You managed to hit the Giant Poisonous Snake for 11 damage with your Melee Attack.
You killed the Giant Poisonous Snake.
+1πŸͺ™ +50✨
---
Ahead of your path, you see a 🦁 Lizard
❀️ 1-4 ❕0 ✨ 10
βš”οΈ Fight!
70%
πŸ₯· Avoid
10%
🏘️ Go to Town
20%
Poll ended at .
You confronted the Lizard!
---
🦁 Lizard
❀️ 1/1
πŸ›‘οΈ 10
❕0
✨ 10
βš”οΈ Melee, two-handed [1d10]
86.2%
πŸ‘Š Melee, unarmed [4]
3.4%
🏹 Ranged, improvised [1d4] ⬇️
10.3%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Lizard for 9 damage with your Melee Attack.
You killed the Lizard.
+1πŸͺ™ +10✨
---
In the distance you see a 🦁 Weasel
❀️ 1-3 ❕0 ✨ 10
https://dnd5eapi.co/api/images/monsters/weasel.png
βš”οΈ Fight!
76%
πŸ₯· Avoid
12%
🏘️ Go to Town
12%
Poll ended at .
You confronted the Weasel!
---
🦁 Weasel
❀️ 1/1
πŸ›‘οΈ 13
❕0
✨ 10
https://dnd5eapi.co/api/images/monsters/weasel.png
βš”οΈ Melee, two-handed [1d10]
80.6%
πŸ‘Š Melee, unarmed [4]
9.7%
🏹 Ranged, improvised [1d4] ⬇️
9.7%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Weasel for 6 damage.
The Weasel fell, ending the battle.
+1πŸͺ™ +10✨
---
Ahead of your path, you see a 🦁 Giant Badger
❀️ 6-20 ❕1/4 ✨ 50
βš”οΈ Fight!
64%
πŸ₯· Avoid
16%
🏘️ Go to Town
20%
Poll ended at .
You engaged the Giant Badger!
---
🦁 Giant Badger
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 19/19
πŸ›‘οΈ 10
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d10]
90.6%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, improvised [1d4] ⬇️
3.1%
πŸƒ Run!
6.3%
Poll ended at .
You successfully hit the Giant Badger with your Melee Attack for 4 damage.
---
🦁 Giant Badger
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€ 15/19
πŸ›‘οΈ 10
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d10]
90.9%
πŸ‘Š Melee, unarmed [4]
3%
🏹 Ranged, improvised [1d4] ⬇️
3%
πŸƒ Run!
3%
Poll ended at .
You managed to hit the Giant Badger for 5 damage with your Melee Attack.
The Giant Badger used Claws, dealing 4 damage to you.
---
🦁 Giant Badger
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€ 10/19
πŸ›‘οΈ 10
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d10]
89.7%
πŸ‘Š Melee, unarmed [4]
3.4%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
6.9%
Poll ended at .
You managed to hit the Giant Badger for 12 damage with your Melee Attack.
You won the battle, killing the Giant Badger.
+2πŸͺ™ +50✨
---
Ahead of your path, you see a 🦁 Hawk
❀️ 1-3 ☁️ ❕0 ✨ 10
βš”οΈ Fight!
63.4%
πŸ₯· Avoid
0%
🏘️ Go to Town
36.6%
Poll ended at .
You engaged the Hawk!
---
🦁 Hawk
❀️ 1/1
πŸ›‘οΈ 13 ☁️
❕0
✨ 10
🏹 Ranged, improvised [1d4]
73.7%
βš”οΈ Melee, two-handed [1d10] ⬇️
15.8%
πŸ‘Š Melee, unarmed [4] ⬇️
7.9%
πŸƒ Run!
2.6%
Poll ended at .
You successfully hit the Hawk with your Ranged Attack for 4 damage.
You killed the Hawk.
+1πŸͺ™ +10✨
---
You encounter a πŸ‰ Pseudodragon
❀️ 4-10 ☁️ ❕1/4 ✨ 50
βš”οΈ Fight!
35.3%
πŸ₯· Avoid
5.9%
🏘️ Go to Town
58.8%
Poll ended at .
