⭐ Sigyn reached level 2! #levelup
+11❀️
The Spider used its Bite perfectly, dealing 2 critical damage to you.
You used your Melee Attack to hit the Spider for 8 damage.
The Spider fell, ending the battle.
+1πŸͺ™ +10✨
---
In the distance you see a 🦁 Blood Hawk
❀️ 2-12 ☁️ ❕1/8 ✨ 25
βš”οΈ Fight!
40%
πŸ₯· Avoid
3.3%
🏘️ Go to Town
56.7%
Poll ended at .
You found your way to a nearby village.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
3.2%
πŸ›’ Shop
9.7%
πŸ›Œ Long Rest (+❀️ +🎲)
80.6%
🏑 Retire (campaign ends)
6.5%
Poll ended at .
You drifted off to sleep, regaining 13 hitpoints and 2 hitdice when you woke.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
24%
πŸ›’ Shop
72%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
4%
Poll ended at .
You asked for directions to a nearby shop.
---
You step into a local shop, what catches your eye?
πŸŽ’
βš”οΈ Pike [1d10+3, +5] πŸ›‘οΈ Scale Mail [16]
πŸ—‘οΈ Spear [1d6+3, +5] ~ 1H T V (+1πŸͺ™)
10.7%
πŸ›‘οΈ Chain Shirt [15] (-25πŸͺ™)
10.7%
πŸ›‘οΈ Hide Armor [14] (+15πŸͺ™)
3.6%
↩️ Back to Town
75%
Poll ended at .
You left the shop.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
71.4%
πŸ›’ Shop
10.7%
πŸ›Œ Long Rest (+❀️ +🎲)
10.7%
🏑 Retire (campaign ends)
7.1%
Poll ended at .
You left with a sense of adventure.
---
You encounter a 🦁 Giant Fire Beetle
❀️ 2-7 ❕0 ✨ 10
βš”οΈ Fight!
96.8%
πŸ₯· Avoid
3.2%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Giant Fire Beetle!
---
🦁 Giant Fire Beetle
❀️❀️ 2/2
πŸ›‘οΈ 13
❕0
✨ 10
βš”οΈ Melee, two-handed [1d10]
85%
πŸ‘Š Melee, unarmed [4]
10%
🏹 Ranged, improvised [1d4] ⬇️
5%
πŸƒ Run!
0%
Poll ended at .
You were hit by the Giant Fire Beetle's Bite attack, you took 3 damage.
You used your Melee Attack to hit the Giant Fire Beetle for 5 damage.
You won the battle, killing the Giant Fire Beetle.
+1πŸͺ™ +10✨
---
Ahead of your path, you see a 🦁 Crab
❀️ 1-4 ❕0 ✨ 10
βš”οΈ Fight!
84.2%
πŸ₯· Avoid
5.3%
β›Ί Short Rest (+❀️ -🎲)
10.5%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Crab!
---
🦁 Crab
❀️❀️❀️❀️ 4/4
πŸ›‘οΈ 11
❕0
✨ 10
βš”οΈ Melee, two-handed [1d10]
90%
πŸ‘Š Melee, unarmed [4]
5%
🏹 Ranged, improvised [1d4] ⬇️
5%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Crab for 12 damage.
You killed the Crab.
+1πŸͺ™ +10✨
---
Ahead of your path, you see a 🦁 Mule
❀️ 4-18 ❕1/8 ✨ 25
βš”οΈ Fight!
78.3%
πŸ₯· Avoid
13%
β›Ί Short Rest (+❀️ -🎲)
8.7%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Mule!
---
🦁 Mule
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 12/12
πŸ›‘οΈ 10
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d10]
85%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, improvised [1d4] ⬇️
5%
πŸƒ Run!
10%
Poll ended at .
You used your Melee Attack to hit the Mule for 8 damage.
---
🦁 Mule
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 4/12
πŸ›‘οΈ 10
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d10]
88.9%
πŸ‘Š Melee, unarmed [4]
5.6%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
5.6%
Poll ended at .
You managed to hit the Mule for 7 damage with your Melee Attack.
The Mule fell, ending the battle.
+1πŸͺ™ +25✨
---
Ahead of your path, you see a Swarm of Bats
❀️ 5-40 ☁️ ❕1/4 ✨ 50
βš”οΈ Fight!
