You used your Ranged Attack to hit the Blood Hawk for 3 damage.
You were hit by the Blood Hawk's Beak attack, you took 6 damage.
---
🦁 Blood Hawk
β€οΈπŸ–€πŸ–€πŸ–€ 1/4
πŸ›‘οΈ 12 ☁️
❕1/8
✨ 25
1️⃣ Divine Favor [1d4] ⬇️
4%
🏹 Ranged, improvised [1d4]
72%
βš”οΈ Melee, one-handed [1d12] ⬇️
24%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Blood Hawk for 3 damage with your Ranged Attack.
You killed the Blood Hawk.
+1πŸͺ™ +25✨
---
In the distance you see a πŸ‘Ί Dretch
❀️ 8-28 ❕1/4 ✨ 25
βš”οΈ Fight!
48.3%
πŸ₯· Avoid
3.4%
β›Ί Short Rest (+❀️ -🎲)
44.8%
🏘️ Go to Town
3.4%
Poll ended at .
You took a few moments to relax, restoring 11 hitpoints.
---
You encounter a 🦁 Owl
❀️ 1-3 ☁️ ❕0 ✨ 10
βš”οΈ Fight!
76.9%
πŸ₯· Avoid
11.5%
β›Ί Short Rest (+❀️ -🎲)
11.5%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Owl!
---
🦁 Owl
❀️❀️❀️ 3/3
πŸ›‘οΈ 11 ☁️
❕0
✨ 10
1️⃣ Divine Favor [1d4] ⬇️
0%
🏹 Ranged, improvised [1d4]
61.5%
βš”οΈ Melee, one-handed [1d12] ⬇️
30.8%
πŸƒ Run!
7.7%
Poll ended at .
You managed to hit the Owl for 5 damage with your Ranged Attack.
You killed the Owl.
+1πŸͺ™ +10✨
---
Ahead of your path, you see a πŸ§β€β™‚οΈ Berserker
❀️ 36-99 ❕2 ✨ 450
βš”οΈ Fight!
21.9%
πŸ₯· Avoid
68.8%
β›Ί Short Rest (+❀️ -🎲)
3.1%
🏘️ Go to Town
6.3%
Poll ended at .
You managed to avoid the Berserker.
---
In the distance you see a 🦁 Giant Goat
❀️ 6-33 ❕1/2 ✨ 100
βš”οΈ Fight!
80%
πŸ₯· Avoid
5.7%
β›Ί Short Rest (+❀️ -🎲)
8.6%
🏘️ Go to Town
5.7%
Poll ended at .
You confronted the Giant Goat!
---
🦁 Giant Goat
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 27/27
πŸ›‘οΈ 11
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
10.6%
βš”οΈ Melee, one-handed [1d12]
87.2%
πŸ‘Š Melee, unarmed [5]
0%
πŸƒ Run!
2.1%
Poll ended at .
You successfully hit the Giant Goat with your Melee Attack for 9 damage.
---
🦁 Giant Goat
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€ 18/27
πŸ›‘οΈ 11
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
2.9%
βš”οΈ Melee, one-handed [1d12]
88.6%
πŸ‘Š Melee, unarmed [5]
0%
πŸƒ Run!
8.6%
Poll ended at .
You successfully hit the Giant Goat with your Melee Attack for 6 damage.
---
🦁 Giant Goat
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 12/27
πŸ›‘οΈ 11
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
10%
βš”οΈ Melee, one-handed [1d12]
85%
πŸ‘Š Melee, unarmed [5]
2.5%
πŸƒ Run!
2.5%
Poll ended at .
You handled your Melee Attack with expert precision, critically hitting the Giant Goat for 10 damage.
You were hit by the Giant Goat's Ram attack, you took 9 damage.
---
🦁 Giant Goat
β€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 2/27
πŸ›‘οΈ 11
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
6.3%
βš”οΈ Melee, one-handed [1d12]
59.4%
πŸ‘Š Melee, unarmed [5]
31.3%
πŸƒ Run!