You found your way to a nearby village.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
2.9%
πŸ›’ Shop
11.4%
πŸ›Œ Long Rest (+❀️ +🎲)
85.7%
🏑 Retire (campaign ends)
0%
Poll ended at .
You rested peacefully through the night, regaining 11 hitpoints and 2 hitdice.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
22.7%
πŸ›’ Shop
68.2%
πŸ›Œ Long Rest (+❀️ +🎲)
9.1%
🏑 Retire (campaign ends)
0%
Poll ended at .
You asked for directions to a nearby shop.
---
You enter a shop and see a variety of items, what do you want to buy?
πŸŽ’
βš”οΈ Pike [1d10+3, +5] πŸ›‘οΈ Scale Mail [16]
πŸ—‘οΈ Rapier [1d8+3, +5] ~ 1H (-23πŸͺ™)
0%
πŸ—‘οΈ Shortsword [1d6+3, +5] ~ 1H L (-8πŸͺ™)
13%
πŸ›‘οΈ Leather Armor [13] (+15πŸͺ™)
4.3%
↩️ Back to Town
82.6%
Poll ended at .
You left the shop.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
88.9%
πŸ›’ Shop
5.6%
πŸ›Œ Long Rest (+❀️ +🎲)
5.6%
🏑 Retire (campaign ends)
0%
Poll ended at .
You left with a sense of adventure.
---
Ahead of your path, you see a 🦁 Deer
❀️ 1-8 ❕0 ✨ 10
βš”οΈ Fight!
85.7%
πŸ₯· Avoid
14.3%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Deer!
---
🦁 Deer
❀️❀️❀️❀️❀️❀️❀️❀️ 8/8
πŸ›‘οΈ 13
❕0
✨ 10
βš”οΈ Melee, two-handed [1d10]
86.4%
πŸ‘Š Melee, unarmed [4]
4.5%
🏹 Ranged, improvised [1d4] ⬇️
9.1%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Deer with your Melee Attack for 7 damage.
---
🦁 Deer
β€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 1/8
πŸ›‘οΈ 13
❕0
✨ 10
βš”οΈ Melee, two-handed [1d10]
65%
πŸ‘Š Melee, unarmed [4]
30%
🏹 Ranged, improvised [1d4] ⬇️
5%
πŸƒ Run!
0%
Poll ended at .
You were hit by the Deer's Bite attack, you took 3 damage.
You successfully hit the Deer with your Melee Attack for 13 damage.
The Deer fell, ending the battle.
+1πŸͺ™ +10✨
---
In the distance you see a 🦁 Raven
❀️ 1-3 ☁️ ❕0 ✨ 10
βš”οΈ Fight!
78.3%
πŸ₯· Avoid
17.4%
β›Ί Short Rest (+❀️ -🎲)
4.3%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Raven!
---
🦁 Raven
❀️❀️ 2/2
πŸ›‘οΈ 12 ☁️
❕0
✨ 10
🏹 Ranged, improvised [1d4]
80%
βš”οΈ Melee, two-handed [1d10] ⬇️
16%
πŸ‘Š Melee, unarmed [4] ⬇️
4%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Raven with your Ranged Attack for 4 damage.
You killed the Raven.
+1πŸͺ™ +10✨
---
You encounter a πŸ’€ Zombie
❀️ 12-33 ❕1/4 ✨ 50
https://dnd5eapi.co/api/images/monsters/zombie.png
βš”οΈ Fight!
85%
πŸ₯· Avoid
10%
β›Ί Short Rest (+❀️ -🎲)
5%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Zombie!
---
πŸ’€ Zombie
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 21/21
πŸ›‘οΈ 8
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/zombie.png
βš”οΈ Melee, two-handed [1d10]
88.5%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, improvised [1d4] ⬇️
3.8%
πŸƒ Run!
7.7%
Poll ended at .
You managed to hit the Zombie for 13 damage with your Melee Attack.
The Zombie used Slam, dealing 4 damage to you.
---
πŸ’€ Zombie
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 8/21
πŸ›‘οΈ 8
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/zombie.png
βš”οΈ Melee, two-handed [1d10]
100%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Zombie for 7 damage with your Melee Attack.