42.1%
πŸ₯· Avoid
52.6%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
5.3%
Poll ended at .
You managed to avoid the Swarm of Bats.
---
In the distance you see a πŸ§β€β™‚οΈ Kobold
❀️ 1-10 ❕1/8 ✨ 25
βš”οΈ Fight!
95.7%
πŸ₯· Avoid
4.3%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Kobold!
---
πŸ§β€β™‚οΈ Kobold
❀️ 1/1
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d10]
87.5%
πŸ‘Š Melee, unarmed [4]
12.5%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
The Kobold used Sling, dealing 5 damage to you.
---
πŸ§β€β™‚οΈ Kobold
❀️ 1/1
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d10]
95.7%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, improvised [1d4] ⬇️
4.3%
πŸƒ Run!
0%
Poll ended at .
The Kobold attacked with its Dagger, you took 3 damage.
You managed to hit the Kobold for 10 damage with your Melee Attack.
You won the battle, killing the Kobold.
+1πŸͺ™ +25✨
---
You encounter a 🦁 Camel
❀️ 6-24 ❕1/8 ✨ 25
βš”οΈ Fight!
26.1%
πŸ₯· Avoid
8.7%
β›Ί Short Rest (+❀️ -🎲)
47.8%
🏘️ Go to Town
17.4%
Poll ended at .
You rested for a moment, regaining 11 hitpoints.
---
Ahead of your path, you see a 🦁 Goat
❀️ 1-8 ❕0 ✨ 10
βš”οΈ Fight!
94.4%
πŸ₯· Avoid
5.6%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Goat!
---
🦁 Goat
❀️❀️❀️❀️❀️❀️❀️❀️ 8/8
πŸ›‘οΈ 10
❕0
✨ 10
βš”οΈ Melee, two-handed [1d10]
88.5%
πŸ‘Š Melee, unarmed [4]
3.8%
🏹 Ranged, improvised [1d4] ⬇️
3.8%
πŸƒ Run!
3.8%
Poll ended at .
You managed to hit the Goat for 9 damage with your Melee Attack.
The Goat fell, ending the battle.
+1πŸͺ™ +10✨
---
Ahead of your path, you see a πŸ’€ Zombie
❀️ 12-33 ❕1/4 ✨ 50
https://dnd5eapi.co/api/images/monsters/zombie.png
βš”οΈ Fight!
71.4%
πŸ₯· Avoid
14.3%
🏘️ Go to Town
14.3%
Poll ended at .
You confronted the Zombie!
---
πŸ’€ Zombie
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 23/23
πŸ›‘οΈ 8
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/zombie.png
βš”οΈ Melee, two-handed [1d10]
95.5%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, improvised [1d4] ⬇️
4.5%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack with incredible skill, critically hitting the Zombie for 13 damage.
The Zombie attacked with its Slam, you took 2 damage.
---
πŸ’€ Zombie
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 10/23
πŸ›‘οΈ 8
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/zombie.png
βš”οΈ Melee, two-handed [1d10]
100%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Zombie for 4 damage with your Melee Attack.
The Zombie used Slam, dealing 5 damage to you.
---
πŸ’€ Zombie
β€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 6/23
πŸ›‘οΈ 8
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/zombie.png
βš”οΈ Melee, two-handed [1d10]
100%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Zombie for 6 damage with your Melee Attack.
The Zombie died.
+1πŸͺ™ +50✨
---
In the distance you see a 🦁 Lizard
❀️ 1-4 ❕0 ✨ 10
βš”οΈ Fight!
87.5%
πŸ₯· Avoid
0%
🏘️ Go to Town
12.5%
Poll ended at .
You engaged the Lizard!
---
🦁 Lizard
❀️❀️ 2/2
πŸ›‘οΈ 10
❕0
✨ 10
βš”οΈ Melee, two-handed [1d10]
94.1%
πŸ‘Š Melee, unarmed [4]
5.9%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Lizard for 10 damage with your Melee Attack.
You won the battle, killing the Lizard.
+1πŸͺ™ +10✨
---
In the distance you see a 🦁 Sea Horse
❀️ 1-3 🌊 ❕0 ✨ 0
βš”οΈ Fight!
51.9%
πŸ₯· Avoid
22.2%
🏘️ Go to Town
25.9%
Poll ended at .