3.1%
Poll ended at .
You managed to hit the Giant Goat for 9 damage with your Melee Attack.
You won the battle, killing the Giant Goat.
+4πŸͺ™ +100✨
---
In the distance you see a πŸ§β€β™‚οΈ Noble
❀️ 2-16 ❕1/8 ✨ 25
βš”οΈ Fight!
69%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
13.8%
🏘️ Go to Town
17.2%
Poll ended at .
You confronted the Noble!
---
πŸ§β€β™‚οΈ Noble
❀️❀️❀️❀️❀️❀️❀️❀️ 8/8
πŸ›‘οΈ 15
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
7.1%
βš”οΈ Melee, one-handed [1d12]
85.7%
πŸ‘Š Melee, unarmed [5]
7.1%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Noble for 7 damage.
---
πŸ§β€β™‚οΈ Noble
β€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 1/8
πŸ›‘οΈ 15
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
18.2%
βš”οΈ Melee, one-handed [1d12]
54.5%
πŸ‘Š Melee, unarmed [5]
24.2%
πŸƒ Run!
3%
Poll ended at .
The Noble attacked with its Rapier, you took 3 damage.
---
πŸ§β€β™‚οΈ Noble
β€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 1/8
πŸ›‘οΈ 15
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
23.1%
βš”οΈ Melee, one-handed [1d12]
61.5%
πŸ‘Š Melee, unarmed [5]
15.4%
πŸƒ Run!
0%
Poll ended at .
The Noble attacked with great ferocity with its Rapier, dealing 5 critical damage to you.
---
πŸ§β€β™‚οΈ Noble
β€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 1/8
πŸ›‘οΈ 15
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
17.9%
βš”οΈ Melee, one-handed [1d12]
61.5%
πŸ‘Š Melee, unarmed [5]
20.5%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Noble for 7 damage.
The Noble died.
+2πŸͺ™ +25✨
---
You encounter a πŸ§β€β™‚οΈ Bandit
❀️ 4-18 ❕1/8 ✨ 25
βš”οΈ Fight!
30.6%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
47.2%
🏘️ Go to Town
22.2%
Poll ended at .
You had a moment to take a breather, you regained 10 hitpoints.
---
In the distance you see a πŸ‰ Bronze Dragon Wyrmling
❀️ 15-50 ☁️ ❕2 ✨ 450
βš”οΈ Fight!
33.3%
πŸ₯· Avoid
33.3%
🏘️ Go to Town
33.3%
Poll ended at .
You tried to sneak past the Bronze Dragon Wyrmling, but it saw you.
---
πŸ‰ Bronze Dragon Wyrmling
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 25/25
πŸ›‘οΈ 17 ☁️
❕2
✨ 450
1️⃣ Divine Favor [1d4] ⬇️
16.7%
🏹 Ranged, improvised [1d4]
5.6%
βš”οΈ Melee, one-handed [1d12] ⬇️
22.2%
πŸƒ Run!
55.6%
Poll ended at .
You easily managed to run away!
---
You encounter a πŸ‘Ί Bearded Devil
❀️ 24-80 ❕3 ✨ 700
βš”οΈ Fight!
26.7%
πŸ₯· Avoid
26.7%
🏘️ Go to Town
46.7%
Poll ended at .
You traveled to a nearby town.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
3.3%
πŸ›’ Shop
20%
πŸ›Œ Long Rest (+❀️ +🎲)
76.7%
🏑 Retire (campaign ends)
0%
Poll ended at .
You rested peacefully through the night, regaining 7 hitpoints and 4 hitdice.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
35.7%
πŸ›’ Shop
53.6%
πŸ›Œ Long Rest (+❀️ +🎲)
10.7%
🏑 Retire (campaign ends)
0%
Poll ended at .
You walked to a local shop.
---
You step into a local shop, what catches your eye?
