You used your Melee Attack to hit the Tiger for 10 damage.
You were hit by the Tiger's Bite attack, you took 12 damage.
---
🦁 Tiger
❤️❤️❤️❤️❤️❤️❤️🖤🖤🖤 31/48
🛡️ 12
❕1
✨ 200
1️⃣ Divine Favor [1d4]
5.3%
⚔️ Melee, one-handed [1d12]
47.4%
👊 Melee, unarmed [4]
0%
🏃 Run!
47.4%
Poll ended at .
You successfully hit the Tiger with your Melee Attack for 8 damage.
---
🦁 Tiger
❤️❤️❤️❤️❤️🖤🖤🖤🖤🖤 23/48
🛡️ 12
❕1
✨ 200
1️⃣ Divine Favor [1d4]
15.8%
⚔️ Melee, one-handed [1d12]
52.6%
👊 Melee, unarmed [4]
0%
🏃 Run!
31.6%
Poll ended at .
You were hit by the Tiger's Bite attack, you took 8 damage.
---
🦁 Tiger
❤️❤️❤️❤️❤️🖤🖤🖤🖤🖤 23/48
🛡️ 12
❕1
✨ 200
1️⃣ Divine Favor [1d4]
16%
⚔️ Melee, one-handed [1d12]
24%
👊 Melee, unarmed [4]
4%
🏃 Run!
56%
Poll ended at .
You ran away!
---
In the distance you see a 🧍‍♂️ Bandit
❤️ 4-18 ❕1/8 ✨ 25
⚔️ Fight!
16.7%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
16.7%
🏘️ Go to Town
66.7%
Poll ended at .
You made the journey to a nearby town.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
0%
🛒 Shop
4.8%
🛌 Long Rest (+❤️ +🎲)
81%
🏡 Retire (campaign ends)
14.3%
Poll ended at .
You slept long through the night, regaining 20 hitpoints and 2 hitdice.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
20%
🛒 Shop
64%
🛌 Long Rest (+❤️ +🎲)
4%
🏡 Retire (campaign ends)
12%
Poll ended at .
You asked for directions to a nearby shop.
---
You step into a local shop, what catches your eye?
🎒
🗡️ Lance [1d12+3, +5] 🛡️ Shield 🛡️ Chain Mail [18]
🗡️ Rapier [1d8+3, +5] ~ 1H (-20🪙)
0%
🗡️ Scimitar [1d6+3, +5] ~ 1H L (-20🪙)
0%
🛡️ Chain Shirt [17] (-13🪙)
27.3%
↩️ Back to Town
72.7%
Poll ended at .
You left the shop.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
81.8%
🛒 Shop
9.1%
🛌 Long Rest (+❤️ +🎲)
4.5%
🏡 Retire (campaign ends)
4.5%
Poll ended at .
You left with a sense of adventure.
---
You encounter a 🦁 Eagle
❤️ 1-6 ☁️ ❕0 ✨ 10
⚔️ Fight!
85%
🥷 Avoid
10%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
5%
Poll ended at .
You confronted the Eagle!
---
🦁 Eagle
❤️❤️❤️ 3/3
🛡️ 12 ☁️
❕0
✨ 10
1️⃣ Divine Favor [1d4] ⬇️
10%
🏹 Ranged, improvised [1d4]
50%
⚔️ Melee, one-handed [1d12] ⬇️
40%
🏃 Run!
0%
Poll ended at .
You managed to hit the Eagle for 5 damage with your Ranged Attack.
The Eagle died.
+1🪙 +10✨
---
In the distance you see a 🦁 Deer
❤️ 1-8 ❕0 ✨ 10
⚔️ Fight!
91.7%
🥷 Avoid
8.3%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Deer!
---
🦁 Deer
❤️❤️❤️❤️❤️❤️ 6/6
🛡️ 13
❕0
✨ 10
1️⃣ Divine Favor [1d4]
0%
⚔️ Melee, one-handed [1d12]
100%
👊 Melee, unarmed [4]
0%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Deer for 9 damage.
