You confronted the Giant Crab!
---
🦁 Giant Crab
ā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļø 17/17
šŸ›”ļø 15
ā•1/8
✨ 25
1ļøāƒ£ Guiding Bolt [4d6] ā¬‡ļø
23.5%
āš”ļø Melee, two-handed [1d6 | 1d6]
64.7%
šŸ”€ Mixed [1d6 | 1d6]
0%
šŸƒ Run!
11.8%
Poll ended at .
You successfully hit the Giant Crab with your Melee Attack for 5 damage.
You were hit by the Giant Crab's Claw attack, you took 7 damage.
---
🦁 Giant Crab
ā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøšŸ–¤šŸ–¤ 12/17
šŸ›”ļø 15
ā•1/8
✨ 25
1ļøāƒ£ Guiding Bolt [4d6] ā¬‡ļø
17.6%
āš”ļø Melee, two-handed [1d6 | 1d6]
35.3%
šŸ”€ Mixed [1d6 | 1d6]
5.9%
šŸƒ Run!
41.2%
Poll ended at .
You successfully ran away!
---
In the distance you see a šŸ”„ Magma Mephit
ā¤ļø 10-35 ā•1/2 ✨ 100
āš”ļø Fight!
10.7%
🄷 Avoid
17.9%
šŸ˜ļø Go to Town
71.4%
Poll ended at .
You found your way to a nearby village.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
0%
šŸ›’ Shop
19%
šŸ›Œ Long Rest (+ā¤ļø +šŸŽ²)
81%
šŸ” Retire (campaign ends)
0%
Poll ended at .
You drifted off to sleep, regaining 10 hitpoints and 2 hitdice when you woke.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
50%
šŸ›’ Shop
45.5%
šŸ›Œ Long Rest (+ā¤ļø +šŸŽ²)
0%
šŸ” Retire (campaign ends)
4.5%
Poll ended at .
You embarked on a journey of adventure.
---
In the distance you see a šŸ”„ Dust Mephit
ā¤ļø 5-30 ā•1/2 ✨ 100
āš”ļø Fight!
80%
🄷 Avoid
20%
⛺ Short Rest (+ā¤ļø -šŸŽ²)
0%
šŸ˜ļø Go to Town
0%
Poll ended at .
You engaged the Dust Mephit!
---
šŸ”„ Dust Mephit
ā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļø 18/18
šŸ›”ļø 12
ā•1/2
✨ 100
1ļøāƒ£ Guiding Bolt [4d6] ā¬‡ļø
36.4%
āš”ļø Melee, two-handed [1d6 | 1d6]
63.6%
šŸ”€ Mixed [1d6 | 1d6]
0%
šŸƒ Run!
0%
Poll ended at .
You successfully hit the Dust Mephit with your Melee Attack for 6 damage.
---
šŸ”„ Dust Mephit
ā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøšŸ–¤šŸ–¤šŸ–¤ 12/18
šŸ›”ļø 12
ā•1/2
✨ 100
1ļøāƒ£ Guiding Bolt [4d6] ā¬‡ļø
8.3%
āš”ļø Melee, two-handed [1d6 | 1d6]
83.3%
šŸ”€ Mixed [1d6 | 1d6]
8.3%
šŸƒ Run!
0%
Poll ended at .
The Dust Mephit attacked with its Claws, you took 3 damage.
---
šŸ”„ Dust Mephit
ā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøšŸ–¤šŸ–¤šŸ–¤ 12/18
šŸ›”ļø 12
ā•1/2
✨ 100
1ļøāƒ£ Guiding Bolt [4d6] ā¬‡ļø
13.3%
āš”ļø Melee, two-handed [1d6 | 1d6]
80%
šŸ”€ Mixed [1d6 | 1d6]
0%
šŸƒ Run!
6.7%
Poll ended at .
You successfully hit the Dust Mephit with your Melee Attack for 6 damage.
---
šŸ”„ Dust Mephit
ā¤ļøā¤ļøā¤ļøā¤ļøšŸ–¤šŸ–¤šŸ–¤šŸ–¤šŸ–¤šŸ–¤ 6/18
šŸ›”ļø 12
ā•1/2
✨ 100
1ļøāƒ£ Guiding Bolt [4d6] ā¬‡ļø
6.7%
āš”ļø Melee, two-handed [1d6 | 1d6]
93.3%
šŸ”€ Mixed [1d6 | 1d6]
0%
šŸƒ Run!
0%
Poll ended at .
You took 6 damage from the Dust Mephit's Claws.
