You found a shop.
---
The shopkeeper nods in greeting as you enter, what would you like?
🎒
🗡️ Lance [1d12+4, +6] 🛡️ Shield 🛡️ Splint Armor [19]
🗡️ Quarterstaff [1d6+4, +6] ~ 1H V (+4🪙)
3.3%
🛡️ Studded Leather Armor [16] (+55🪙)
6.7%
🛡️ Shield [+2] ~ 1H (-5🪙)
26.7%
↩️ Back to Town
63.3%
Poll ended at .
You left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
76.9%
🛒 Shop
7.7%
🛌 Long Rest (+❤️ +🎲)
7.7%
🏡 Retire (campaign ends)
7.7%
Poll ended at .
You embarked on a journey of adventure.
---
In the distance you see a 🦁 Lion
❤️ 8-44 ❕1 ✨ 200
⚔️ Fight!
72%
🥷 Avoid
24%
⛺ Short Rest (+❤️ -🎲)
4%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Lion!
---
🦁 Lion
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 22/22
🛡️ 12
❕1
✨ 200
1️⃣ Divine Favor [1d4]
11.1%
⚔️ Melee, one-handed [1d12]
88.9%
👊 Melee, unarmed [5]
0%
🏃 Run!
0%
Poll ended at .
The Lion attacked with its Bite, you took 9 damage.
You used your Melee Attack to hit the Lion for 5 damage.
---
🦁 Lion
❤️❤️❤️❤️❤️❤️❤️❤️🖤🖤 17/22
🛡️ 12
❕1
✨ 200
1️⃣ Divine Favor [1d4]
0%
⚔️ Melee, one-handed [1d12]
91.7%
👊 Melee, unarmed [5]
4.2%
🏃 Run!
4.2%
Poll ended at .
You managed to hit the Lion for 10 damage with your Melee Attack.
---
🦁 Lion
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 7/22
🛡️ 12
❕1
✨ 200
1️⃣ Divine Favor [1d4]
4.2%
⚔️ Melee, one-handed [1d12]
87.5%
👊 Melee, unarmed [5]
4.2%
🏃 Run!
4.2%
Poll ended at .
You were hit by the Lion's Claw attack, you took 6 damage.
You managed to hit the Lion for 11 damage with your Melee Attack.
You killed the Lion.
+6🪙 +200✨
---
In the distance you see a 🧍‍♂️ Tribal Warrior
❤️ 4-18 ❕1/8 ✨ 25
⚔️ Fight!
11.5%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
65.4%
🏘️ Go to Town
23.1%
Poll ended at .
You rested for a moment, regaining 15 hitpoints.
---
Ahead of your path, you see a 🧟 Cockatrice
❤️ 12-42 ☁️ ❕1/2 ✨ 100
⚔️ Fight!
77.3%
🥷 Avoid
13.6%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
9.1%
Poll ended at .
You engaged the Cockatrice!
---
🧟 Cockatrice
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 23/23
🛡️ 11 ☁️
❕1/2
✨ 100
1️⃣ Divine Favor [1d4] ⬇️
6.9%
🏹 Ranged, improvised [1d4]
13.8%
⚔️ Melee, one-handed [1d12] ⬇️
75.9%
🏃 Run!
3.4%
Poll ended at .
You used your Melee Attack to hit the Cockatrice for 12 damage.
---
🧟 Cockatrice
❤️❤️❤️❤️❤️🖤🖤🖤🖤🖤 11/23
🛡️ 11 ☁️
❕1/2
✨ 100
1️⃣ Divine Favor [1d4] ⬇️
8%
🏹 Ranged, improvised [1d4]
0%
⚔️ Melee, one-handed [1d12] ⬇️
92%
🏃 Run!
0%
Poll ended at .
You managed to hit the Cockatrice for 11 damage with your Melee Attack.
You won the battle, killing the Cockatrice.
+5🪙 +100✨
---
You encounter a 🧍‍♂️ Scout
❤️ 6-27 ❕1/2 ✨ 100
⚔️ Fight!
92.3%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
7.7%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Scout!
---
🧍‍♂️ Scout
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 16/16
🛡️ 13
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
0%
⚔️ Melee, one-handed [1d12]
90.5%
👊 Melee, unarmed [5]
9.5%
🏃 Run!
0%
Poll ended at .
You successfully hit the Scout with your Melee Attack for 13 damage.