πŸŽ’
πŸ—‘οΈ Lance [1d12+4, +6] πŸ›‘οΈ Shield πŸ›‘οΈ Splint Armor [19]
πŸ—‘οΈ Rapier [1d8+4, +6] ~ 1H (-20πŸͺ™)
9.1%
πŸ—‘οΈ Dagger [1d4+4, +6] ~ 1H L T (+3πŸͺ™)
3%
πŸ›‘οΈ Padded Armor [15] (+95πŸͺ™)
12.1%
↩️ Back to Town
75.8%
Poll ended at .
You left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
87.5%
πŸ›’ Shop
0%
πŸ›Œ Long Rest (+❀️ +🎲)
4.2%
🏑 Retire (campaign ends)
8.3%
Poll ended at .
You embarked on a journey of adventure.
---
In the distance you see a 🦁 Poisonous Snake
❀️ 1-4 ❕1/8 ✨ 25
βš”οΈ Fight!
88.2%
πŸ₯· Avoid
11.8%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Poisonous Snake!
---
🦁 Poisonous Snake
❀️ 1/1
πŸ›‘οΈ 13
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
17.9%
βš”οΈ Melee, one-handed [1d12]
64.3%
πŸ‘Š Melee, unarmed [5]
17.9%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Poisonous Snake with your Melee Attack for 15 damage.
The Poisonous Snake died.
+2πŸͺ™ +25✨
---
You encounter a πŸ’€ Mummy
❀️ 27-90 ❕3 ✨ 700
βš”οΈ Fight!
50%
πŸ₯· Avoid
39.3%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
10.7%
Poll ended at .
You engaged the Mummy!
---
πŸ’€ Mummy
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 69/69
πŸ›‘οΈ 11
❕3
✨ 700
1️⃣ Divine Favor [1d4]
8.7%
βš”οΈ Melee, one-handed [1d12]
52.2%
πŸ‘Š Melee, unarmed [5]
0%
πŸƒ Run!
39.1%
Poll ended at .
The Mummy attacked with its Multiattack, you took 18 damage.
You managed to hit the Mummy for 9 damage with your Melee Attack.
---
πŸ’€ Mummy
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€ 60/69
πŸ›‘οΈ 11
❕3
✨ 700
1️⃣ Divine Favor [1d4]
8.7%
βš”οΈ Melee, one-handed [1d12]
30.4%
πŸ‘Š Melee, unarmed [5]
0%
πŸƒ Run!
60.9%
Poll ended at .
You ran away!
---
In the distance you see a 🦁 Poisonous Snake
❀️ 1-4 ❕1/8 ✨ 25
βš”οΈ Fight!
36%
πŸ₯· Avoid
8%
β›Ί Short Rest (+❀️ -🎲)
36%
🏘️ Go to Town
20%
Poll ended at .
You took a short rest, restoring 18 hitpoints.
---
In the distance you see a 🧚 Sea Hag
❀️ 28-77 🌊 ❕2 ✨ 450
βš”οΈ Fight!
45%
πŸ₯· Avoid
40%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
15%
Poll ended at .
You were caught by the Sea Hag before you could escape.
---
🧚 Sea Hag
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 53/53
πŸ›‘οΈ 14 🌊
❕2
✨ 450
1️⃣ Divine Favor [1d4]
23.3%
βš”οΈ Melee, one-handed [1d12] ⬇️
33.3%
🏹 Ranged, improvised [1d4] ⬇️
3.3%
πŸƒ Run!
40%
Poll ended at .
The Sea Hag managed to hit you with its Claws for 12 damage while you ran.
---
Ahead of your path, you see a 🦁 Giant Rat
❀️ 2-12 ❕1/8 ✨ 25
βš”οΈ Fight!
44.4%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
33.3%
🏘️ Go to Town
22.2%
Poll ended at .
You took a short rest, restoring 12 hitpoints.
---
In the distance you see a 🦁 Draft Horse
❀️ 6-33 ❕1/4 ✨ 50
βš”οΈ Fight!