---
šŸ”„ Dust Mephit
ā¤ļøā¤ļøā¤ļøā¤ļøšŸ–¤šŸ–¤šŸ–¤šŸ–¤šŸ–¤šŸ–¤ 6/18
šŸ›”ļø 12
ā•1/2
✨ 100
1ļøāƒ£ Guiding Bolt [4d6] ā¬‡ļø
33.3%
āš”ļø Melee, two-handed [1d6 | 1d6]
58.3%
šŸ”€ Mixed [1d6 | 1d6]
8.3%
šŸƒ Run!
0%
Poll ended at .
You managed to hit the Dust Mephit for 5 damage with your Melee Attack.
---
šŸ”„ Dust Mephit
ā¤ļøšŸ–¤šŸ–¤šŸ–¤šŸ–¤šŸ–¤šŸ–¤šŸ–¤šŸ–¤šŸ–¤ 1/18
šŸ›”ļø 12
ā•1/2
✨ 100
1ļøāƒ£ Guiding Bolt [4d6] ā¬‡ļø
5.9%
āš”ļø Melee, two-handed [1d6 | 1d6]
88.2%
šŸ”€ Mixed [1d6 | 1d6]
0%
šŸƒ Run!
5.9%
Poll ended at .
You handled your Melee Attack with grace, dealing a critical blow to the Dust Mephit for 12 damage.
The Dust Mephit fell, ending the battle.
+4šŸŖ™ +100✨
---
You encounter a 🦁 Giant Centipede
ā¤ļø 2-7 ā•1/4 ✨ 50
āš”ļø Fight!
5.3%
🄷 Avoid
0%
⛺ Short Rest (+ā¤ļø -šŸŽ²)
73.7%
šŸ˜ļø Go to Town
21.1%
Poll ended at .
You had a moment to take a breather, you regained 9 hitpoints.
---
In the distance you see a šŸ”„ Ice Mephit
ā¤ļø 6-36 ā•1/2 ✨ 100
āš”ļø Fight!
63.6%
🄷 Avoid
36.4%
šŸ˜ļø Go to Town
0%
Poll ended at .
You confronted the Ice Mephit!
---
šŸ”„ Ice Mephit
ā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļø 19/19
šŸ›”ļø 11
ā•1/2
✨ 100
1ļøāƒ£ Guiding Bolt [4d6] ā¬‡ļø
18.2%
āš”ļø Melee, two-handed [1d6 | 1d6]
54.5%
šŸ”€ Mixed [1d6 | 1d6]
0%
šŸƒ Run!
27.3%
Poll ended at .
You successfully hit the Ice Mephit with your Melee Attack for 8 damage.
You took 6 damage from the Ice Mephit's Frost Breath.
---
šŸ”„ Ice Mephit
ā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøšŸ–¤šŸ–¤šŸ–¤šŸ–¤ 11/19
šŸ›”ļø 11
ā•1/2
✨ 100
1ļøāƒ£ Guiding Bolt [4d6] ā¬‡ļø
23.1%
āš”ļø Melee, two-handed [1d6 | 1d6]
61.5%
šŸ”€ Mixed [1d6 | 1d6]
7.7%
šŸƒ Run!
7.7%
Poll ended at .
You used your Melee Attack to hit the Ice Mephit for 7 damage.
---
šŸ”„ Ice Mephit
ā¤ļøā¤ļøā¤ļøšŸ–¤šŸ–¤šŸ–¤šŸ–¤šŸ–¤šŸ–¤šŸ–¤ 4/19
šŸ›”ļø 11
ā•1/2
✨ 100
1ļøāƒ£ Guiding Bolt [4d6] ā¬‡ļø
23.1%
āš”ļø Melee, two-handed [1d6 | 1d6]
76.9%
šŸ”€ Mixed [1d6 | 1d6]
0%
šŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Ice Mephit for 5 damage.
You won the battle, killing the Ice Mephit.
+4šŸŖ™ +100✨
---
You encounter a šŸ§ā€ā™‚ļø Deep Gnome (Svirfneblin)
ā¤ļø 9-24 ā•1/2 ✨ 50
āš”ļø Fight!
33.3%
🄷 Avoid
5.6%
šŸ˜ļø Go to Town
61.1%
Poll ended at .
You made the journey to a nearby town.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
0%
šŸ›’ Shop
9.5%
šŸ›Œ Long Rest (+ā¤ļø +šŸŽ²)
90.5%
šŸ” Retire (campaign ends)
0%
Poll ended at .