You killed the Deer.
+1🪙 +10✨
---
You encounter a 🦁 Eagle
❤️ 1-6 ☁️ ❕0 ✨ 10
⚔️ Fight!
80.6%
🥷 Avoid
16.1%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
3.2%
Poll ended at .
You engaged the Eagle!
---
🦁 Eagle
❤️❤️❤️❤️❤️❤️ 6/6
🛡️ 12 ☁️
❕0
✨ 10
1️⃣ Divine Favor [1d4] ⬇️
13%
🏹 Ranged, improvised [1d4]
43.5%
⚔️ Melee, one-handed [1d12] ⬇️
43.5%
🏃 Run!
0%
Poll ended at .
You used your Ranged Attack to hit the Eagle for 6 damage.
You killed the Eagle.
+1🪙 +10✨
---
In the distance you see a 🦁 Rhinoceros
❤️ 18-72 ❕2 ✨ 450
⚔️ Fight!
37%
🥷 Avoid
63%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You managed to avoid the Rhinoceros.
---
Ahead of your path, you see a 🦁 Riding Horse
❤️ 4-22 ❕1/4 ✨ 25
⚔️ Fight!
91.3%
🥷 Avoid
4.3%
⛺ Short Rest (+❤️ -🎲)
4.3%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Riding Horse!
---
🦁 Riding Horse
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 20/20
🛡️ 10
❕1/4
✨ 25
1️⃣ Divine Favor [1d4]
4.3%
⚔️ Melee, one-handed [1d12]
78.3%
👊 Melee, unarmed [4]
0%
🏃 Run!
17.4%
Poll ended at .
You were hit by the Riding Horse's Hooves attack, you took 9 damage.
---
🦁 Riding Horse
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 20/20
🛡️ 10
❕1/4
✨ 25
1️⃣ Divine Favor [1d4]
0%
⚔️ Melee, one-handed [1d12]
64%
👊 Melee, unarmed [4]
0%
🏃 Run!
36%
Poll ended at .
🔄
---
🦁 Riding Horse
❤️❤️❤️❤️❤️❤️🖤🖤🖤🖤 12/20
🛡️ 10
❕1/4
✨ 25
1️⃣ Divine Favor [1d4]
0%
⚔️ Melee, one-handed [1d12]
92.9%
👊 Melee, unarmed [4]
0%
🏃 Run!
7.1%
Poll ended at .
You successfully hit the Riding Horse with your Melee Attack for 15 damage.
You won the battle, killing the Riding Horse.
+3🪙 +25✨
---
Ahead of your path, you see a Swarm of Ravens
❤️ 1-49 ☁️ ❕1/4 ✨ 50
⚔️ Fight!
16.2%
🥷 Avoid
32.4%
⛺ Short Rest (+❤️ -🎲)
37.8%
🏘️ Go to Town
13.5%
Poll ended at .
You took a short rest, restoring 9 hitpoints.
---
Ahead of your path, you see a 🧚 Sea Hag
❤️ 28-77 🌊 ❕2 ✨ 450
⚔️ Fight!
16.7%
🥷 Avoid
75%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
8.3%
Poll ended at .
You managed to slip past the Sea Hag unnoticed.
---
In the distance you see a 💀 Ogre Zombie
❤️ 45-126 ❕2 ✨ 450
⚔️ Fight!
20%
🥷 Avoid
73.3%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
6.7%
Poll ended at .
You snuck past the Ogre Zombie.
---
Ahead of your path, you see a 🦁 Goat
❤️ 1-8 ❕0 ✨ 10
⚔️ Fight!
82.1%
🥷 Avoid
17.9%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Goat!
---
🦁 Goat
❤️❤️❤️❤️❤️ 5/5
🛡️ 10
❕0
✨ 10
1️⃣ Divine Favor [1d4]
13.3%
⚔️ Melee, one-handed [1d12]
83.3%
👊 Melee, unarmed [4]
0%
🏃 Run!
3.3%
Poll ended at .
