After almost two years since part 3, I finished part 4 of the Extreme Bevy tutorial series. The series is about making a p2p rolllback web game with Bevy, GGRS and Matchbox.

Part 4 explains how to use states in a rollback safe way, and how to add a simple ui for scores

https://johanhelsing.studio/posts/extreme-bevy-4

#rustlang #gamedev #bevyengine #matchbox #ggrs

Extreme Bevy 4: Keeping score

In this part, we’ll be implementing respawning and adding a simple UI for keeping track of score.

Johan Helsing Studio
@johanhelsing This looks awesome. Thanks so much for posting. Loved playing the original against my father back in the 90s when I was younger.