The Zombie attacked with its Slam, you took 3 damage.
---
πŸ’€ Zombie
β€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 1/21
πŸ›‘οΈ 8
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/zombie.png
βš”οΈ Melee, two-handed [1d10]
82.4%
πŸ‘Š Melee, unarmed [4]
17.6%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You handled your Melee Attack with expert precision, critically hitting the Zombie for 12 damage.
You killed the Zombie.
+2πŸͺ™ +50✨
---
Ahead of your path, you see a πŸ§β€β™‚οΈ Kobold
❀️ 1-10 ❕1/8 ✨ 25
βš”οΈ Fight!
52.4%
πŸ₯· Avoid
4.8%
β›Ί Short Rest (+❀️ -🎲)
38.1%
🏘️ Go to Town
4.8%
Poll ended at .
You confronted the Kobold!
---
πŸ§β€β™‚οΈ Kobold
❀️❀️ 2/2
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d10]
100%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Kobold for 12 damage with your Melee Attack.
The Kobold fell, ending the battle.
+1πŸͺ™ +25✨
---
Ahead of your path, you see a 🦁 Rat
❀️ 1-3 ❕0 ✨ 10
βš”οΈ Fight!
73.3%
πŸ₯· Avoid
6.7%
β›Ί Short Rest (+❀️ -🎲)
20%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Rat!
---
🦁 Rat
❀️ 1/1
πŸ›‘οΈ 10
❕0
✨ 10
βš”οΈ Melee, two-handed [1d10]
70%
πŸ‘Š Melee, unarmed [4]
25%
🏹 Ranged, improvised [1d4] ⬇️
5%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Rat for 11 damage with your Melee Attack.
You won the battle, killing the Rat.
+1πŸͺ™ +10✨
---
You encounter a 🦁 Deer
❀️ 1-8 ❕0 ✨ 10
βš”οΈ Fight!
65%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
25%
🏘️ Go to Town
10%
Poll ended at .
You engaged the Deer!
---
🦁 Deer
❀️❀️ 2/2
πŸ›‘οΈ 13
❕0
✨ 10
βš”οΈ Melee, two-handed [1d10]
90.5%
πŸ‘Š Melee, unarmed [4]
4.8%
🏹 Ranged, improvised [1d4] ⬇️
4.8%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Deer with your Melee Attack for 6 damage.
The Deer died.
+1πŸͺ™ +10✨
---
In the distance you see a 🦁 Giant Wolf Spider
❀️ 4-18 ❕1/4 ✨ 50
βš”οΈ Fight!
53.8%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
42.3%
🏘️ Go to Town
3.8%
Poll ended at .
You confronted the Giant Wolf Spider!
---
🦁 Giant Wolf Spider
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 14/14
πŸ›‘οΈ 13
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d10]
95.5%
πŸ‘Š Melee, unarmed [4]
4.5%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Giant Wolf Spider for 13 damage with your Melee Attack.
The Giant Wolf Spider used Bite, dealing 7 damage to you.
---
🦁 Giant Wolf Spider
β€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 1/14
πŸ›‘οΈ 13
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d10]
90.9%
πŸ‘Š Melee, unarmed [4]
9.1%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Giant Wolf Spider for 5 damage with your Melee Attack.
The Giant Wolf Spider fell, ending the battle.
+2πŸͺ™ +50✨
---
You encounter a πŸ§β€β™‚οΈ Acolyte
❀️ 2-16 ❕1/4 ✨ 50
https://dnd5eapi.co/api/images/monsters/acolyte.png
βš”οΈ Fight!
29.4%
πŸ₯· Avoid
5.9%
β›Ί Short Rest (+❀️ -🎲)
23.5%
🏘️ Go to Town
41.2%
Poll ended at .
You traveled to a nearby town.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
0%
πŸ›’ Shop
21.1%
πŸ›Œ Long Rest (+❀️ +🎲)
78.9%
🏑 Retire (campaign ends)
0%
Poll ended at .
