what?
Return of the Obra Dinn saves your game as .txt files
containing XML
which contain a date and a <data> element that's a base64 encoded string.
what?
Return of the Obra Dinn saves your game as .txt files
containing XML
which contain a date and a <data> element that's a base64 encoded string.
there's apparently a timing bug in my script which means that sometimes instead of quitting, it tries to turn down the volume.
this is less than useful
also every time it renders text it looks different.
literally every time.
there are randomly missing pixels. this is intentional and part of the game's aesthetic
oh my god
the carpenter, first mate, and 7th top man have IDENTICAL arm muscles!
LITERALLY UNPLAYABLE
{
"key": "fate_parts_fell-rigging",
"val": "Fell/Rigging | $subject | fell from the rigging to <M>his<><F>her<> death."
},
The game has an interesting implementation of gendered-text, one which I'm not a fan of as an enby
OMG! it actually DOES have more than the gender binary! just the final gender is "beast":
{
"key": "fate_parts_eaten-killer",
"val": "Eaten | $subject | was <m>cannibalized<><f>cannibalized<><b>devoured<> | by $killer."
},
BTW my favorite little detail is at the end, your housekeeper says "Tea’s in the kitchen if you need more." in the good ending, and "Tea’s all gone so you might think about going to bed as well." in the bad ending.
BAD ENDING: NO TEA
okay so I dumped the whole game script and then sorted every character used into their unicode blocks and then counted how many characters are in each of those blocks and I come up with a total of...
twenty two thousand and forty eight characters.
@foone SPOILERS!!!
😆
I bet it was nothing like a madeline.
@foone
Strong and silent