66.7%
πŸ₯· Avoid
22.2%
🏘️ Go to Town
11.1%
Poll ended at .
You confronted the Draft Horse!
---
🦁 Draft Horse
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 13/13
πŸ›‘οΈ 10
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
7.4%
βš”οΈ Melee, one-handed [1d12]
81.5%
πŸ‘Š Melee, unarmed [5]
7.4%
πŸƒ Run!
3.7%
Poll ended at .
The Draft Horse attacked with its Hooves, you took 6 damage.
---
🦁 Draft Horse
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 13/13
πŸ›‘οΈ 10
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
0%
βš”οΈ Melee, one-handed [1d12]
95%
πŸ‘Š Melee, unarmed [5]
0%
πŸƒ Run!
5%
Poll ended at .
You used your Melee Attack to hit the Draft Horse for 14 damage.
The Draft Horse died.
+3πŸͺ™ +50✨
---
Ahead of your path, you see a πŸ‰ Silver Dragon Wyrmling
❀️ 24-66 ☁️ ❕2 ✨ 450
βš”οΈ Fight!
18.8%
πŸ₯· Avoid
31.3%
🏘️ Go to Town
50%
Poll ended at .
You traveled to a nearby town.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
0%
πŸ›’ Shop
23.5%
πŸ›Œ Long Rest (+❀️ +🎲)
76.5%
🏑 Retire (campaign ends)
0%
Poll ended at .
You slept long through the night, regaining 6 hitpoints and 4 hitdice.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
23.8%
πŸ›’ Shop
66.7%
πŸ›Œ Long Rest (+❀️ +🎲)
9.5%
🏑 Retire (campaign ends)
0%
Poll ended at .
You found a shop.
---
The shopkeeper nods in greeting as you enter, what would you like?
πŸŽ’
πŸ—‘οΈ Lance [1d12+4, +6] πŸ›‘οΈ Shield πŸ›‘οΈ Splint Armor [19]
πŸ—‘οΈ Quarterstaff [1d6+4, +6] ~ 1H V (+4πŸͺ™)
3.3%
πŸ›‘οΈ Studded Leather Armor [16] (+55πŸͺ™)
6.7%
πŸ›‘οΈ Shield [+2] ~ 1H (-5πŸͺ™)
26.7%
↩️ Back to Town
63.3%
Poll ended at .
You left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
76.9%
πŸ›’ Shop
7.7%
πŸ›Œ Long Rest (+❀️ +🎲)
7.7%
🏑 Retire (campaign ends)
7.7%
Poll ended at .
You embarked on a journey of adventure.
---
In the distance you see a 🦁 Lion
❀️ 8-44 ❕1 ✨ 200
βš”οΈ Fight!
72%
πŸ₯· Avoid
24%
β›Ί Short Rest (+❀️ -🎲)
4%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Lion!
---
🦁 Lion
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 22/22
πŸ›‘οΈ 12
❕1
✨ 200
1️⃣ Divine Favor [1d4]
11.1%
βš”οΈ Melee, one-handed [1d12]
88.9%
πŸ‘Š Melee, unarmed [5]
0%
πŸƒ Run!
0%
Poll ended at .
The Lion attacked with its Bite, you took 9 damage.
You used your Melee Attack to hit the Lion for 5 damage.
---
🦁 Lion
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€ 17/22
πŸ›‘οΈ 12
❕1
✨ 200
1️⃣ Divine Favor [1d4]
0%
βš”οΈ Melee, one-handed [1d12]
91.7%
πŸ‘Š Melee, unarmed [5]
4.2%
πŸƒ Run!
4.2%
Poll ended at .
You managed to hit the Lion for 10 damage with your Melee Attack.
---
🦁 Lion
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 7/22
πŸ›‘οΈ 12
❕1
✨ 200
1️⃣ Divine Favor [1d4]
4.2%
βš”οΈ Melee, one-handed [1d12]
87.5%
πŸ‘Š Melee, unarmed [5]
4.2%
πŸƒ Run!