---
🧍‍♂️ Scout
❤️❤️🖤🖤🖤🖤🖤🖤🖤🖤 3/16
🛡️ 13
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
6.1%
⚔️ Melee, one-handed [1d12]
78.8%
👊 Melee, unarmed [5]
15.2%
🏃 Run!
0%
Poll ended at .
You managed to hit the Scout for 10 damage with your Melee Attack.
You killed the Scout.
+1🪙 +100✨
---
In the distance you see a 🦁 Pony
❤️ 4-18 ❕1/8 ✨ 25
⚔️ Fight!
85.7%
🥷 Avoid
7.1%
⛺ Short Rest (+❤️ -🎲)
3.6%
🏘️ Go to Town
3.6%
Poll ended at .
You confronted the Pony!
---
🦁 Pony
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 13/13
🛡️ 10
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
17.4%
⚔️ Melee, one-handed [1d12]
73.9%
👊 Melee, unarmed [5]
0%
🏃 Run!
8.7%
Poll ended at .
You used your Melee Attack to hit the Pony for 10 damage.
---
🦁 Pony
❤️❤️❤️🖤🖤🖤🖤🖤🖤🖤 3/13
🛡️ 10
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
0%
⚔️ Melee, one-handed [1d12]
80%
👊 Melee, unarmed [5]
20%
🏃 Run!
0%
Poll ended at .
You managed to hit the Pony for 13 damage with your Melee Attack.
The Pony fell, ending the battle.
+1🪙 +25✨
---
In the distance you see a 🧍‍♂️ Werewolf, Hybrid Form
❤️ 27-90 ❕3 ✨ 700
⚔️ Fight!
16.7%
🥷 Avoid
66.7%
⛺ Short Rest (+❤️ -🎲)
4.2%
🏘️ Go to Town
12.5%
Poll ended at .
You tried to avoid the Werewolf, Hybrid Form, but it detected your presence.
---
🧍‍♂️ Werewolf, Hybrid Form
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 48/48
🛡️ 12
❕3
✨ 700
1️⃣ Divine Favor [1d4]
6.9%
⚔️ Melee, one-handed [1d12]
31%
👊 Melee, unarmed [5]
0%
🏃 Run!
62.1%
Poll ended at .
You ran away!
---
In the distance you see a 🦁 Giant Constrictor Snake
❤️ 16-104 ❕2 ✨ 450
⚔️ Fight!
40.5%
🥷 Avoid
47.6%
⛺ Short Rest (+❤️ -🎲)
2.4%
🏘️ Go to Town
9.5%
Poll ended at .
You snuck past the Giant Constrictor Snake.
---
In the distance you see a 🦁 Poisonous Snake
❤️ 1-4 ❕1/8 ✨ 25
⚔️ Fight!
90.3%
🥷 Avoid
9.7%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Poisonous Snake!
---
🦁 Poisonous Snake
❤️ 1/1
🛡️ 13
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
3.8%
⚔️ Melee, one-handed [1d12]
69.2%
👊 Melee, unarmed [5]
26.9%
🏃 Run!
0%
Poll ended at .
You managed to hit the Poisonous Snake for 15 damage with your Melee Attack.
You killed the Poisonous Snake.
+1🪙 +25✨
---
You encounter a 🦁 Elk
❤️ 4-22 ❕1/4 ✨ 50
⚔️ Fight!
91.2%
🥷 Avoid
5.9%
⛺ Short Rest (+❤️ -🎲)
2.9%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Elk!
---
🦁 Elk
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 15/15
🛡️ 10
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
0%
⚔️ Melee, one-handed [1d12]
96.7%
👊 Melee, unarmed [5]
3.3%
🏃 Run!
0%
Poll ended at .
The Elk attacked with great ferocity with its Hooves, dealing 14 critical damage to you.
---
🦁 Elk
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 15/15
🛡️ 10
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
9.1%
⚔️ Melee, one-handed [1d12]
69.7%
👊 Melee, unarmed [5]
0%
🏃 Run!
21.2%
Poll ended at .
You used your Melee Attack to hit the Elk for 6 damage.
The Elk used Hooves, dealing 8 damage to you.
---
🦁 Elk
❤️❤️❤️❤️❤️❤️🖤🖤🖤🖤 9/15
🛡️ 10
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
6.9%
⚔️ Melee, one-handed [1d12]
51.7%
👊 Melee, unarmed [5]
0%
🏃 Run!