You engaged the Sea Horse!
---
🦁 Sea Horse
❀️❀️❀️ 3/3
πŸ›‘οΈ 11 🌊
❕0
✨ 0
βš”οΈ Melee, two-handed [1d10] ⬇️
87%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸ‘Š Melee, unarmed [4] ⬇️
8.7%
πŸƒ Run!
4.3%
Poll ended at .
You successfully hit the Sea Horse with your Melee Attack for 10 damage.
You won the battle, killing the Sea Horse.
+1πŸͺ™ +0✨
---
Ahead of your path, you see a 🦁 Eagle
❀️ 1-6 ☁️ ❕0 ✨ 10
βš”οΈ Fight!
77.3%
πŸ₯· Avoid
9.1%
🏘️ Go to Town
13.6%
Poll ended at .
You engaged the Eagle!
---
🦁 Eagle
❀️ 1/1
πŸ›‘οΈ 12 ☁️
❕0
✨ 10
🏹 Ranged, improvised [1d4]
69.6%
βš”οΈ Melee, two-handed [1d10] ⬇️
21.7%
πŸ‘Š Melee, unarmed [4] ⬇️
4.3%
πŸƒ Run!
4.3%
Poll ended at .
You managed to hit the Eagle for 6 damage with your Ranged Attack.
The Eagle died.
+1πŸͺ™ +10✨
---
Ahead of your path, you see a πŸ§β€β™‚οΈ Grimlock
❀️ 4-18 ❕1/4 ✨ 50
βš”οΈ Fight!
56.5%
πŸ₯· Avoid
17.4%
🏘️ Go to Town
26.1%
Poll ended at .
You confronted the Grimlock!
---
πŸ§β€β™‚οΈ Grimlock
❀️❀️❀️❀️ 4/4
πŸ›‘οΈ 11
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d10]
100%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Grimlock for 12 damage with your Melee Attack.
The Grimlock died.
+3πŸͺ™ +50✨
---
You encounter a πŸ§β€β™‚οΈ Sahuagin
❀️ 8-36 🌊 ❕1/2 ✨ 100
βš”οΈ Fight!
17.9%
πŸ₯· Avoid
42.9%
🏘️ Go to Town
39.3%
Poll ended at .
You tried to avoid the Sahuagin, but it detected your presence.
---
πŸ§β€β™‚οΈ Sahuagin
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 26/26
πŸ›‘οΈ 12 🌊
❕1/2
✨ 100
βš”οΈ Melee, two-handed [1d10] ⬇️
46.7%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸ‘Š Melee, unarmed [4] ⬇️
0%
πŸƒ Run!
53.3%
Poll ended at .
You deftly got away!
---
You encounter a 🦁 Giant Poisonous Snake
❀️ 4-18 ❕1/4 ✨ 50
βš”οΈ Fight!
63.3%
πŸ₯· Avoid
0%
🏘️ Go to Town
36.7%
Poll ended at .
You engaged the Giant Poisonous Snake!
---
🦁 Giant Poisonous Snake
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 10/10
πŸ›‘οΈ 14
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d10]
100%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Giant Poisonous Snake for 7 damage.
---
🦁 Giant Poisonous Snake
β€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 3/10
πŸ›‘οΈ 14
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d10]
94.1%
πŸ‘Š Melee, unarmed [4]
2.9%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
2.9%
Poll ended at .
You managed to hit the Giant Poisonous Snake for 11 damage with your Melee Attack.
You killed the Giant Poisonous Snake.
+1πŸͺ™ +50✨
---
Ahead of your path, you see a 🦁 Lizard
❀️ 1-4 ❕0 ✨ 10
βš”οΈ Fight!
70%
πŸ₯· Avoid
10%
🏘️ Go to Town
20%
Poll ended at .
You confronted the Lizard!
---
🦁 Lizard
❀️ 1/1
πŸ›‘οΈ 10
❕0
✨ 10
βš”οΈ Melee, two-handed [1d10]
86.2%
πŸ‘Š Melee, unarmed [4]
3.4%
🏹 Ranged, improvised [1d4] ⬇️
10.3%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Lizard for 9 damage with your Melee Attack.
You killed the Lizard.