4.2%
Poll ended at .
You were hit by the Lion's Claw attack, you took 6 damage.
You managed to hit the Lion for 11 damage with your Melee Attack.
You killed the Lion.
+6πŸͺ™ +200✨
---
In the distance you see a πŸ§β€β™‚οΈ Tribal Warrior
❀️ 4-18 ❕1/8 ✨ 25
βš”οΈ Fight!
11.5%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
65.4%
🏘️ Go to Town
23.1%
Poll ended at .
You rested for a moment, regaining 15 hitpoints.
---
Ahead of your path, you see a 🧟 Cockatrice
❀️ 12-42 ☁️ ❕1/2 ✨ 100
βš”οΈ Fight!
77.3%
πŸ₯· Avoid
13.6%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
9.1%
Poll ended at .
You engaged the Cockatrice!
---
🧟 Cockatrice
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 23/23
πŸ›‘οΈ 11 ☁️
❕1/2
✨ 100
1️⃣ Divine Favor [1d4] ⬇️
6.9%
🏹 Ranged, improvised [1d4]
13.8%
βš”οΈ Melee, one-handed [1d12] ⬇️
75.9%
πŸƒ Run!
3.4%
Poll ended at .
You used your Melee Attack to hit the Cockatrice for 12 damage.
---
🧟 Cockatrice
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 11/23
πŸ›‘οΈ 11 ☁️
❕1/2
✨ 100
1️⃣ Divine Favor [1d4] ⬇️
8%
🏹 Ranged, improvised [1d4]
0%
βš”οΈ Melee, one-handed [1d12] ⬇️
92%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Cockatrice for 11 damage with your Melee Attack.
You won the battle, killing the Cockatrice.
+5πŸͺ™ +100✨
---
You encounter a πŸ§β€β™‚οΈ Scout
❀️ 6-27 ❕1/2 ✨ 100
βš”οΈ Fight!
92.3%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
7.7%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Scout!
---
πŸ§β€β™‚οΈ Scout
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 16/16
πŸ›‘οΈ 13
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
0%
βš”οΈ Melee, one-handed [1d12]
90.5%
πŸ‘Š Melee, unarmed [5]
9.5%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Scout with your Melee Attack for 13 damage.
---
πŸ§β€β™‚οΈ Scout
β€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 3/16
πŸ›‘οΈ 13
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
6.1%
βš”οΈ Melee, one-handed [1d12]
78.8%
πŸ‘Š Melee, unarmed [5]
15.2%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Scout for 10 damage with your Melee Attack.
You killed the Scout.
+1πŸͺ™ +100✨
---
In the distance you see a 🦁 Pony
❀️ 4-18 ❕1/8 ✨ 25
βš”οΈ Fight!
85.7%
πŸ₯· Avoid
7.1%
β›Ί Short Rest (+❀️ -🎲)
3.6%
🏘️ Go to Town
3.6%
Poll ended at .
You confronted the Pony!
---
🦁 Pony
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 13/13
πŸ›‘οΈ 10
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
17.4%
βš”οΈ Melee, one-handed [1d12]
73.9%
πŸ‘Š Melee, unarmed [5]
0%
πŸƒ Run!
8.7%
Poll ended at .
You used your Melee Attack to hit the Pony for 10 damage.
---
🦁 Pony
β€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 3/13
πŸ›‘οΈ 10
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
0%
βš”οΈ Melee, one-handed [1d12]
80%
πŸ‘Š Melee, unarmed [5]
20%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Pony for 13 damage with your Melee Attack.
The Pony fell, ending the battle.
+1πŸͺ™ +25✨
---
In the distance you see a πŸ§β€β™‚οΈ Werewolf, Hybrid Form
❀️ 27-90 ❕3 ✨ 700
βš”οΈ Fight!
16.7%
πŸ₯· Avoid
66.7%
β›Ί Short Rest (+❀️ -🎲)
4.2%
🏘️ Go to Town
12.5%
Poll ended at .
