I am equal parts excited and afraid to announce that Lancer Tactics is moving to 3D maps, despite me having never made a full 3D game before. It looks too good to ignore and solves a buncha problems. Also I'm convinced will not be too big a swing to switch to because I've been doing an AMAZING job at keeping game logic separate from view.

New year, new dimension!

Full update here: https://www.kickstarter.com/projects/wickworks/lancer-tactics/posts/3996281 #GameDev #IndieDev #LancerRPG

@jovialthunder It looks incredible, and congratulations for keeping everything decoupled enough to make this pivot on the view layer so quickly.
@kaynSD it really feels like I was a prepper and then the apocalypse actually happened. It's like oh noooo but yessss they called me a fool but I was prepared for this.
@jovialthunder they uttered things like "premature optimisation" and "defensive coding" under their breath but you're not the one in refactoring hell, right? :)