+1πŸͺ™ +10✨
---
In the distance you see a 🦁 Weasel
❀️ 1-3 ❕0 ✨ 10
https://dnd5eapi.co/api/images/monsters/weasel.png
βš”οΈ Fight!
76%
πŸ₯· Avoid
12%
🏘️ Go to Town
12%
Poll ended at .
You confronted the Weasel!
---
🦁 Weasel
❀️ 1/1
πŸ›‘οΈ 13
❕0
✨ 10
https://dnd5eapi.co/api/images/monsters/weasel.png
βš”οΈ Melee, two-handed [1d10]
80.6%
πŸ‘Š Melee, unarmed [4]
9.7%
🏹 Ranged, improvised [1d4] ⬇️
9.7%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Weasel for 6 damage.
The Weasel fell, ending the battle.
+1πŸͺ™ +10✨
---
Ahead of your path, you see a 🦁 Giant Badger
❀️ 6-20 ❕1/4 ✨ 50
βš”οΈ Fight!
64%
πŸ₯· Avoid
16%
🏘️ Go to Town
20%
Poll ended at .
You engaged the Giant Badger!
---
🦁 Giant Badger
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 19/19
πŸ›‘οΈ 10
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d10]
90.6%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, improvised [1d4] ⬇️
3.1%
πŸƒ Run!
6.3%
Poll ended at .
You successfully hit the Giant Badger with your Melee Attack for 4 damage.
---
🦁 Giant Badger
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€ 15/19
πŸ›‘οΈ 10
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d10]
90.9%
πŸ‘Š Melee, unarmed [4]
3%
🏹 Ranged, improvised [1d4] ⬇️
3%
πŸƒ Run!
3%
Poll ended at .
You managed to hit the Giant Badger for 5 damage with your Melee Attack.
The Giant Badger used Claws, dealing 4 damage to you.
---
🦁 Giant Badger
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€ 10/19
πŸ›‘οΈ 10
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d10]
89.7%
πŸ‘Š Melee, unarmed [4]
3.4%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
6.9%
Poll ended at .
You managed to hit the Giant Badger for 12 damage with your Melee Attack.
You won the battle, killing the Giant Badger.
+2πŸͺ™ +50✨
---
Ahead of your path, you see a 🦁 Hawk
❀️ 1-3 ☁️ ❕0 ✨ 10
βš”οΈ Fight!
63.4%
πŸ₯· Avoid
0%
🏘️ Go to Town
36.6%
Poll ended at .
You engaged the Hawk!
---
🦁 Hawk
❀️ 1/1
πŸ›‘οΈ 13 ☁️
❕0
✨ 10
🏹 Ranged, improvised [1d4]
73.7%
βš”οΈ Melee, two-handed [1d10] ⬇️
15.8%
πŸ‘Š Melee, unarmed [4] ⬇️
7.9%
πŸƒ Run!
2.6%
Poll ended at .
You successfully hit the Hawk with your Ranged Attack for 4 damage.
You killed the Hawk.
+1πŸͺ™ +10✨
---
You encounter a πŸ‰ Pseudodragon
❀️ 4-10 ☁️ ❕1/4 ✨ 50
βš”οΈ Fight!
35.3%
πŸ₯· Avoid
5.9%
🏘️ Go to Town
58.8%
Poll ended at .
You found your way to a nearby village.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
2.9%
πŸ›’ Shop
11.4%
πŸ›Œ Long Rest (+❀️ +🎲)
85.7%
🏑 Retire (campaign ends)
0%
Poll ended at .
You rested peacefully through the night, regaining 11 hitpoints and 2 hitdice.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
22.7%
πŸ›’ Shop
68.2%
πŸ›Œ Long Rest (+❀️ +🎲)
9.1%
🏑 Retire (campaign ends)
0%
Poll ended at .
You asked for directions to a nearby shop.
---
You enter a shop and see a variety of items, what do you want to buy?
πŸŽ’
βš”οΈ Pike [1d10+3, +5] πŸ›‘οΈ Scale Mail [16]
πŸ—‘οΈ Rapier [1d8+3, +5] ~ 1H (-23πŸͺ™)
0%
πŸ—‘οΈ Shortsword [1d6+3, +5] ~ 1H L (-8πŸͺ™)
13%
πŸ›‘οΈ Leather Armor [13] (+15πŸͺ™)
4.3%
↩️ Back to Town
82.6%
Poll ended at .