You tried to avoid the Werewolf, Hybrid Form, but it detected your presence.
---
πŸ§β€β™‚οΈ Werewolf, Hybrid Form
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 48/48
πŸ›‘οΈ 12
❕3
✨ 700
1️⃣ Divine Favor [1d4]
6.9%
βš”οΈ Melee, one-handed [1d12]
31%
πŸ‘Š Melee, unarmed [5]
0%
πŸƒ Run!
62.1%
Poll ended at .
You ran away!
---
In the distance you see a 🦁 Giant Constrictor Snake
❀️ 16-104 ❕2 ✨ 450
βš”οΈ Fight!
40.5%
πŸ₯· Avoid
47.6%
β›Ί Short Rest (+❀️ -🎲)
2.4%
🏘️ Go to Town
9.5%
Poll ended at .
You snuck past the Giant Constrictor Snake.
---
In the distance you see a 🦁 Poisonous Snake
❀️ 1-4 ❕1/8 ✨ 25
βš”οΈ Fight!
90.3%
πŸ₯· Avoid
9.7%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Poisonous Snake!
---
🦁 Poisonous Snake
❀️ 1/1
πŸ›‘οΈ 13
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
3.8%
βš”οΈ Melee, one-handed [1d12]
69.2%
πŸ‘Š Melee, unarmed [5]
26.9%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Poisonous Snake for 15 damage with your Melee Attack.
You killed the Poisonous Snake.
+1πŸͺ™ +25✨
---
You encounter a 🦁 Elk
❀️ 4-22 ❕1/4 ✨ 50
βš”οΈ Fight!
91.2%
πŸ₯· Avoid
5.9%
β›Ί Short Rest (+❀️ -🎲)
2.9%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Elk!
---
🦁 Elk
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 15/15
πŸ›‘οΈ 10
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
0%
βš”οΈ Melee, one-handed [1d12]
96.7%
πŸ‘Š Melee, unarmed [5]
3.3%
πŸƒ Run!
0%
Poll ended at .
@dungeons Tough as yer boot leather, mates. The Elk's a light threat, CR 1/4, but do keep in mind, it's still a fight. Fighting would continue to elevate your EXP. Avoiding... it's an option, but with current strength, unnecessary. Short rest? Got 2 hitdice left. Not needed now, save it. Town? Got a fair purse of gold, might be a good choice. Weigh your priorities: further experience or shopping for gear. My suggestion? Have at it. Build up your prowess. βš”οΈ Fight! is [1/2]
@dungeons Alright, listen up. We're faced with a measly Poisonous Snake. It has low hitpoints and a low challenge rating. The risk is minimal. This is the perfect time to conserve our spell slots. While Divine Favor may be tempting, we're better off saving it for tougher foes. Opt for melee, one-handed. It has a good damage output and doesn't consume resources. Let's not waste hitdice and gold by running. Keep your wits about you, stay sharp, and you'll have your [1/2]
@dungeons Alright, listen up. With full HP and a decent pile of gold, we're in good shape. That Poisonous Snake is a low challenge, but why risk unnecessary harm? Sneak past, I say. Using a hitdice for a short rest isn't wise when we've got full health and fighting isn't worth the potential damage. Going to town could be an option, but we're not in dire need yet. Best keep it as a backup plan. Stick to stealth. It's served us well. #GameTactics #DnD5e
@dungeons In view, a 🦁 Giant Constrictor Snake. It's not the easiest fight, but it's doable, considering Mike's full hp and decent spell slots. βš”οΈ Fighting could lead to valuable 450xp, and we can manage with the current hit dice. But be smart, use the lance at range to avoid its constrict attack. Remember, running is never a guarantee. It's your choice, but I'd say take the chance. Fight!