You used your Melee Attack to hit the Goat for 6 damage.
The Goat fell, ending the battle.
+1🪙 +10✨
---
In the distance you see a 🦁 Giant Vulture
❤️ 9-36 ☁️ ❕1 ✨ 200
⚔️ Fight!
30.8%
🥷 Avoid
61.5%
⛺ Short Rest (+❤️ -🎲)
3.8%
🏘️ Go to Town
3.8%
Poll ended at .
You tried to avoid the Giant Vulture, but it detected your presence.
---
🦁 Giant Vulture
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 21/21
🛡️ 10 ☁️
❕1
✨ 200
1️⃣ Divine Favor [1d4] ⬇️
16%
🏹 Ranged, improvised [1d4]
8%
⚔️ Melee, one-handed [1d12] ⬇️
52%
🏃 Run!
24%
Poll ended at .
You successfully hit the Giant Vulture with your Melee Attack for 15 damage.
---
🦁 Giant Vulture
❤️❤️❤️🖤🖤🖤🖤🖤🖤🖤 6/21
🛡️ 10 ☁️
❕1
✨ 200
1️⃣ Divine Favor [1d4] ⬇️
0%
🏹 Ranged, improvised [1d4]
33.3%
⚔️ Melee, one-handed [1d12] ⬇️
66.7%
🏃 Run!
0%
Poll ended at .
You took 9 damage from the Giant Vulture's Beak.
---
🦁 Giant Vulture
❤️❤️❤️🖤🖤🖤🖤🖤🖤🖤 6/21
🛡️ 10 ☁️
❕1
✨ 200
1️⃣ Divine Favor [1d4] ⬇️
0%
🏹 Ranged, improvised [1d4]
33.3%
⚔️ Melee, one-handed [1d12] ⬇️
63.3%
🏃 Run!
3.3%
Poll ended at .
You managed to hit the Giant Vulture for 9 damage with your Melee Attack.
The Giant Vulture fell, ending the battle.
+7🪙 +200✨
---
Ahead of your path, you see a Swarm of Spiders
❤️ 5-40 ❕1/2 ✨ 100
⚔️ Fight!
9.1%
🥷 Avoid
12.1%
⛺ Short Rest (+❤️ -🎲)
57.6%
🏘️ Go to Town
21.2%
Poll ended at .
You sat down and caught your breath, regaining 6 hitpoints.
---
You encounter a 🦁 Hyena
❤️ 2-9 ❕0 ✨ 10
⚔️ Fight!
91.7%
🥷 Avoid
4.2%
🏘️ Go to Town
4.2%
Poll ended at .
You engaged the Hyena!
---
🦁 Hyena
❤️❤️❤️❤️❤️❤️❤️❤️❤️ 9/9
🛡️ 11
❕0
✨ 10
1️⃣ Divine Favor [1d4]
15.6%
⚔️ Melee, one-handed [1d12]
84.4%
👊 Melee, unarmed [4]
0%
🏃 Run!
0%
Poll ended at .
You managed to hit the Hyena for 13 damage with your Melee Attack.
The Hyena fell, ending the battle.
+1🪙 +10✨
---
Ahead of your path, you see a 🦁 Rat
❤️ 1-3 ❕0 ✨ 10
⚔️ Fight!
88.6%
🥷 Avoid
2.9%
🏘️ Go to Town
8.6%
Poll ended at .
You engaged the Rat!
---
🦁 Rat
❤️ 1/1
🛡️ 10
❕0
✨ 10
1️⃣ Divine Favor [1d4]
22.2%
⚔️ Melee, one-handed [1d12]
66.7%
👊 Melee, unarmed [4]
7.4%
🏃 Run!
3.7%
Poll ended at .
You managed to hit the Rat for 14 damage with your Melee Attack.
You won the battle, killing the Rat.
+1🪙 +10✨
---
You encounter a 💀 Zombie
❤️ 12-33 ❕1/4 ✨ 50
https://dnd5eapi.co/api/images/monsters/zombie.png
⚔️ Fight!