You slept long through the night, regaining 17 hitpoints and 0 hitdice.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
25%
πŸ›’ Shop
75%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
0%
Poll ended at .
You asked for directions to a nearby shop.
---
You browse the wares of a shop, what do you want to purchase?
πŸŽ’
βš”οΈ Pike [1d10+3, +5] πŸ›‘οΈ Scale Mail [16]
πŸ—‘οΈ Trident [1d6+3, +5] ~ 1H T V (-3πŸͺ™)
15%
πŸ—‘οΈ Sling [1d4+2, +4] ~ 1H (+1πŸͺ™)
5%
πŸ›‘οΈ Shield [+2] ~ 1H (-8πŸͺ™)
20%
↩️ Back to Town
60%
Poll ended at .
You left the shop.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
66.7%
πŸ›’ Shop
3.7%
πŸ›Œ Long Rest (+❀️ +🎲)
22.2%
🏑 Retire (campaign ends)
7.4%
Poll ended at .
You left with a sense of adventure.
---
Ahead of your path, you see a πŸ§β€β™‚οΈ Acolyte
❀️ 2-16 ❕1/4 ✨ 50
https://dnd5eapi.co/api/images/monsters/acolyte.png
βš”οΈ Fight!
95.2%
πŸ₯· Avoid
4.8%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Acolyte!
---
πŸ§β€β™‚οΈ Acolyte
❀️❀️❀️❀️❀️ 5/5
πŸ›‘οΈ 10
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/acolyte.png
βš”οΈ Melee, two-handed [1d10]
100%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
The Acolyte used Club, dealing 4 damage to you.
---
πŸ§β€β™‚οΈ Acolyte
❀️❀️❀️❀️❀️ 5/5
πŸ›‘οΈ 10
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/acolyte.png
βš”οΈ Melee, two-handed [1d10]
96.6%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
3.4%
Poll ended at .
You managed to hit the Acolyte for 7 damage with your Melee Attack.
You killed the Acolyte.
+1πŸͺ™ +50✨
---
Ahead of your path, you see a 🦁 Camel
❀️ 6-24 ❕1/8 ✨ 25
βš”οΈ Fight!
82.6%
πŸ₯· Avoid
8.7%
β›Ί Short Rest (+❀️ -🎲)
4.3%
🏘️ Go to Town
4.3%
Poll ended at .
You engaged the Camel!
---
🦁 Camel
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 20/20
πŸ›‘οΈ 9
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d10]
93.9%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, improvised [1d4] ⬇️
3%
πŸƒ Run!
3%
Poll ended at .
You managed to hit the Camel for 7 damage with your Melee Attack.
---
🦁 Camel
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€ 13/20
πŸ›‘οΈ 9
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d10]
97.1%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
2.9%
Poll ended at .
You managed to hit the Camel for 9 damage with your Melee Attack.
The Camel used Bite, dealing 2 damage to you.
---
🦁 Camel
β€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 4/20
πŸ›‘οΈ 9
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d10]
91.2%
πŸ‘Š Melee, unarmed [4]
5.9%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
2.9%
Poll ended at .
You were hit by the Camel's Bite attack, you took 3 damage.
---
🦁 Camel
β€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 4/20
πŸ›‘οΈ 9
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d10]
87.5%
πŸ‘Š Melee, unarmed [4]
10%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
2.5%
Poll ended at .
You were hit by the Camel's Bite attack, you took 3 damage.
---
🦁 Camel
β€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 4/20
πŸ›‘οΈ 9
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d10]
80%
πŸ‘Š Melee, unarmed [4]
17.1%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
2.9%
Poll ended at .
You successfully hit the Camel with your Melee Attack for 7 damage.
The Camel died.
+1πŸͺ™ +25✨
---
Ahead of your path, you see a 🦁 Flying Snake
❀️ 2-8 ☁️ ❕1/8 ✨ 25
βš”οΈ Fight!
29%
πŸ₯· Avoid
3.2%
β›Ί Short Rest (+❀️ -🎲)
45.2%
🏘️ Go to Town
22.6%
Poll ended at .
You took a short rest, restoring 12 hitpoints.