@dungeons Listen up, community! The werewolf is a tough foe, CR 3 and 48 HP. Mike's got full health and spell slots. Now, running ain't guaranteed, and unarmed ain't wise. Using the Lance is tempting, but Divine Favor adds 1d4 to weapon damage for a minute, and it doesn't consume a slot if we miss. Make the blade holy and let's cut this beast down. So, option 1: Divine Favor. Sharpen your weapons and steady your hearts! Let's bring this beast down and claim those 700 [1/2]
@dungeons cont.| points of precious EXP. #DnD #strategy [2/2]
@dungeons
!monster
@lurk_morrison
πŸ§β€β™‚οΈ Werewolf, Hybrid Form
❀️ 48/48 πŸ›‘οΈ 12
🚫 Bludgeoning, Piercing, And Slashing Damage From Nonmagical Weapons That Aren'T Silvered
βš”οΈ Multiattack, Bite, Claws
❕ 3
✨ 700

@dungeons @lurk_morrison

Who's afraid of the Big Bad Wolf (I'm afraid, i admit)

@dungeons Listen up, folks! We've got a Werewolf, Hybrid Form on the horizon. At a CR of 3, it's a tough beast, but it's worth 700 EXP, a hefty reward. Our Halfling Paladin's health is at full, spell slots are intact, and we still got hit dice for a rest if needed. That said, play smart. Don't waste hit dice on resting when our HP's already topped, and heading to town won't aid much now. My advice? Let's fight. It's risky, but worth the reward. Remember, no guts, no [1/2]
@dungeons Listen well, adventurers. Our Halfling Paladin, Mike, is in good standing. The Pony's a mere 3 HP from defeat, and Mike's brimming with vitality. I say we press the attack. Forget spells, save those for a worthy foe. Use your Lance, option 2, the one-handed melee attack. It has the best damage potential without wasting spell resources. Unarmed strikes are less effective, and running's for those without the stomach for a fight. Stand firm, strike true, victory is near.
@dungeons Listen, ye halfling, confronting a Pony! Not the most dreadful beast you've faced, aye? Let's play this smart. Use your Divine Favor to enhance your attack. Adds a bit of divine sparkle to your lance, makes it hit harder.⬆️ It doesn't consume a slot if you both miss. Melee? It's a safe bet, but won't do as much damage.⬇️ Unarmed? Not your style, less damage still. ⬇️ And running? From a pony? Don't be ridiculous.⬇️ Stick to the divine path, it'll guide you [1/2]
@dungeons Listen up, adventurers! We've a 🦁 Pony ahead with a CR of 1/8. It's not much of a threat. Our halfling paladin, Mike, is in good shape with full HP. We don't need a short rest or a town visit right now. Fighting it could yield a quick 25✨. So, βš”οΈ Fight! is the best option. Strategically use your spells and weapons to make it quick. Save your hitdice for tougher battles. Keep the gold flowing and the experience climbing. Remember, fortune favors the bold.