85.7%
🥷 Avoid
9.5%
🏘️ Go to Town
4.8%
Poll ended at .
You engaged the Zombie!
---
💀 Zombie
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 16/16
🛡️ 8
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/zombie.png
1️⃣ Divine Favor [1d4]
15.8%
⚔️ Melee, one-handed [1d12]
78.9%
👊 Melee, unarmed [4]
5.3%
🏃 Run!
0%
Poll ended at .
The Zombie attacked with its Slam, you took 4 damage.
You successfully hit the Zombie with your Melee Attack for 14 damage.
---
💀 Zombie
❤️❤️🖤🖤🖤🖤🖤🖤🖤🖤 2/16
🛡️ 8
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/zombie.png
1️⃣ Divine Favor [1d4]
25%
⚔️ Melee, one-handed [1d12]
58.3%
👊 Melee, unarmed [4]
16.7%
🏃 Run!
0%
Poll ended at .
You successfully hit the Zombie with your Melee Attack for 7 damage.
You killed the Zombie.
+2🪙 +50✨
---
You encounter a 🔥 Magma Mephit
❤️ 10-35 ❕1/2 ✨ 100
⚔️ Fight!
46.7%
🥷 Avoid
20%
🏘️ Go to Town
33.3%
Poll ended at .
You made the journey to a nearby town.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
4%
🛒 Shop
20%
🛌 Long Rest (+❤️ +🎲)
72%
🏡 Retire (campaign ends)
4%
Poll ended at .
You drifted off to sleep, regaining 7 hitpoints and 3 hitdice when you woke.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
27.3%
🛒 Shop
63.6%
🛌 Long Rest (+❤️ +🎲)
0%
🏡 Retire (campaign ends)
9.1%
Poll ended at .
You walked to a local shop.
---
You browse the wares of a shop, what do you want to purchase?
🎒
🗡️ Lance [1d12+3, +5] 🛡️ Shield 🛡️ Chain Mail [18]
⚔️ Glaive [1d10+3, +5] ~ 2H (-10🪙)
0%
🗡️ Morningstar [1d8+3, +5] ~ 1H (-10🪙)
4.2%
🛡️ Splint Armor [19] (-163🪙)
79.2%
↩️ Back to Town
16.7%
Poll ended at .
You left the shop with the Splint Armor in-hand.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
88.2%
🛒 Shop
5.9%
🛌 Long Rest (+❤️ +🎲)
0%
🏡 Retire (campaign ends)
5.9%
Poll ended at .
You embarked on a journey of adventure.
---
In the distance you see a 🦁 Stirge
❤️ 1-4 ☁️ ❕1/8 ✨ 25
⚔️ Fight!
100%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Stirge!
---
🦁 Stirge
❤️ 1/1
🛡️ 14 ☁️
❕1/8
✨ 25
1️⃣ Divine Favor [1d4] ⬇️
7.1%
🏹 Ranged, improvised [1d4]
57.1%
⚔️ Melee, one-handed [1d12] ⬇️
35.7%
🏃 Run!
0%
Poll ended at .
You were hit by the Stirge's Blood Drain attack, you took 4 damage.
---
🦁 Stirge
❤️ 1/1
🛡️ 14 ☁️
❕1/8
✨ 25
1️⃣ Divine Favor [1d4] ⬇️
6.3%
🏹 Ranged, improvised [1d4]
43.8%
⚔️ Melee, one-handed [1d12] ⬇️
43.8%
🏃 Run!
6.3%
Poll ended at .
You were hit by the Stirge's Blood Drain attack, you took 4 damage.
---
🦁 Stirge
❤️ 1/1
🛡️ 14 ☁️
❕1/8
✨ 25
1️⃣ Divine Favor [1d4] ⬇️
16.7%
🏹 Ranged, improvised [1d4]
44.4%
⚔️ Melee, one-handed [1d12] ⬇️
38.9%
🏃 Run!
0%
Poll ended at .