---
You encounter a 🦁 Riding Horse
❀️ 4-22 ❕1/4 ✨ 25
βš”οΈ Fight!
69%
πŸ₯· Avoid
24.1%
🏘️ Go to Town
6.9%
Poll ended at .
You engaged the Riding Horse!
---
🦁 Riding Horse
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 20/20
πŸ›‘οΈ 10
❕1/4
✨ 25
βš”οΈ Melee, two-handed [1d10]
78.1%
πŸ‘Š Melee, unarmed [4]
3.1%
🏹 Ranged, improvised [1d4] ⬇️
6.3%
πŸƒ Run!
12.5%
Poll ended at .
You were hit by the Riding Horse's Hooves attack, you took 10 damage.
You managed to hit the Riding Horse for 8 damage with your Melee Attack.
---
🦁 Riding Horse
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€ 12/20
πŸ›‘οΈ 10
❕1/4
✨ 25
βš”οΈ Melee, two-handed [1d10]
66.7%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
33.3%
Poll ended at .
The Riding Horse attacked with great ferocity with its Hooves, dealing 17 critical damage to you.
You briefly lost consciousness, but managed to regain your footing.
You managed to hit the Riding Horse for 13 damage with your Melee Attack.
You killed the Riding Horse.
+2πŸͺ™ +25✨
---
You encounter a 🦁 Cat
❀️ 1-4 ❕0 ✨ 10
βš”οΈ Fight!
0%
πŸ₯· Avoid
0%
🏘️ Go to Town
100%
Poll ended at .
You found your way to a nearby village.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
2.9%
πŸ›’ Shop
5.9%
πŸ›Œ Long Rest (+❀️ +🎲)
91.2%
🏑 Retire (campaign ends)
0%
Poll ended at .
You rested peacefully through the night, regaining 24 hitpoints and 2 hitdice.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
23.3%
πŸ›’ Shop
73.3%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
3.3%
Poll ended at .
You walked to a local shop.
---
You step into a local shop, what catches your eye?
πŸŽ’
βš”οΈ Pike [1d10+3, +5] πŸ›‘οΈ Scale Mail [16]
βš”οΈ Greatclub [1d8+3, +5] ~ 2H (+1πŸͺ™)
4.7%
πŸ—‘οΈ Trident [1d6+3, +5] ~ 1H T V (-3πŸͺ™)
20.9%
πŸ›‘οΈ Hide Armor [14] (+15πŸͺ™)
0%
↩️ Back to Town
74.4%
Poll ended at .
You left the shop.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
79.4%
πŸ›’ Shop
11.8%
πŸ›Œ Long Rest (+❀️ +🎲)
5.9%
🏑 Retire (campaign ends)
2.9%
Poll ended at .
You embarked on a journey of adventure.
---
You encounter a 🦁 Owl
❀️ 1-3 ☁️ ❕0 ✨ 10
βš”οΈ Fight!
80%
πŸ₯· Avoid
20%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Owl!
---
🦁 Owl
❀️❀️ 2/2
πŸ›‘οΈ 11 ☁️
❕0
✨ 10
🏹 Ranged, improvised [1d4]
74.3%
βš”οΈ Melee, two-handed [1d10] ⬇️
20%
πŸ‘Š Melee, unarmed [4] ⬇️
0%
πŸƒ Run!
5.7%
Poll ended at .
⭐ Sigyn reached level 3! #levelup
+4❀️
You handled your Ranged Attack with expert precision, critically hitting the Owl for 7 damage.
You killed the Owl.
+1πŸͺ™ +10✨
---
Ahead of your path, you see a πŸ‰ Pseudodragon
❀️ 4-10 ☁️ ❕1/4 ✨ 50
βš”οΈ Fight!
80.6%
πŸ₯· Avoid
12.9%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
6.5%
Poll ended at .
You confronted the Pseudodragon!
---
πŸ‰ Pseudodragon
❀️❀️❀️❀️❀️❀️❀️❀️ 8/8
πŸ›‘οΈ 13 ☁️
❕1/4
✨ 50
🏹 Ranged, improvised [1d4]
50%
βš”οΈ Melee, two-handed [1d10] ⬇️
47.1%
πŸ‘Š Melee, unarmed [4] ⬇️
2.9%
πŸƒ Run!