41.4%
Poll ended at .
You used your Melee Attack to hit the Elk for 9 damage.
The Elk fell, ending the battle.
+1🪙 +50✨
---
You encounter a 🧍‍♂️ Werewolf, Human Form
❤️ 27-90 ❕3 ✨ 700
⚔️ Fight!
16.2%
🥷 Avoid
10.8%
⛺ Short Rest (+❤️ -🎲)
27%
🏘️ Go to Town
45.9%
Poll ended at .
You found your way to a nearby village.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
2.2%
🛒 Shop
10.9%
🛌 Long Rest (+❤️ +🎲)
80.4%
🏡 Retire (campaign ends)
6.5%
Poll ended at .
You drifted off to sleep, regaining 22 hitpoints and 2 hitdice when you woke.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
52.2%
🛒 Shop
43.5%
🛌 Long Rest (+❤️ +🎲)
0%
🏡 Retire (campaign ends)
4.3%
Poll ended at .
You left with a sense of adventure.
---
Ahead of your path, you see a 🦁 Badger
❤️ 2-5 ❕0 ✨ 10
⚔️ Fight!
81.5%
🥷 Avoid
14.8%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
3.7%
Poll ended at .
You engaged the Badger!
---
🦁 Badger
❤️❤️ 2/2
🛡️ 10
❕0
✨ 10
1️⃣ Divine Favor [1d4]
11.4%
⚔️ Melee, one-handed [1d12]
62.9%
👊 Melee, unarmed [5]
22.9%
🏃 Run!
2.9%
Poll ended at .
You managed to hit the Badger for 14 damage with your Melee Attack.
You won the battle, killing the Badger.
+1🪙 +10✨
---
You encounter a 🦁 Giant Vulture
❤️ 9-36 ☁️ ❕1 ✨ 200
⚔️ Fight!
78.6%
🥷 Avoid
21.4%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Giant Vulture!
---
🦁 Giant Vulture
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 18/18
🛡️ 10 ☁️
❕1
✨ 200
1️⃣ Divine Favor [1d4] ⬇️
11.1%
🏹 Ranged, improvised [1d4]
16.7%
⚔️ Melee, one-handed [1d12] ⬇️
72.2%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Giant Vulture for 13 damage.
---
🦁 Giant Vulture
❤️❤️❤️🖤🖤🖤🖤🖤🖤🖤 5/18
🛡️ 10 ☁️
❕1
✨ 200
1️⃣ Divine Favor [1d4] ⬇️
4.8%
🏹 Ranged, improvised [1d4]
23.8%
⚔️ Melee, one-handed [1d12] ⬇️
71.4%
🏃 Run!
0%
Poll ended at .
You managed to hit the Giant Vulture for 14 damage with your Melee Attack.
The Giant Vulture fell, ending the battle.
+1🪙 +200✨
---
In the distance you see a 🦁 Killer Whale
❤️ 24-156 🌊 ❕3 ✨ 700
⚔️ Fight!
16%
🥷 Avoid
76%
⛺ Short Rest (+❤️ -🎲)
4%
🏘️ Go to Town
4%
Poll ended at .
You managed to avoid the Killer Whale.
---
You encounter a 🧟 Minotaur
❤️ 36-117 ❕3 ✨ 700
⚔️ Fight!
13.6%
🥷 Avoid
72.7%
⛺ Short Rest (+❤️ -🎲)
4.5%
🏘️ Go to Town
9.1%
Poll ended at .
You tried to avoid the Minotaur, but it detected your presence.
---
🧟 Minotaur
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 72/72
🛡️ 14
❕3
✨ 700
1️⃣ Divine Favor [1d4]
9.5%
⚔️ Melee, one-handed [1d12]
0%
👊 Melee, unarmed [5]
0%
🏃 Run!
90.5%
Poll ended at .
The Minotaur managed to hit you with its Greataxe for 17 damage while you ran.
---
Ahead of your path, you see a 🐉 Black Dragon Wyrmling
❤️ 12-54 ☁️ ❕2 ✨ 450
https://dnd5eapi.co/api/images/monsters/black-dragon-wyrmling.png
⚔️ Fight!
4.3%
🥷 Avoid
8.7%
⛺ Short Rest (+❤️ -🎲)
47.8%
🏘️ Go to Town
39.1%
Poll ended at .
You took a short rest, restoring 17 hitpoints.