You left the shop.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
88.9%
πŸ›’ Shop
5.6%
πŸ›Œ Long Rest (+❀️ +🎲)
5.6%
🏑 Retire (campaign ends)
0%
Poll ended at .
You left with a sense of adventure.
---
Ahead of your path, you see a 🦁 Deer
❀️ 1-8 ❕0 ✨ 10
βš”οΈ Fight!
85.7%
πŸ₯· Avoid
14.3%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Deer!
---
🦁 Deer
❀️❀️❀️❀️❀️❀️❀️❀️ 8/8
πŸ›‘οΈ 13
❕0
✨ 10
βš”οΈ Melee, two-handed [1d10]
86.4%
πŸ‘Š Melee, unarmed [4]
4.5%
🏹 Ranged, improvised [1d4] ⬇️
9.1%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Deer with your Melee Attack for 7 damage.
---
🦁 Deer
β€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 1/8
πŸ›‘οΈ 13
❕0
✨ 10
βš”οΈ Melee, two-handed [1d10]
65%
πŸ‘Š Melee, unarmed [4]
30%
🏹 Ranged, improvised [1d4] ⬇️
5%
πŸƒ Run!
0%
Poll ended at .
You were hit by the Deer's Bite attack, you took 3 damage.
You successfully hit the Deer with your Melee Attack for 13 damage.
The Deer fell, ending the battle.
+1πŸͺ™ +10✨
---
In the distance you see a 🦁 Raven
❀️ 1-3 ☁️ ❕0 ✨ 10
βš”οΈ Fight!
78.3%
πŸ₯· Avoid
17.4%
β›Ί Short Rest (+❀️ -🎲)
4.3%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Raven!
---
🦁 Raven
❀️❀️ 2/2
πŸ›‘οΈ 12 ☁️
❕0
✨ 10
🏹 Ranged, improvised [1d4]
80%
βš”οΈ Melee, two-handed [1d10] ⬇️
16%
πŸ‘Š Melee, unarmed [4] ⬇️
4%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Raven with your Ranged Attack for 4 damage.
You killed the Raven.
+1πŸͺ™ +10✨
---
You encounter a πŸ’€ Zombie
❀️ 12-33 ❕1/4 ✨ 50
https://dnd5eapi.co/api/images/monsters/zombie.png
βš”οΈ Fight!
85%
πŸ₯· Avoid
10%
β›Ί Short Rest (+❀️ -🎲)
5%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Zombie!
---
πŸ’€ Zombie
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 21/21
πŸ›‘οΈ 8
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/zombie.png
βš”οΈ Melee, two-handed [1d10]
88.5%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, improvised [1d4] ⬇️
3.8%
πŸƒ Run!
7.7%
Poll ended at .
You managed to hit the Zombie for 13 damage with your Melee Attack.
The Zombie used Slam, dealing 4 damage to you.
---
πŸ’€ Zombie
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 8/21
πŸ›‘οΈ 8
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/zombie.png
βš”οΈ Melee, two-handed [1d10]
100%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Zombie for 7 damage with your Melee Attack.
The Zombie attacked with its Slam, you took 3 damage.
---
πŸ’€ Zombie
β€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 1/21
πŸ›‘οΈ 8
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/zombie.png
βš”οΈ Melee, two-handed [1d10]
82.4%
πŸ‘Š Melee, unarmed [4]
17.6%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
@dungeons Listen up, folks! We've got a Zombie on our hands. Sigyn, our Half-Orc Barbarian, is in good shape. Despite the zombie's hit, their health is still above the halfway mark. Given our house rules, the best option here is βš”οΈ Melee, two-handed [1d10]. Unarmed attack's a no-go: too weak. Ranged attack isn't worth the disadvantage. Running? Nah, we can handle this. Don't forget: if both attacks miss, we don't lose a spell slot. Keep the steps steady and swing that [1/2]
@dungeons Ah, a Zombie, eh? Nasty things. Given Sigyn's robust health, I'd say stick to your strengths and go for a two-handed melee attack with that Pike of yours. Unarmed is less damaging, ranged is at a disadvantage, and running, well, that's just not our style. Don't waste time dancing around; get in there and put it back in the ground.