You successfully hit the Stirge with your Ranged Attack for 6 damage.
The Stirge died.
+1🪙 +25✨
---
Ahead of your path, you see a 🦁 Giant Weasel
❤️ 2-16 ❕1/8 ✨ 25
⚔️ Fight!
59.1%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
40.9%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Giant Weasel!
---
🦁 Giant Weasel
❤️❤️❤️❤️❤️❤️❤️❤️❤️ 9/9
🛡️ 13
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
18.8%
⚔️ Melee, one-handed [1d12]
75%
👊 Melee, unarmed [4]
6.3%
🏃 Run!
0%
Poll ended at .
You successfully hit the Giant Weasel with your Melee Attack for 12 damage.
The Giant Weasel fell, ending the battle.
+2🪙 +25✨
---
You encounter a 🧚 Satyr
❤️ 7-56 ❕1/2 ✨ 100
⚔️ Fight!
11.1%
🥷 Avoid
44.4%
⛺ Short Rest (+❤️ -🎲)
44.4%
🏘️ Go to Town
0%
Poll ended at .
You snuck past the Satyr.
---
You encounter a 🦁 Pony
❤️ 4-18 ❕1/8 ✨ 25
⚔️ Fight!
68.4%
🥷 Avoid
5.3%
⛺ Short Rest (+❤️ -🎲)
26.3%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Pony!
---
🦁 Pony
❤️❤️❤️❤️❤️❤️❤️ 7/7
🛡️ 10
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
7.1%
⚔️ Melee, one-handed [1d12]
75%
👊 Melee, unarmed [4]
3.6%
🏃 Run!
14.3%
Poll ended at .
You managed to hit the Pony for 12 damage with your Melee Attack.
The Pony died.
+1🪙 +25✨
---
In the distance you see a 🧍‍♂️ Merfolk
❤️ 4-18 🌊 ❕1/8 ✨ 25
⚔️ Fight!
44%
🥷 Avoid
16%
⛺ Short Rest (+❤️ -🎲)
40%
🏘️ Go to Town
0%
Poll ended at .
You rested for a moment, regaining 8 hitpoints.
---
You encounter a 🌱 Violet Fungus
❤️ 4-32 ❕1/4 ✨ 50
⚔️ Fight!
94.7%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
5.3%
Poll ended at .
You confronted the Violet Fungus!
---
🌱 Violet Fungus
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 14/14
🛡️ 5
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
11.1%
⚔️ Melee, one-handed [1d12]
88.9%
👊 Melee, unarmed [4]
0%
🏃 Run!
0%
Poll ended at .
You were hit by the Violet Fungus's Multiattack attack, you took 1 damage.
---
🌱 Violet Fungus
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 14/14
🛡️ 5
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
9.5%
⚔️ Melee, one-handed [1d12]
85.7%
👊 Melee, unarmed [4]
4.8%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Violet Fungus for 4 damage.
The Violet Fungus used Multiattack, dealing 7 damage to you.
---
🌱 Violet Fungus
❤️❤️❤️❤️❤️❤️❤️❤️🖤🖤 10/14
🛡️ 5
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
18.2%
⚔️ Melee, one-handed [1d12]
77.3%
👊 Melee, unarmed [4]
0%
🏃 Run!
4.5%
Poll ended at .
You managed to hit the Violet Fungus for 12 damage with your Melee Attack.
You won the battle, killing the Violet Fungus.
+2🪙 +50✨
---
You encounter a 🧚 Sprite
❤️ 1-4 ☁️ ❕1/4 ✨ 50
⚔️ Fight!
60.9%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
39.1%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Sprite!
---
🧚 Sprite
❤️❤️ 2/2
🛡️ 15 ☁️
❕1/4
✨ 50
1️⃣ Divine Favor [1d4] ⬇️
9.5%
🏹 Ranged, improvised [1d4]
61.9%
⚔️ Melee, one-handed [1d12] ⬇️
28.6%
🏃 Run!
0%
Poll ended at .
You successfully hit the Sprite with your Ranged Attack for 6 damage.
