen transpile program.mg program.go ; go run program.go. (Yes, I get this is pretty ridiculously ambitious, but at least it’s good to have a star to set my bearing to.) One potential feature of the transpilation approach is that a game developer could write some code in my DSL for generating models on the fly, transpile it to Go, and then build that Go code directly into the binary of a game they write in Go for purposes of generating models on the fly at runtime. (Based on, say, a list of parameters that the game provides at runtime. “The biome here is cold, so let’s generate some humanoid figures with lighter skin to soak up limited light and stockier, stubbier purportions who might appear better able to conserve their body heat. And maybe we generate some wolves with really thick fur that blends into the snowy environment well. Oh, but the biome over there is a hot desert, so let’s have some humanoid figures with darker skin to better handle harmful solar radiation.”) Making that work properly would also involve building somewhere between “a lot of” and “all of” of my DSL’s standard library into their application. As to the license, first off, I think copyleft is a fucking awesome idea and I want to leverage it to make sure that my DSL is never used to subjugate users or developers, and to promote a cooperative means of development. Given that I have such warm fuzzies for copyleft, my main contenders are: AGPLv3, GPLv3, and LGPLv3. I’ve heard Stallman talks in which he indicated that the reason the LGPL was developed in the first place was “strategic”, which leads me to believe that less stringent copyleft provisions in service to greater adoption can indeed ultimately serve the cause of increasing users’ freedom. (Stallman isn’t exactly the most “practical” and “flexible” sort of guy in a lot of regards, so for him to recognize this face makes it seem important.) So I suppose one argument for using the LGPL is to allow other developers to publish software using my project in a way that allows them to keep their code proprietary, even if users who receive a copy of their software still have the right to demand a copy of the source code of all components of my DSL’s codebase (including any potential changes/improvements to my DSL’s codebase) that might have been included. Does using the GPL or AGPL, however, mean that if they either statically or dynamically link my code into their program, their whole program becomes a derivative work covered by the (A)GPL? And if so, is that a good thing or a bad thing? I definitely would love to see a future in which some big/popular game includes a good portion of my AGPL software in the server side of their MMO and players who connect to the official servers are able to demand the source code of the entire server codebase, enabling the game to be modified and improved, and enabling continued playability even after the developer of the game has EOL’d it and shut down official servers. Or if I use the GPL and a game company sells a game with a bunch of my code in it, I’d love for users to discover they have the right to the source code of the whole game and not just the part that is from what I wrote. But honestly, I’m not sure if that’s quite how it works. I guess the main argument to prefer AGPL over GPL is just that it afforts users more freedom and more rights to assert their freedoms than the GPL does. But one major downside I can see is that developers may well see that “A” on the front and completely disregard using my code in their code as an option, making their software entirely proprietary. Beyond that, I don’t want to see any future version of my DSL become proprietary. If some day a very small number of people own the copyright on my code and they conspired to change the license to something proprietary (like, say, Redis did for a while), I think that’d be a bit of a travesty. Which is why I intend for the copyright on contributions from others to be owned by the contributors. A diverse mishmash of different copyright owners for different tiny slivers of the codebase makes it somewhere between “a lot harder” and “impossible” to change the license later. And that’s a feature, not a bug. (See also “Ulysses pact [https://en.wikipedia.org/wiki/Ulysses_pact]”.) And if I want to make it harder to change the license in the future, that kindof implies that it behooves me to choose the right license now before it’s difficult to change my mind later. So, I’m hoping some folks here have had the same choice to make at some point in the past, or at least have been involved in such decisions in the past, and might have some insight that might help me choose what’s best. I do think probably AGPL would best let me sleep at night, but something like LGPL might well in practice much better preserve the freedoms of downstream users in a more concrete way. I’m not sure! Thanks in advance for any input whatsoever!

I'll just google what temperature I should set my chest freezer to here

https://lemmy.world/post/40852325

I'll just google what temperature I should set my chest freezer to here - Lemmy.World

Lemmy

The Compiler Is Your Best Friend, Stop Lying to It - Daniel Beskin's Blog

https://lemmy.world/post/40846858

The Compiler Is Your Best Friend, Stop Lying to It - Daniel Beskin's Blog - Lemmy.World

Lemmy

Sheep dogs probably think sheep are just dumb dogs that need looked after

https://lemmy.world/post/40291656

Sheep dogs probably think sheep are just dumb dogs that need looked after - Lemmy.World

Lemmy

Friends, we've lost Steve Yegge

https://lemmy.world/post/40097967

Friends, we've lost Steve Yegge - Lemmy.World

The man who brought us Execution in the Kingdom of Nouns [http://steve-yegge.blogspot.com/2006/03/execution-in-kingdom-of-nouns.html?m=1] has now written the book (literally!) on “vibe coding”. Brothers, sisters, siblings, today we are truly lost.

Abridged or no? - Lemmy.World

I’m watching Campaign 4 as it comes out. (I don’t have a Beacon subscription, so I’m catching it live on Thursdays. Except it goes later than my bedtime, so I save half of each episode until the following Monday when it releases on YouTube.) But aside from that, I’ve watched all of the first campaign (Vox Machina) and I’m nearly done with the second campaign (Mighty Nein). I’m planning to take a little break from binging old Critical Role content and just keep up with Campaign 4. But at some point I do intend to come back to binging old Critical role content. I have yet to start Campaign 3 (Bells Hells). And I’m faced with a choice. I could grind through 122 episodes of the actual campaign. But they also have the abridged version that I could watch instead. It’d save a lot of time. But I don’t necessarily know how much of value I’d miss by just watching the abridged version. So what would folks in this community do in my position? Abridged or the full campaign? I know which way I’m leaning currently, but I’m interested to hear people’s opinions as well.

Any idea what might be going on with this print?

https://lemmy.world/post/39694833