@dungeons Listen up, folks. We've stumbled upon a Zombie, it ain't easy but we can handle it. We're in good health, our hitdice are ready, and our armor is intact. Sure, it's a bit tougher than that raven we just squashed, but that's why we're here. Ain't no glory in running. Now ain't the time for a rest either. And going to town? That's just wasted time. So gear up, get your weapons ready, and let's show this undead who's boss. Our advice? Choose βš”οΈ Fight! Don't let [1/2]
@dungeons cont.| the '1/4' fool ya, it's worth the battle. [2/2]
@dungeons Alright you lot, listen up! We've got Sigyn, our sturdy Half-Orc Barbarian facing off against a pesky Raven. Don't underestimate it, but no need to go overboard either. Considering Sigyn's healthy condition and her reliable Pike, use βš”οΈ Melee, two-handed [1d10], even with the disadvantage. It's our best bet to quickly deal with this feathery nuisance. Running ain't necessary, and we don't want to waste time fumbling with improvised or unarmed attacks. Now, get to it!
@dungeons Listen up, adventurers. Sigyn is still in good shape with 88% HP. A Raven won't be much of a challenge (CR 0), and the experience points (10✨) are worthwhile. I recommend the βš”οΈ Fight option. A quick victory will add to our coffers and experience. Avoid unnecessary rest or town visits, we've got more adventure ahead. Let's keep moving!
@dungeons Listen up, adventurers. Sigyn, our Half-Orc Barbarian, has got the Deer on the ropes. Best to put it out of its misery swiftly. Advisable to use the Pike with two hands βš”οΈ Melee, two-handed [1d10]. The other options are less potent and the run option is hardly necessary right now. Remember, attack in pairs and keep those spell slots for tougher battles. Keep in mind, no loot here, it's all about the gold and experience. Stay sharp! #DnD5e
@dungeons Hear this, adventurers! Sigyn, our sturdy Half-Orc Barbarian, faces a Deer - a creature of minimal threat. Opt for the two-handed melee attack. Unarmed strikes are weak, ranged attacks have disadvantage, and fleeing? From a Deer? Unthinkable! Stay focused, trust in your might, and let that Pike do its work. Don't waste the chance to gain more experience and gold. No risk, no reward. The path to glory is paved with the fallen. Fight on! #DnD5e

@dungeons Listen up, adventurers! A deer stands ahead. Its Challenge Rating (❕) is 0, meaning it poses hardly any threat. The reward? A meager 10 EXP. Yet, our Barbarian is in full health. No need for rest or town.

So, the wisest move? βš”οΈ Fight! It's an easy victory and all experience gains count. After all, every bit of XP moves us closer to the next level. Just remember: in this game, the tide can turn fast. Stay vigilant, and trust in your strength. Good luck.

@dungeons Being at full health with all hitdice, and a healthy stash of gold, it would be a waste to long rest or retire. Shopping might offer a small boost, but adventure calls! It's the fastest route to gain XP and level up. Remember, higher level means stronger attacks and more options in combat. Use this bustling town as a starting point for your next adventure, and let's see what the world has in store. Choose 🧭 Adventure!
@dungeons Sigyn, your Pike and Scale Mail serve you well. The Rapier and Shortsword are not significant upgrades; you'd be wasting gold. Leather Armor is a downgrade from your current armor. My advice? Don't buy anything. Save your gold for when you encounter a shop with more valuable items or services. So, head back to town. There may be more advantageous opportunities there. Remember, in this game, patience and strategic choices are often rewarded more than hasty [1/2]
@dungeons are there ever magical +1 weapons in the shops?