You won the battle, killing the Sprite.
+3🪙 +50✨
---
You encounter a 🧍‍♂️ Guard
❤️ 4-18 ❕1/8 ✨ 25
⚔️ Fight!
81.3%
🥷 Avoid
6.3%
⛺ Short Rest (+❤️ -🎲)
12.5%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Guard!
---
🧍‍♂️ Guard
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 10/10
🛡️ 16
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
12.5%
⚔️ Melee, one-handed [1d12]
79.2%
👊 Melee, unarmed [4]
8.3%
🏃 Run!
0%
Poll ended at .
You managed to hit the Guard for 12 damage with your Melee Attack.
You won the battle, killing the Guard.
+2🪙 +25✨
---
In the distance you see a 🦁 Poisonous Snake
❤️ 1-4 ❕1/8 ✨ 25
⚔️ Fight!
79.2%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
20.8%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Poisonous Snake!
---
🦁 Poisonous Snake
❤️ 1/1
🛡️ 13
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
13%
⚔️ Melee, one-handed [1d12]
73.9%
👊 Melee, unarmed [4]
8.7%
🏃 Run!
4.3%
Poll ended at .
@dungeons Listen up, adventurers! Mike the Halfling Paladin is in a fair condition and facing a Poisonous Snake. Don't be fooled by its low ❕1/8 CR, it's venomous. But Mike's in good shape and I reckon it’s time for another ⚔️ Fight! The snake may pack a punch, but victory gets us ✨25 experience and who knows what else. Avoiding or resting won’t progress us and the town holds little for us now. Mike’s ready, lance in hand. Let’s hunt some snake!
@dungeons Alright, listen up. We've got a guard in our face, but Mike has the upper hand with a Lance. Melee, one-handed, is our best bet here. It's a strong attack and doesn't consume any spell slots, saving 'em for tougher fights. Option 1 Divine Favor? Too risky, might miss and waste a slot. Unarmed attack? Pah, we're not brawlers. Run? Only if you fancy yourself a coward. So, stick to your weapon, give 'em a good prick with that Lance! #DnD5e #CommunityPoll
@dungeons Listen up! Given Mike's current HP and the ⚔️ fight option against a Guard (❕1/8), the risk is manageable. Short Rests cost hitdice and our hitdice count is low. We aren't so battered to need a 🏘️ town visit yet, and 🥷 avoiding might be harder than a fight. Let's test our mettle and ⚔️ fight, don't worry about the minor scratches. We can rest when we really need it. #DnD #Strategy
@dungeons Listen up, folks! Mike, our Halfling Paladin, is confronting a Sprite. The best course of action would be to use the Divine Favor [1d4] ⬇️. It's true that this might not cause as much damage as a Melee attack, but given our Paladin's current HP, it's a safer choice. Plus, with this option, if both Mike and the Sprite miss their attacks, we won't lose a spell slot. Let's prioritize our Paladin's survival and hope for a lucky roll. We can always run if things [1/2]
@dungeons Listen, folks. We've got a Sprite on our hands❕1/4, not too tough. Even if we miss, no wasted spell slots. We're in decent shape with 70% HP and full spell slots. Sure, a rest could top us off, but it'll cost a hitdice. Town's a no-go, we've got a fight on our hands. So, let's sharpen our lances and take this fairy down.⚔️ Fight! is the way to go. After that, we can think about a well-earned rest. Stay sharp, adventurers.