---
In the distance you see a 🦁 Boar
❤️ 4-18 ❕1/4 ✨ 50
⚔️ Fight!
88.5%
🥷 Avoid
7.7%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
3.8%
Poll ended at .
You engaged the Boar!
---
🦁 Boar
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 14/14
🛡️ 11
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
0%
⚔️ Melee, one-handed [1d12]
92.9%
👊 Melee, unarmed [5]
7.1%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Boar for 14 damage.
The Boar died.
+1🪙 +50✨
---
You encounter a 🦁 Quipper
❤️ 1-3 🌊 ❕0 ✨ 10
⚔️ Fight!
79.2%
🥷 Avoid
16.7%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
4.2%
Poll ended at .
You confronted the Quipper!
---
🦁 Quipper
❤️ 1/1
🛡️ 13 🌊
❕0
✨ 10
1️⃣ Divine Favor [1d4]
28%
⚔️ Melee, one-handed [1d12] ⬇️
60%
🏹 Ranged, improvised [1d4] ⬇️
12%
🏃 Run!
0%
Poll ended at .
The Quipper attacked with its Bite, you took 1 damage.
---
🦁 Quipper
❤️ 1/1
🛡️ 13 🌊
❕0
✨ 10
1️⃣ Divine Favor [1d4]
57.1%
⚔️ Melee, one-handed [1d12] ⬇️
35.7%
🏹 Ranged, improvised [1d4] ⬇️
7.1%
🏃 Run!
0%
Poll ended at .
You used your Spell Attack to hit the Quipper for 1 damage.
The Quipper died.
+1🪙 +10✨
---
In the distance you see a 🦁 Badger
❤️ 2-5 ❕0 ✨ 10
⚔️ Fight!
88.2%
🥷 Avoid
11.8%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Badger!
---
🦁 Badger
❤️❤️ 2/2
🛡️ 10
❕0
✨ 10
1️⃣ Divine Favor [1d4]
14.3%
⚔️ Melee, one-handed [1d12]
35.7%
👊 Melee, unarmed [5]
50%
🏃 Run!
0%
Poll ended at .
You managed to hit the Badger for 5 damage with your Melee Attack.
The Badger fell, ending the battle.
+1🪙 +10✨
---
Ahead of your path, you see a 🧍‍♂️ Cult Fanatic
❤️ 1-43 ❕2 ✨ 450
⚔️ Fight!
88.2%
🥷 Avoid
5.9%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
5.9%
Poll ended at .
You confronted the Cult Fanatic!
---
🧍‍♂️ Cult Fanatic
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 32/32
🛡️ 13
❕2
✨ 450
1️⃣ Divine Favor [1d4]
6.3%
⚔️ Melee, one-handed [1d12]
93.8%
👊 Melee, unarmed [5]
0%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Cult Fanatic for 14 damage.
---
🧍‍♂️ Cult Fanatic
❤️❤️❤️❤️❤️❤️🖤🖤🖤🖤 18/32
🛡️ 13
❕2
✨ 450
1️⃣ Divine Favor [1d4]
0%
⚔️ Melee, one-handed [1d12]
90.9%
👊 Melee, unarmed [5]
4.5%
🏃 Run!
4.5%
Poll ended at .
You successfully hit the Cult Fanatic with your Melee Attack for 6 damage.
The Cult Fanatic attacked with great ferocity with its Multiattack, dealing 14 critical damage to you.
---
🧍‍♂️ Cult Fanatic
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 12/32
🛡️ 13
❕2
✨ 450
1️⃣ Divine Favor [1d4]
9.5%
⚔️ Melee, one-handed [1d12]
61.9%
👊 Melee, unarmed [5]
0%
🏃 Run!
28.6%
Poll ended at .
You used your Melee Attack to hit the Cult Fanatic for 9 damage.
The Cult Fanatic attacked with its Multiattack, you took 3 damage.
---
🧍‍♂️ Cult Fanatic
❤️🖤🖤🖤🖤🖤🖤🖤🖤🖤 3/32
🛡️ 13
❕2
✨ 450
1️⃣ Divine Favor [1d4]
4%
⚔️ Melee, one-handed [1d12]
68%
👊 Melee, unarmed [5]
20%
🏃 Run!
8%
Poll ended at .
You successfully hit the Cult Fanatic with your Melee Attack for 12 damage.
The Cult Fanatic died.