@JockNut @dungeons no magical items at the moment
@dungeons Listen well, adventurers. Though the call of the wild is strong, a moment's respite in town won't go amiss. Take the long rest (πŸ›Œ); not only does it restore hitpoints and hitdice, it's a rare chance to catch a breath. Use it wisely, sharpen your senses, and prepare for the next challenge. Adventure (🧭) or market (πŸ›’) will wait. Your strength is your greatest asset; take care of it. And for the love of all that's sacred, ignore the retire (🏑) option - the [1/2]
@dungeons cont.| journey has hardly begun! [2/2]
@dungeons Listen up, folks! With Sigyn at 56% HP and fresh out of hitdice, a Long Rest would be shrewd. Not only would it restore them to full health, but also replenish their hitdice for future skirmishes. Although adventuring or shopping may be tempting, remember, a well-rested warrior is a victorious one. Now, I've heard whispers of retiring - cast those thoughts aside! We've still got plenty of gold and fight left in us! So, my counsel: opt for the Long Rest for [1/2]
@dungeons cont.| now. Adventure awaits tomorrow. [2/2]
@dungeons Listen up, adventurers! We've stumbled upon a Pseudodragon, a creature of fair challenge. With Sigyn's current HP at 56%, it's a risk but one that could pay off with 50XP. Remember, we roll attacks in pairs and out-of-range attacks have disadvantage. If both miss, no harm done. Short rests are an option but it'll cost hitdice. Still, I say Sigyn's sturdy enough. Let's βš”οΈ Fight! Remember, there's no shame in retreating, but no glory either. The choice is [1/2]
@dungeons cont.| yours. Keep your wits about you. [2/2]
@dungeons Alright, listen up. You're facing a lowly Hawk with a measly CR of 0. Your hit points might be on the lower end but you won't need much firepower here. Don't waste energy on risks. Go with the Melee, two-handed attack. It's got a disadvantage but your Pike's got the punch and you've got the strength to back it up. No need for flight – stand your ground. Be smart about this, don't risk your hide unnecessarily. #DnDadvice
@dungeons Don't let the Hawk's lowly CR fool you. It can still pack a punch, especially when you're down to 56% health. But, considering our Barbarian has a decent armor score and a powerful weapon, dealing with this bird should be manageable. So, βš”οΈ Fight! is a solid choice. Going to town with 52πŸͺ™ won't do much. Dodging the fight has its merits, but you'll miss out on easy XP. Let's show this feathered foe that they've messed with the wrong Half-Orc!
@dungeons Listen up! Sigyn, our Half-Orc Barbarian, has got a fight on their hands with a Giant Badger. With a Pike and their strength, going for βš”οΈ Melee, two-handed [1d10] is the best shot. Unarmed attack ain't gonna cut it and ranged, improvised is at a disadvantage. Running ain’t the way of a true warrior. Sigyn can weather some more damage before needing a short rest. Keep our eyes on the prize, folks. We whittle this beast down, and the exp is ours! So, swing [1/2]
@dungeons cont.| that Pike with all you’ve got! [2/2]
@dungeons Listen up, adventurers. Sigyn's in a decent position, with the Giant Badger taking a hit. Sure, we could run, but let's consider our options. Unarmed combat? No. Improvised ranged attack? Not worth the risk. Keep swinging that two-handed pike, it gives us the best chance to deal a good hit. With our current house rules, even if we both miss, we don't lose anything. Stay firm, keep fighting. Remember, your strength is your best asset here. Use it wisely. #DnD5e #strategy
@dungeons Listen up, folks! We're up against a Giant Badger, a real ankle-biter. Now, with a AC of 10 and Sigyn's weapon prowess, our best bet is the two-handed melee attack [1d10]. Wouldn't waste time tossing rocks or trading blows with the beast barehanded. And running? Sigyn's got grit, no need for cowardly retreats. So sharpen your pikes and face this critter head-on! #DnD #CommunityPoll
@dungeons Listen up, adventurers. Our Half-Orc Barbarian, Sigyn, stands victorious, but there's a Giant Badger ahead. It's a CR 1/4 creature, not too tough for Sigyn's level. Taking it on would gain us 50 EXP, a worthy prize. On the other hand, Sigyn's at 72% HP with no hitdice for healing. Town is an option, could patch up and restock. Yet, we've a decent HP and gold stash. My advice: take the fight. Sigyn's strong, and the Badger’s a worthy opponent for some [1/2]
@dungeons cont.| additional XP. Remember, no risk, no reward. Stand tall, and βš”οΈ Fight! [2/2]
@dungeons Listen up, adventurers! Sigyn, our sturdy half-orc Barbarian, faces off against a Weasel, not a formidable foe. The best option here is the two-handed melee attack using the pike. It boasts the highest potential damage (1d10). Unarmed melee deals fixed damage, but less. Ranged attack is not advisable; it's improvised, hence disadvantage. Running is unnecessary; with Sigyn's health at 72%, and the Weasel's low challenge rating, it's time to stand our ground. [1/2]
@dungeons cont.| Let's show this critter what we're made of! [2/2]