After a long deserved rest, you woke up feeling refreshed and with 6 more hitpoints and 2 hitdice.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
38.9%
šŸ›’ Shop
55.6%
šŸ›Œ Long Rest (+ā¤ļø +šŸŽ²)
5.6%
šŸ” Retire (campaign ends)
0%
Poll ended at .
You found a shop.
---
You enter a shop and see a variety of items, what do you want to buy?
šŸŽ’
šŸ—”ļø Handaxe [1d6+2, +4] šŸ—”ļø Handaxe [1d6+2, +4] šŸ›”ļø Scale Mail [16]
šŸ—”ļø Handaxe [1d6+2, +4] ~ 1H L T (-3šŸŖ™)
6.7%
āš”ļø Shortbow [1d6+2, +4] ~ 2H (-20šŸŖ™)
6.7%
šŸ›”ļø Shield [+2] ~ 1H (-8šŸŖ™)
6.7%
ā†©ļø Back to Town
80%
Poll ended at .
You left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
76.5%
šŸ›’ Shop
5.9%
šŸ›Œ Long Rest (+ā¤ļø +šŸŽ²)
17.6%
šŸ” Retire (campaign ends)
0%
Poll ended at .
You left with a sense of adventure.
---
In the distance you see a 🦁 Baboon
ā¤ļø 1-6 ā•0 ✨ 10
āš”ļø Fight!
95.5%
🄷 Avoid
4.5%
⛺ Short Rest (+ā¤ļø -šŸŽ²)
0%
šŸ˜ļø Go to Town
0%
Poll ended at .
You confronted the Baboon!
---
🦁 Baboon
ā¤ļøā¤ļøā¤ļø 3/3
šŸ›”ļø 12
ā•0
✨ 10
1ļøāƒ£ Guiding Bolt [4d6] ā¬‡ļø
6.5%
āš”ļø Melee, two-handed [1d6 | 1d6]
90.3%
šŸ”€ Mixed [1d6 | 1d6]
3.2%
šŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Baboon for 11 damage.
You killed the Baboon.
+1šŸŖ™ +10✨
---
Ahead of your path, you see a 🦁 Boar
ā¤ļø 4-18 ā•1/4 ✨ 50
āš”ļø Fight!
87%
🄷 Avoid
8.7%
⛺ Short Rest (+ā¤ļø -šŸŽ²)
4.3%
šŸ˜ļø Go to Town
0%
Poll ended at .
You confronted the Boar!
---
🦁 Boar
ā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļø 10/10
šŸ›”ļø 11
ā•1/4
✨ 50
1ļøāƒ£ Guiding Bolt [4d6] ā¬‡ļø
21.4%
āš”ļø Melee, two-handed [1d6 | 1d6]
75%
šŸ”€ Mixed [1d6 | 1d6]
3.6%
šŸƒ Run!
0%
Poll ended at .
You managed to hit the Boar for 9 damage with your Melee Attack.
---
🦁 Boar
ā¤ļøšŸ–¤šŸ–¤šŸ–¤šŸ–¤šŸ–¤šŸ–¤šŸ–¤šŸ–¤šŸ–¤ 1/10
šŸ›”ļø 11
ā•1/4
✨ 50
1ļøāƒ£ Guiding Bolt [4d6] ā¬‡ļø
4.5%
āš”ļø Melee, two-handed [1d6 | 1d6]
90.9%
šŸ”€ Mixed [1d6 | 1d6]
4.5%
šŸƒ Run!
0%
Poll ended at .
You took 3 damage from the Boar's Tusk.
You used your Melee Attack to hit the Boar for 8 damage.
The Boar died.
+2šŸŖ™ +50✨
---
Ahead of your path, you see a 🦁 Deer
ā¤ļø 1-8 ā•0 ✨ 10
āš”ļø Fight!
84.6%
🄷 Avoid
11.5%
⛺ Short Rest (+ā¤ļø -šŸŽ²)
3.8%
šŸ˜ļø Go to Town
0%
Poll ended at .
You confronted the Deer!
---
🦁 Deer
ā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļø 8/8
šŸ›”ļø 13
ā•0
✨ 10
1ļøāƒ£ Guiding Bolt [4d6] ā¬‡ļø
7.7%
āš”ļø Melee, two-handed [1d6 | 1d6]
84.6%
šŸ”€ Mixed [1d6 | 1d6]
3.8%
šŸƒ Run!
3.8%
Poll ended at .
You were hit by the Deer's Bite attack, you took 2 damage.