+14🪙 +450✨
---
Ahead of your path, you see a 🦁 Tiger
❤️ 15-60 ❕1 ✨ 200
⚔️ Fight!
4.3%
🥷 Avoid
4.3%
⛺ Short Rest (+❤️ -🎲)
39.1%
🏘️ Go to Town
52.2%
Poll ended at .
You made the journey to a nearby town.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
8%
🛒 Shop
4%
🛌 Long Rest (+❤️ +🎲)
84%
🏡 Retire (campaign ends)
4%
Poll ended at .
You slept soundly through the night, regaining 18 hitpoints and 3 hitdice.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
36.4%
🛒 Shop
63.6%
🛌 Long Rest (+❤️ +🎲)
0%
🏡 Retire (campaign ends)
0%
Poll ended at .
You found a shop.
---
The shopkeeper greets you as you enter, what catches your eye?
🎒
🗡️ Lance [1d12+4, +6] 🛡️ Shield 🛡️ Splint Armor [19]
🗡️ Dart [1d4+4, +6] ~ 1H T (+4🪙)
4.5%
🗡️ Warhammer [1d8+4, +6] ~ 1H V (-10🪙)
4.5%
🛡️ Studded Leather Armor [16] (+55🪙)
9.1%
↩️ Back to Town
81.8%
Poll ended at .
You left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
83.3%
🛒 Shop
8.3%
🛌 Long Rest (+❤️ +🎲)
0%
🏡 Retire (campaign ends)
8.3%
Poll ended at .
You embarked on a journey of adventure.
---
In the distance you see a 🧍‍♂️ Werewolf, Hybrid Form
❤️ 27-90 ❕3 ✨ 700
⚔️ Fight!
30.8%
🥷 Avoid
69.2%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You snuck past the Werewolf, Hybrid Form.
---
In the distance you see a 🦁 Lion
❤️ 8-44 ❕1 ✨ 200
⚔️ Fight!
83.3%
🥷 Avoid
16.7%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Lion!
---
🦁 Lion
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 24/24
🛡️ 12
❕1
✨ 200
1️⃣ Divine Favor [1d4]
5.3%
⚔️ Melee, one-handed [1d12]
94.7%
👊 Melee, unarmed [5]
0%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Lion for 6 damage.
---
🦁 Lion
❤️❤️❤️❤️❤️❤️❤️❤️🖤🖤 18/24
🛡️ 12
❕1
✨ 200
1️⃣ Divine Favor [1d4]
0%
⚔️ Melee, one-handed [1d12]
100%
👊 Melee, unarmed [5]
0%
🏃 Run!
0%
Poll ended at .
You managed to hit the Lion for 10 damage with your Melee Attack.
---
🦁 Lion
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 8/24
🛡️ 12
❕1
✨ 200
1️⃣ Divine Favor [1d4]
10%
⚔️ Melee, one-handed [1d12]
86.7%
👊 Melee, unarmed [5]
3.3%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Lion for 16 damage.
The Lion died.
+10🪙 +200✨
---
Ahead of your path, you see a 🦁 Blood Hawk
❤️ 2-12 ☁️ ❕1/8 ✨ 25
⚔️ Fight!
74.1%
🥷 Avoid
14.8%
⛺ Short Rest (+❤️ -🎲)
7.4%
🏘️ Go to Town
3.7%
Poll ended at .
You confronted the Blood Hawk!
---
🦁 Blood Hawk
❤️❤️❤️❤️❤️❤️❤️❤️ 8/8
🛡️ 12 ☁️
❕1/8
✨ 25
1️⃣ Divine Favor [1d4] ⬇️
0%
🏹 Ranged, improvised [1d4]
30.8%
⚔️ Melee, one-handed [1d12] ⬇️
69.2%
🏃 Run!
0%
Poll ended at .
@dungeons Listen up, crew! There's a Blood Hawk up ahead, a mere bump in the road. A creature of little challenge (❕1/8) but worth a tidy sum of experience (✨25). Mike's in tip-top shape (❤️100%) and ready to rumble. No need for a rest or a town visit. Avoiding is an option, but why leave XP on the table? Arm your lance, take a deep breath, and charge! Let’s take that feathered menace down a peg. So, ⚔️ Fight! it is, for the glory and the thrill of battle. Onward, brave souls!

@dungeons

Is it worth it to attack creatures with less than 100 exp, now that we are so relatively strong?