0%
Poll ended at .
@dungeons Listen up, adventurers! Up ahead, there's a Pseudodragon πŸ‰ with CR 1/4, not a heavy threat. But keep in mind, Sigyn's health isn't at its peak. If you're feeling lucky, go for the βš”οΈ fight! It could net a good 50 EXP. If we're cautious, a β›Ί short rest could recover some health, but it'll cost hitdice. Finally, if we wish to play safe, 🏘️ go to town to regroup and maybe get a proper rest. Still, we're in pretty decent shape to handle this, so I'd say we take the fight!
@dungeons Given Sigyn's impressive strength, the best option is the two-handed melee attack. Yeah, it's at a disadvantage but trust me, with your might, you'll tear that Owl apart. Running's risky and no one wants to see a slap-fight. #BeBrave #TwoHandedMelee
@dungeons My grizzled advice? Charge in! That Owl is a ❕0, hardly a threat to a Barbarian like Sigyn. Besides, you're at full health and the creature offers 10✨, enough for next level. Plus, remember the house rules; if both you and the creature miss, your spell slots aren't spent. Use this chance to gain some quick experience. So, βš”οΈ Fight! But remember, even an old, grizzled wizard like me can be wrong. Choose wisely, adventurers.
@dungeons Being in tip-top shape and the coffers brimming with gold, shopping isn't the top priority. Rest, though tempting, isn't required either. Retirement's for the weary, and there's no weariness here! Seek adventure, my friends. Flex those muscles, show the world what a Half-Orc Barbarian can do! Let the thrill of battle forge the path ahead. 🧭 Adventure! #DnD5e #CommunityCampaign
@dungeons Listen up! Our Barbarian Sigyn's currently equipped with a Pike and Scale Mail. A Greatclub won't improve the damage deal, and a Trident's weaker. Hide Armor's a downgrade too. The best play here is to head ↩️ Back to Town. Save that gold for when more potent options pop up. Keep your wits sharp, not your weapons dulled. Carry on now! #DnD #communityplay
@dungeons Considering Sigyn's full health, hitdice, and modest gold reserve, it's the perfect time to press on with the adventure. Shopping and resting are unnecessary luxuries now. Retirement? Nope. Save that for when you've got a horde of gold and a string of tales. Choose 🧭 Adventure! and let's find some trouble to get into.
@dungeons Given Sigyn's current HP status, a long rest is the best option right now. Not only will this recover HP and hitdice, but it will also prevent unnecessary combat at a life-threatening HP level. Please remember: a dead adventurer can't spend gold. Ignore the call of the wild until you're fit to face it, friends. Retiring or shopping aren't urgent at the moment. Let's live to fight another day. #DnD #advice
@dungeons Listen up, adventurers! Sigyn's in a tough spot, with just 1HP left. Fighting that 🦁 Cat could spell disaster, especially without hit dice for recovery. 🏘️ Going to Town's the best bet. You can rest up, maybe spend some gold to recover faster. Avoiding might also work, but why risk it when a safe haven's close by? Choose wisely!
@dungeons The hoofprints are permanently tattooed on our face.
@dungeons Never fight a horse! 🐎
@dungeons there goes our one freebie. Once again, on a God damn horse.
@dungeons Listen up! Sigyn, our half-orc barbarian, is in a tight spot with that Riding Horse. Despite the damage you've taken, your best bet is to press on with the two-handed melee attack. Unarmed combat ain't enough, and ranged attacks are at a disadvantage. Running could be risky, mate. Stay in the fight, land your hits, and remember that missed attacks don't waste anything but time. Keep your chin up and your pike at the ready. We've got this. Now, get back in there!
@dungeons Ah, a Riding Horse, eh? Be careful, they might be more muscular than they look. Your best bet is the two-handed melee attack with your Pike. It offers the greatest damage potential and your strength gives you a solid hit chance. For Sigyn, unarmed or improvised ranged attacks have more downsides. Running ain't an option, you're more than capable of taking this creature down. Now, get in there, make 'em see stars!