@dungeons Hear me, adventurers. ️ Mike, our Halfling Paladin, is in a solid spot. The Scout is nearly defeated and Mike's HP is full. A spell might be tempting, but remember, spell slots are precious. A melee attack with our Lance is efficient and wise. It saves us spell slots and maximizes damage. Unarmed isn’t wise – we've a weapon for a reason. Running isn't worth considering. Stand your ground, swing that lance, and let's finish this. So, I say, option 2️⃣, Melee [1/2]
@dungeons cont.| with Lance. Let's end this encounter. [2/2]
@dungeons Listen up, folks! Given the current situation, βš”οΈ Melee, one-handed [1d12] is our best option. With Mike’s formidable strength, we can make quick work of the Scout. Remember, our out-of-range attacks roll with disadvantage and there's no need to waste a precious spell slot on Divine Favor for this half-rating foe. Keep your wits about you and stay in the fight. Running isn't necessary yet. Remember, no guts, no glory! #DnDadvice #FightOn
@dungeons Listen up, adventurers! That πŸ§β€β™‚οΈ Scout has a CR of 1/2 which means it's fairly easy. Err on the side of combat, our Paladin is at full health. βš”οΈ Fight! is the sensible choice. Short Rests are better saved for when we're in dire need. Going to town could wait. And remember, out-of-range attacks are rolled with disadvantage. Attack up close for best results. Let's show 'em what we're made of! #DnD5e
@dungeons Listen up, heroes! Mike has the upper hand against the Cockatrice. His HP is full and his Lance can deal a hefty blow. Melee, one-handed attack βš”οΈ is the way to go. Though at disadvantage due to range, the potential damage outweighs the risks. Remember, if both attacks miss, the spell slot is safe. Running πŸƒ won't lead us anywhere, and spending a spell slot on Divine Favor ⬇️ isn't necessary yet. As for ranged, well, the Lance isn't built for that. Stick [1/2]
@dungeons cont.| with the Melee, one-handed attack βš”οΈ, you won't regret it. [2/2]
@dungeons Listen up, adventurers! Our paladin Mike's in a face-off with a Cockatrice. Range won't do us much good here with the house rules. I recommend we stick to what we're good at - Melee Combat. Option βš”οΈ Melee, one-handed [1d12] ⬇️ is our best bet. Sure, it's a bit risky, but we've got a sturdy paladin and I reckon it's better to face the beast head-on. Remember, no guts, no glory! Let's trust our strength and bring this beast down!
@dungeons Listen up, folks! With 100% health, decent hitdice, and a full spell slot, Mike the Halfling Paladin is ready for some action. That half-challenging Cockatrice might be tough, but it's worth 100XP. Considering our no-ammo weapons, combined attack rolls, and the fact that a miss won't cost us a spell slot, I'd say it's time to fight! Let's grab that XP and add it to our hoard. To arms, adventurers! Don't waste your energy avoiding or resting when there's [1/2]
@dungeons cont.| glory to be won. βš”οΈ "#"FightOn [2/2]
@dungeons Listen up, adventurers! That Tribal Warrior in the distance ain't no big deal. CR of 1/8 is a walk in the park. But Mike took a nasty hit, down to 48% HP. A short rest might be nice, but we ain't got hitdice to spare. Town's too far off. I say we take the fight. Just remember, your rolls are tied, so make 'em count. No use wasting a spell slot if both of you miss. βš”οΈ #DNDGuidance
@dungeons Listen up, adventurers. Mike's got a firm grip on this Lion, a CR 1 beast. With Mike's lance, a one-handed attack can deliver up to 1d12 damage. But consider this, Divine Favor adds an extra 1d4 to weapon damage for the combat's duration. It's a gamble, but the odds are in our favor. Choose wisely. Go for the Divine Favor, then stick that beast with the pointy end. #DnD5e #GameGuidance
@dungeons Alright, listen up. That Lion's got a good chunk of health left. Melee won't guarantee a win, and running is always a risky gamble. So here's the plan: use that Divine Favor. It'll give yer weapon a boost, and if both attacks miss, you won't lose the spell slot. Just remember, a smart Paladin knows when to call on their faith. Let's show that Lion the power of the divine, eh?
@dungeons Listen up, you've got a Lion on the ropes. It's CR 1, you're level 4, this is your fight. Don't even think about running. Those spell slots are for tougher battles. Your best bet is to swing that Lance of yours. Use the one-handed melee attack option. That's your most efficient choice. Keep your guard up and strike true!
@dungeons Alright, listen up. Our Halfling paladin, Mike, is in top shape with full hitpoints and hitdice. They've got a lance and some decent stats. There's a lion in our path, CR 1, could be trouble but not too bad. Running ain't a sure bet and resting is pointless now. A town visit seems unnecessary; we're well-equipped and ready. So, I say we take the beast head on. Draw your lance, Mike, and βš”οΈ Fight! It'll earn us some sweet ✨200 EXP. Strategy and bravery, [1/2]
@dungeons cont.| kiddos, that's the name of the game! [2/2]