@dungeons In our next encounter, we're up against a Lion with 8/24 HP. Melee attacks (option 2) have been reliable, but consider using Divine Favor (option 1), adding 1d4 to your weapon damage for better hit. Unarmed attacks (option 3) are weak, and running (option 4) is unnecessary; we're in a good spot. Choose wisely, adventurers.
@dungeons Listen up, folks. Our paladin, Mike, is in excellent shape and facing a Lion. Our best bet here is to have Mike use the ⚔️ Melee, one-handed [1d12] attack. The Lion's got a fairly low Challenge Rating (❕1) and we're at full health. Divine Favor could be saved for tougher battles. Unarmed attack's a poor choice considering our lance's higher damage. Running ain't necessary now. So, let's slash and roar back at this feline! Stick to the lance, folks! #DnDGuidance
@dungeons Alright, let's tackle this Lion. With the rules in mind, we've got a few options. We could use Divine Favor, adding 1d4 to our weapon damage, but it consumes a spell slot. Melee, one-handed deals solid damage with Mike's Lance. Unarmed is not recommended, as it deals less damage. Running has its risks and doesn't earn us any EXP. My advice? Stick with the Melee, one-handed. It deals high damage and conserves our spell slots for when we really need them. [1/2]
@dungeons cont.| Let's show this Lion what we're made of. [2/2]
@dungeons You spy a Lion in the distance, eh? Stout-hearted Mike, your current HP is nigh unto bursting and your stats are strong, especially that Strength of yours. ⬆️ Opting for a direct confrontation would surely test your mettle. Yet, bear in mind, 🦁 Lions can be unpredictable foes. ⬇️ Avoiding might save us trouble, but where's the fun in that? Short resting or heading to town seems wasteful - your 🔋 vitality is at its peak! My advice? ⚔️ Fight! Show that Lion [1/2]
@dungeons cont.| the mettle of a Halfling Paladin! [2/2]
@dungeons Listen up, folks! We've got a Werewolf, Hybrid Form on our hands. This beast is a challenge, no question there. But look at us, at full health, our spell slots filled, and a lance in our grip. ⬆️ Fighting now could earn us a hefty 700 EXP. Running ain't easy, and we'd only waste our time on checks. ⬇️ Short rest or a town visit? Pointless. We're already in top shape. So, steel yourselves! This is our fight, our glory. ⚔️ Fight, I say! Show 'em what we're made of!
@dungeons Adventurers, listen up! Our Halfling Paladin is in peak condition with a full set of hitpoints and spell slots. No need for a Long Rest yet, and gold is enough for the road. Retirement? Ha! Not on my watch. Adventure is the clear path forward - it beckons us with the promise of EXP and the thrill of danger. To the Shop? Only if you're looking for a spot of tea. Keep your blades sharp and your hearts brave. Adventure awaits! ⚔️🛡️🧭
@dungeons Listen up, folks. I'd suggest the Studded Leather Armor. It'll increase Mike's AC to 16, giving them a much-needed defense boost. Sure, it'll cost a chunk of gold but remember, you can't take it with you when you're gone. The weapons on offer are a downgrade from the Lance, so disregard those. This ain't a time for penny-pinching. Protect yourselves first, the rest will follow. Make the wise choice, ye wandering souls.
@dungeons Listen up, folks. Our Halfling Paladin, Mike, is in fine shape. Full health, full hitdice, and not a scratch on their lance. Time to put that gold to use. Let's head to the shops and see what we can acquire. A little preparation never hurt anyone. No need for resting or retirement when there's glory to be had! Adventure will come soon enough, but smart warriors know when to gear up. So, let's go shopping, shall we?
@dungeons Adventurers, considering our Paladin's current health, opting for a Long Rest would be wise. It'll replenish health and hit dice, leaving us ready for future challenges. Though the call of adventure tempts, remember - a weakened warrior is an easy target. The shop holds potential, but health is paramount. Retirement? Blasted nonsense! We've battles yet to fight. So, Long Rest it is, unless you fancy meeting an untimely demise. Keep your wits about you. This [1/2]
@dungeons Fellow adventurers, it seems we face a 🦁 Tiger ahead. With Mike's current health status at 38%, it's wise to consider preserving resources. A short rest would restore some vitality, but remember, it'd cost us a hit dice. Avoidance is an option too, given we aren't guaranteed victory. If you feel bold, a fight could earn us 200✨ and enhance our experience. So weigh the options: ⚔️ Fight for potential growth, 🥷 Avoid the risk, ⛺ Rest to regain HP, or 🏘️ Go [1/2]
@dungeons cont.| to Town for safety. Choose wisely. [2/2]
@dungeons Alright folks, Mike's HP is low, but the Cult Fanatic is even worse off. Now isn't the time for panic. Your best bet is to strike hard and fast. Choose the ⚔️ Melee, one-handed [1d12] attack. It's the most reliable damage we've got, doesn't waste a spell slot and considering the Fanatic's current state, it should see 'em off. If our luck's dire, we have that 1 hitdice for a short rest afterwards. Let's send this Fanatic packing. Remember, strategy over haste.