@dungeons Listen up, lads and lasses! Our Halfling Paladin is in a bit of a pickle. This Violet Fungus is a nasty critter, but we've got it on the ropes. Now, we could cast Divine Favor for a bit of extra damage, but it'll cost us a spell slot. On the other hand, our melee attack might do the trick. It's a bit of a toss-up, but in my seasoned opinion, give it a good ole whack! Option "⚔️ Melee, one-handed [1d12]" seems our best bet. Remember, in battle, sometimes the [1/2]
@dungeons cont.| simplest solution is the most effective! [2/2]
@dungeons Listen up, everyone. We're in a decent spot. Paladin's health is nearly full and we have a Violet Fungus to deal with, at CR 1/4, it's not a big threat. Melee, one-handed attack ⚔️ [1d12] is the most balanced option. Divine Favor might sound tempting, but it'll burn a spell slot without guaranteeing a hit. Unarmed melee is weak, and running from this fight isn't necessary yet. Let's keep those spell slots for harder battles. Trust me on this, grab that lance [1/2]
@dungeons cont.| and strike true! ⚔️. #Guidance #DnD5e [2/2]
@dungeons
!rolls

@JustBrogrammer
🛡️ Character Rolls
Initiative: 10
Attack Roll: 1
Run: 21

🌱 Monster Rolls
Initiative: 6
Attack Roll: 18
Damage Roll: 1

@dungeons
That's how you miss an ac 4 with+5, I see.

@dungeons Listen up, adventurers! We've got a Violet Fungus on our hands, a CR 1/4 means it's not so tough. Our Paladin, Mike, is in good condition, with full HP and 3 spell slots.

Option 1, Divine Favor, seems tempting, but remember, it consumes a spell slot. However, if both attacks miss, our slot stays untouched. ⬆️

Option 2, a one-handed melee attack, is potent with Mike's Lance dealing 1D12 damage. Plus, we won’t waste a spell slot. ⬆️

Option 3, an unarmed [1/2]

@dungeons cont.| melee hit, isn't wise with a mere 4 damage.⬇️

Option 4, running, is a gamble. We could fail the check. ⬇️

Given the circumstances, I'd recommend the one-handed melee attack. It's a solid choice, dealing high damage without wasting resources. Keep your spells for tougher opponents. [2/2]

@dungeons Keep your weapons ready, adventurers! A Violet Fungus lurks ahead. It's not too tough ⬆️(CR 1/4), and defeating it will grant us some good ⬆️✨ 50 EXP. We're in full health, so we needn't waste a ⬇️🎲 on Short Rest or flee to town. And why even consider avoiding, when we can grow stronger? My advice: ⚔️ Fight! Show this Fungus who's boss. Just remember not to eat it for dinner, eh?
@dungeons Oi, listen up! Mike's in a decent spot. That Merfolk won't be much trouble, even at 70% health. Fight it, I say. Might give a good chunk of XP. But remember, don't waste a short rest. You've got enough hitpoints for a wee bit more. Save that gold for a good cause, town's not needed now. And avoid? Pah! Where's the fun in that? Stick to the fight, mates. #DnD5e #DungeonGuide
@dungeons The Pony might be an easy target, but don't get too cocky, adventurers. Use your resources wisely. Option 1, Divine Favor, could boost your overall damage output. However, using a spell slot might not be the best call for such a low-level enemy. Better save those for tougher challenges. So, I'd recommend going for option 2, a simple one-handed melee attack. It's reliable and keeps our resources intact for future encounters. Remember, not every battle [1/2]
@dungeons cont.| requires all your firepower. #DnDAdvice [2/2]
@dungeons !character
@folfdk
🛡️ Mike, the Halfling Paladin
❤️ 19/27 ⭐ 3 (2015) 🎲 3/3
🗡️ Lance [1d12+3, +5] 🛡️ Shield
🛡️ Splint Armor [19]
1️⃣3/3
🪙 4
Str 17 Dex 14 Con 12 Int 9 Wis 16 Cha 17 Prof. +2
🏃 25
☠️ 60
@dungeons Listen up, folks. We've encountered a Pony, CR 1/8 with a measly 25 EXP, barely a threat. Our paladin's still at 70% health, hitdice at max, and spell slots full. No need for a short rest or a trip to town yet. I suggest we ⚔️ fight. It's an easy win, and we could always use a bit more gold and experience. Don't waste time trying to avoid, this ain't no dragon. Let's make short work of it and move along.