---
🦁 Deer
ā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļø 8/8
šŸ›”ļø 13
ā•0
✨ 10
1ļøāƒ£ Guiding Bolt [4d6] ā¬‡ļø
25%
āš”ļø Melee, two-handed [1d6 | 1d6]
71.4%
šŸ”€ Mixed [1d6 | 1d6]
0%
šŸƒ Run!
3.6%
Poll ended at .
The Deer used Bite, dealing 1 damage to you.
---
🦁 Deer
ā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļø 8/8
šŸ›”ļø 13
ā•0
✨ 10
1ļøāƒ£ Guiding Bolt [4d6] ā¬‡ļø
14.3%
āš”ļø Melee, two-handed [1d6 | 1d6]
76.2%
šŸ”€ Mixed [1d6 | 1d6]
4.8%
šŸƒ Run!
4.8%
Poll ended at .
You used your Melee Attack to hit the Deer for 8 damage.
You won the battle, killing the Deer.
+1šŸŖ™ +10✨
---
You encounter a 🦁 Flying Snake
ā¤ļø 2-8 ā˜ļø ā•1/8 ✨ 25
āš”ļø Fight!
51.4%
🄷 Avoid
2.9%
⛺ Short Rest (+ā¤ļø -šŸŽ²)
34.3%
šŸ˜ļø Go to Town
11.4%
Poll ended at .
You engaged the Flying Snake!
---
🦁 Flying Snake
ā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļøā¤ļø 8/8
šŸ›”ļø 14 ā˜ļø
ā•1/8
✨ 25
1ļøāƒ£ Guiding Bolt [4d6]
41.9%
šŸ¹ Ranged, two-handed [1d6 | 1d6]
48.4%
šŸ”€ Mixed [1d6 | 1d6]
3.2%
šŸƒ Run!
6.5%
Poll ended at .
You were hit by the Flying Snake's Bite attack, you took 8 damage.
You used your Ranged Attack to hit the Flying Snake for 5 damage.
---
🦁 Flying Snake
ā¤ļøā¤ļøā¤ļøšŸ–¤šŸ–¤šŸ–¤šŸ–¤šŸ–¤ 3/8
šŸ›”ļø 14 ā˜ļø
ā•1/8
✨ 25
1ļøāƒ£ Guiding Bolt [4d6]
32.1%
šŸ¹ Ranged, two-handed [1d6 | 1d6]
50%
šŸ”€ Mixed [1d6 | 1d6]
10.7%
šŸƒ Run!
7.1%
Poll ended at .
The Flying Snake used Bite, dealing 11 damage to you.
You went down for a moment, but managed to get back up.
You successfully hit the Flying Snake with your Ranged Attack for 8 damage.
You won the battle, killing the Flying Snake.
+1šŸŖ™ +25✨
---
In the distance you see a 🦁 Cat
ā¤ļø 1-4 ā•0 ✨ 10
āš”ļø Fight!
7.3%
🄷 Avoid
0%
⛺ Short Rest (+ā¤ļø -šŸŽ²)
9.8%
šŸ˜ļø Go to Town
82.9%
Poll ended at .
You found your way to a nearby village.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
0%
šŸ›’ Shop
0%
šŸ›Œ Long Rest (+ā¤ļø +šŸŽ²)
100%
šŸ” Retire (campaign ends)
0%
Poll ended at .
You slept soundly through the night, regaining 15 hitpoints and 0 hitdice.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
41.9%
šŸ›’ Shop
58.1%
šŸ›Œ Long Rest (+ā¤ļø +šŸŽ²)
0%
šŸ” Retire (campaign ends)
0%
Poll ended at .
@dungeons And it might be worth trying to upgrade one of those hand axes.

@AsymptoteCurves @dungeons 2d6 damage is literally the best damage output available in the game, which is what we have now. There is no upgrade.

You could make an argument for a 1d12 lance plus shield if a cleric can carry that (I'm not sure). But that's about it.

@sarahv @dungeons I’d assumed we could have something like two rapiers at 1d8, giving 2d8. But I’m not really a DnD player, so appreciate I may have misunderstood.
@AsymptoteCurves @dungeons I see. The issue is that not all one handed weapons can be dual wielded as they're too big and heavy. It's only little ones. They are marked 1H (for one hand) and L (for light) in the shop. There may be other markers like T (thrown) as well, that's fine as long as you see 1H L.
@AsymptoteCurves @dungeons And none of those 1H L weapons do more than 1d6 damage.