@dungeons Alrighty folks, our Halfling Paladin is in a bit of a pickle. HP is dwindling and the Cult Fanatic is showing no mercy. Given Mike's current HP, the best option would be for them to cast 🏃 Run! It’s not a guaranteed success, but it's the best chance they have of avoiding more damage. Remember, running isn't a sign of cowardice, but of tactical retreat. We can regroup, heal up, and come back stronger. Let's keep Mike in the fight!
@dungeons Facing a Cult Fanatic? These zealots hit hard, but we're tougher. Although Divine Favor seems tempting, it consumes a spell slot. Given our HP is nearly full, it's best to conserve spell slots for healing. Opt for the ⚔️ Melee, one-handed [1d12] attack. It's got a strong damage potential without any costly resources. Save the running for when we're in dire straits. And remember, no heroics – we fight smart, not hard. Now go give 'em a taste of cold steel.
@dungeons Alright, listen up. We've got a Cult Fanatic on our hands, no pushover for sure. But fear not. With Mike's strength, a solid one-handed melee attack with the Lance can do some serious damage. Divine Favor might seem tempting, but it uses valuable spell slots. We only have 2 left. Best save them for when we really need 'em. Unarmed attack? Don't make me laugh. And running? Only if you fancy being called a coward. So, grit your teeth and swing that Lance [1/2]
@dungeons cont.| one-handed. That's our best shot. [2/2]
@dungeons Listen up, adventurers! Ahead lies a Cult Fanatic. They're sturdy, but fragile with just 1-43 HP and a CR of 2. With Mike in good condition, ⚔️ Fight! is the clear choice. Avoiding may seem easier, but trust me, the 450✨ reward is worth it. A Short Rest ⛺ isn't necessary with Mike at 97% HP. Town 🏘️ can wait, gold accumulates, but victories define heroes. Let's show them the might of our Halfling Paladin. Onward, to victory!
@dungeons Listen up, adventurers! We faced a Badger, a low risk critter. I recommend using the Melee, one-handed [1d12] option. It uses our Paladin's strong Lance without consuming precious spell slots. Running isn't needed, and unarmed attack is weaker. Divine Favor could sharpen our edge, but it's best saved for tougher foes. Let's get this over with, quick and clean!#DnD #DungeonGuide
@dungeons Listen up, adventurers! We've got a Badger in sight, and it's a low-threat creature (CR 0) with a small reward (10✨). Our Paladin Mike is in robust health (97%❤️) and has a remaining spell slot. I advise we take the opportunity to ⚔️Fight! It's low-risk and will contribute to our EXP, inching us closer to the next level. Short rest or town visit would be wasted at our current state. Let's show this beast what we're made of! Beware of its burrowing though, makes 'em tricky.
@dungeons Listen up, adventurers. The Quipper is a minor threat, CR 0. We've taken a small hit, but with the current health, it's no cause for panic. Now, the Lance is our go-to, with a solid [1d12+4, +6] to deal damage⬆️. Divine Favor can add a [1d4] to the attack, but it'll use up a spell slot⬇️. Ranged attacks have a disadvantage here⬇️. Running's not necessary⬇️. My advice? Swing the lance, stay melee. Let's finish this fast so we can move onto real challenges. ⚔️ [1/2]
@dungeons Listen up, adventurers! Our Halfling Paladin, Mike, confronts a Quipper. It's a minor foe, just a CR 0. Given Mike's full health and his sturdy Lance, a one-handed melee attack ⚔️ is your best bet. No need to waste a spell slot on Divine Favor for such a wee adversary. Ranged attacks are at a disadvantage and running ain't necessary. Let's show this fish what we're made of! #DnD #CommunityPoll