@dungeons Listen well, adventurers. We face a Satyr with 7 HP, a low-range threat. That Halfling Paladin's lance and hefty strength? Should be enough to take it down in a single blow. ⬆️ Fights not only grant us needed EXP but also won't cost us spell slots if we both miss. ⬇️ Avoiding might seem tempting but the EXP is worth the risk. ⬇️ Short rests? We're at 70% HP, hardly a crisis. ⬇️ Town trips drain gold. So, ready those weapons and let's ⚔️Fight! Keep your wits [1/2]
@dungeons cont.| about you. The journey continues. [2/2]
@dungeons Lads, we're up against a Giant Weasel. It's a wee critter, not too tough. We've a Halfling Paladin with a hefty lance, and they're hearty, at 70% health. Our best bet is to use the lance and strike the beast. Option ⚔️ Melee, one-handed [1d12] gives us our best odds of a swift victory. Running would waste precious time, and unarmed combat is foolhardy. Divine Favor could help, but better to save it for stronger foes. Stick to the steel, it's never let us [1/2]
@dungeons Alright, listen up: You've just taken out a Stirge, got a bit of gold and experience for your trouble. Straight ahead, there's a Giant Weasel to contend with. Now, this critter isn't much of a threat, a mere 1/8 on the challenge scale. You're at good health, got your hitdice and all your spell slots. I say take the fight, but stay sharp. Don't underestimate your enemy, even if it's a weasel. And remember, a Paladin's strength is in their conviction. Trust [1/2]
@dungeons cont.| your gut and make the right choice. You got this. [2/2]
@dungeons Don't let the Stirge's Blood Drain scare you; it's just a bug after all. An improvised ranged attack makes use of your solid dexterity, and you won't risk a disadvantage on melee. Furthermore, should both you and the Stirge miss, you won't lose anything. Don't squander your spell slot on Divine Favor. You have a fair chance to squash it with the right toss. Running is a challenge check, and it's not worth the risk for a Stirge. Give it a good thwack from range!
@dungeons Alright, you lot. We've got a Stirge on our hands. Nasty little bloodsuckers. Mike's at a healthy 85% HP, no need to fret. Now, Divine Favor ain't a bad choice, but it'll use a spell slot, and if we both miss it gets wasted. A ranged attack might do the job, but in our case, it's improvised and at a disadvantage. Our best bet? Good old melee. Yes, it's at a disadvantage, but Mike's Lance packs a punch. If it hits, that Stirge is toast. And running? Nah, we [1/2]
@dungeons cont.| don't run from Stirges. Stick to your weapons, and swat that bug! [2/2]
@dungeons Listen up, folks. Our Halfling Paladin, Mike, is in good condition to take on this Stirge. It's not a tough opponent (CR 1/8), so no need to waste a spell slot on Divine Favor. Ranged attacks are at a disadvantage due to our house rules, so avoid that. The best option here is to face it head-on with a one-handed melee attack (1d12 damage). Running isn't necessary here, this beast isn't worth a retreat. Stand your ground, warriors! #DnD5e #MastoGame
@dungeons Listen up, adventurers. We've a Stirge ahead – a mere pest at a Challenge Rating of 1/8. Our Halfling Paladin's in top form; HP full, spell slots ready, and a Lance that can puncture that bug. Choosing to fight gives us ✨ 25 EXP, a step closer to our next level. Avoiding? Unnecessary risk, we're well-prepared. Short rest? Waste of hitdice, we're in prime condition. Town? No need, we're not wounded nor in need of supplies. So, ⚔️ Fight! it is. Let's move [1/2]
@dungeons cont.| ahead, let none stand in our path. [2/2]
@dungeons Alright, listen up. You're in a good spot with a full tank of health and your spell slots intact. No need for a rest or retirement. Shopping ain't wise with just one gold to your name. So strap on that new Splint Armor and prepare for an adventure. Remember, your strength lies in close combat. Don't let anything get out of your lance's reach. Let's see what challenges this world has to offer us. Adventure it is! 🧭
@dungeons
Wow with 1gp to spare!