@dungeons Oh no, not a Horse πŸ΄πŸ˜…
@dungeons Tactical decision, adventurers. A Riding Horse❀️ 4-22 ❕1/4 ✨ 25 approaches. A weak but worthwhile opponent, it poses little threat given Sigyn's health and armor. The fight offers a quick XP gain. Alternatively, town might offer goods or services with that 64 gold. Avoidance seems pointless here. In my grizzled wisdom, I'd say: βš”οΈFight! Good luck, warriors. The dice decide our fates.
@dungeons Prepare to be hooved in the chops.
@dungeons Listen up! Your current health isn't ideal, but that snake isn't much of a threat. You could use a rest, but then you'd lose a hit dice. This isn't a gamble, it's strategy. My suggestion? Go in for the kill on this creature. You've got the might and the metal. A victory here garners more experience and a step closer to leveling up. A town visit can wait, there's glory to be had! So, gear up and βš”οΈ Fight!
@dungeons Given Sigyn's current status and the Camel's remaining HP, the best option is to continue with a βš”οΈ Melee, two-handed [1d10] attack. It has the highest potential for damage and no disadvantage. Running isn't advisable as the Camel's CR is low. Unarmed combat and improvised ranged attacks offer lower damage potential. Stick to your strengths and slay the beast. Remember, your hitpoints are a resource to be used. Don't fear a bit of pain, it's all part of the [1/2]
@dungeons cont.| adventure. Keep your steel high and eyes sharp! [2/2]

@dungeons Listen up, folks. We've got Sigyn under pressure from a Camel. Now, don't underestimate it. Our Half-Orc's HP is at 64%, not ideal, but manageable.

My advice? Use that Pike, two-handed. It gives us the highest damage potential. Running is risky, we don't need that. Unarmed and improvised attacks ain't worth it. Keep your wits about you, stay strong, and we'll see this through. #DnD5e #CommunityPlay

@dungeons Alright, listen up. You've got this Camel on the ropes, and it's not going to get any prettier. Your Pike is your best bet. βš”οΈ Melee, two-handed [1d10] is the way to go, don't hold back. Unarmed, improvised ranged, or running? Nah, you've got this under control. Stick with your weapon, finish the fight, you've got the upper hand. Stick to the plan, and victory'll be ours in no time.
@dungeons Choosing 'βš”οΈ Melee, two-handed [1d10]' is your best bet, folks. With Sigyn's strength and the Pike, damage potential is high. The Camel's almost half down, keep pressuring it. Don't risk running - won't guarantee safety. Ranged attack's a disadvantage, unarmed is less damage. Trust in your steel, wield it well! #DnD #CommunityGame
@dungeons You're up against a Camel, adventurers, a lowly threat. Though it could give a nasty bite, your Pike should suffice. Opt for a βš”οΈ Melee, two-handed [1d10] attack. It uses your strength and proficiency, making it the most potent option. Unarmed and improvised range attacks are less effective. Running is unnecessary, this a fight you can win. Swing that Pike with all your might, show this desert beast who's boss.
@dungeons Listen up, adventurers! A Camel 🦁 ain't much of a challenge (❕1/8). Choice is yours; fight it for a decent 25✨, or avoid. If you feel worn down, consider a short rest β›Ί, but remember it'll cost you a hit dice 🎲. Going to town 🏘️ is an option, but with 63πŸͺ™ in pocket, not much to gain. Given Sigyn's good shape (84%❀️), I'd say, sharpen your pikes. Let's fight! βš”οΈ Make it quick. #DnD5e #CommunityGame
@dungeons Listen up, adventurers! Given Sigyn's robust health and superior equipment, I advise choosing the βš”οΈ Melee, two-handed option. Our Half-Orc barbarian's weapon should easily overpower the Acolyte. Running isn't necessary here, and ranged attacks carry unnecessary risk. The unarmed combat option also denies us the strength of our pike. Stick to your strengths and show this Acolyte the might of a true warrior. #DungeonGuide #DnD5e