You successfully hit the Awakened Shrub with your Melee Attack for 8 damage.
---
🌱 Awakened Shrub
β€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 2/10
πŸ›‘οΈ 9
❕0
✨ 10
https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
πŸ‘Š Melee, unarmed [3]
65.5%
βš”οΈ Melee, two-handed [1d6 | 1d6] ⬇️
31%
πŸ”€ Mixed [1d6 | 1d4] ⬇️
3.4%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Awakened Shrub with your Melee Attack for 3 damage.
You killed the Awakened Shrub.
+1πŸͺ™ +10✨
---
In the distance you see a πŸ’€ Zombie
❀️ 12-33 ❕1/4 ✨ 50
https://dnd5eapi.co/api/images/monsters/zombie.png
βš”οΈ Fight!
51.7%
πŸ₯· Avoid
37.9%
β›Ί Short Rest (+❀️ -🎲)
6.9%
🏘️ Go to Town
3.4%
Poll ended at .
You engaged the Zombie!
---
πŸ’€ Zombie
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 27/27
πŸ›‘οΈ 8
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/zombie.png
βš”οΈ Melee, two-handed [1d6 | 1d6]
65.6%
πŸ”€ Mixed [1d6 | 1d4]
0%
πŸ”€ Mixed [1d4 | 1d6]
0%
πŸƒ Run!
34.4%
Poll ended at .
You handled your Melee Attack with expert precision, critically hitting the Zombie for 17 damage.
---
πŸ’€ Zombie
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 10/27
πŸ›‘οΈ 8
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/zombie.png
βš”οΈ Melee, two-handed [1d6 | 1d6]
89.5%
πŸ”€ Mixed [1d6 | 1d4]
2.6%
πŸ”€ Mixed [1d4 | 1d6]
0%
πŸƒ Run!
7.9%
Poll ended at .
You used your Melee Attack to hit the Zombie for 8 damage.
---
πŸ’€ Zombie
β€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 2/27
πŸ›‘οΈ 8
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/zombie.png
βš”οΈ Melee, two-handed [1d6 | 1d6]
83.8%
πŸ”€ Mixed [1d6 | 1d4]
8.1%
πŸ”€ Mixed [1d4 | 1d6]
0%
πŸƒ Run!
8.1%
Poll ended at .
You managed to hit the Zombie for 10 damage with your Melee Attack.
You killed the Zombie.
+2πŸͺ™ +50✨
---
You encounter a 🦁 Spider
❀️ 1-3 ❕0 ✨ 10
βš”οΈ Fight!
81.8%
πŸ₯· Avoid
9.1%
β›Ί Short Rest (+❀️ -🎲)
6.1%
🏘️ Go to Town
3%
Poll ended at .
You confronted the Spider!
---
🦁 Spider
❀️ 1/1
πŸ›‘οΈ 12
❕0
✨ 10
βš”οΈ Melee, two-handed [1d6 | 1d6]
89.2%
πŸ”€ Mixed [1d6 | 1d4]
5.4%
πŸ”€ Mixed [1d4 | 1d6]
0%
πŸƒ Run!
5.4%
Poll ended at .
You successfully hit the Spider with your Melee Attack for 7 damage.
You won the battle, killing the Spider.
+1πŸͺ™ +10✨
---
You encounter a 🦁 Jackal
❀️ 1-6 ❕0 ✨ 10
βš”οΈ Fight!
90%
πŸ₯· Avoid
3.3%
β›Ί Short Rest (+❀️ -🎲)
3.3%
🏘️ Go to Town
3.3%
Poll ended at .
You engaged the Jackal!
---
🦁 Jackal
❀️ 1/1
πŸ›‘οΈ 12
❕0
✨ 10
βš”οΈ Melee, two-handed [1d6 | 1d6]
95.6%
πŸ”€ Mixed [1d6 | 1d4]
4.4%
πŸ”€ Mixed [1d4 | 1d6]
0%
πŸƒ Run!
0%
Poll ended at .
The Jackal attacked with its Bite, you took 1 damage.
You successfully hit the Jackal with your Melee Attack for 8 damage.
You won the battle, killing the Jackal.
+1πŸͺ™ +10✨
---
You encounter a πŸ§β€β™‚οΈ Drow
❀️ 3-24 ❕1/4 ✨ 50
βš”οΈ Fight!
69.2%
πŸ₯· Avoid
10.3%
β›Ί Short Rest (+❀️ -🎲)
12.8%
🏘️ Go to Town
7.7%
Poll ended at .
You engaged the Drow!
---
πŸ§β€β™‚οΈ Drow
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 14/14
πŸ›‘οΈ 15
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d6 | 1d6]
95%
πŸ”€ Mixed [1d6 | 1d4]
2.5%
πŸ”€ Mixed [1d4 | 1d6]
0%
πŸƒ Run!
2.5%
Poll ended at .
You managed to hit the Drow for 6 damage with your Melee Attack.
You took 4 damage from the Drow's Hand Crossbow.
---
πŸ§β€β™‚οΈ Drow
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€ 8/14
πŸ›‘οΈ 15
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d6 | 1d6]
95.7%
πŸ”€ Mixed [1d6 | 1d4]
0%
πŸ”€ Mixed [1d4 | 1d6]
2.2%
πŸƒ Run!
2.2%
Poll ended at .
You used your Melee Attack to hit the Drow for 8 damage.
You killed the Drow.
+1πŸͺ™ +50✨
---
In the distance you see a 🦁 Vulture
❀️ 2-9 ☁️ ❕0 ✨ 10
βš”οΈ Fight!
33.3%
πŸ₯· Avoid
3.7%
β›Ί Short Rest (+❀️ -🎲)
38.9%
🏘️ Go to Town
24.1%
Poll ended at .
You rested for a moment, regaining 7 hitpoints.
---
Ahead of your path, you see a 🦁 Eagle
❀️ 1-6 ☁️ ❕0 ✨ 10
βš”οΈ Fight!
86.8%
πŸ₯· Avoid
10.5%
🏘️ Go to Town
2.6%
Poll ended at .
You confronted the Eagle!
---
🦁 Eagle
❀️ 1/1
πŸ›‘οΈ 12 ☁️
❕0
✨ 10
πŸ”€ Mixed [1d6 | 1d4]
41%
πŸ”€ Mixed [1d4 | 1d6]
2.6%
🏹 Ranged, two-handed [1d4 | 1d4]
51.3%
πŸƒ Run!
5.1%
Poll ended at .
You successfully hit the Eagle with your Ranged Attack for 6 damage.
The Eagle fell, ending the battle.
+1πŸͺ™ +10✨
---
In the distance you see a πŸ’€ Zombie
❀️ 12-33 ❕1/4 ✨ 50
https://dnd5eapi.co/api/images/monsters/zombie.png
βš”οΈ Fight!
62.2%
πŸ₯· Avoid
27%
🏘️ Go to Town
10.8%
Poll ended at .
You engaged the Zombie!
---
πŸ’€ Zombie
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 30/30
πŸ›‘οΈ 8
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/zombie.png
βš”οΈ Melee, two-handed [1d6 | 1d6]
73.7%
πŸ”€ Mixed [1d6 | 1d4]
2.6%
πŸ”€ Mixed [1d4 | 1d6]
0%
πŸƒ Run!
23.7%
Poll ended at .
You used your Melee Attack to hit the Zombie for 8 damage.
You were hit by the Zombie's Slam attack, you took 7 damage.
---
πŸ’€ Zombie
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€ 22/30
πŸ›‘οΈ 8
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/zombie.png
βš”οΈ Melee, two-handed [1d6 | 1d6]
47.5%
πŸ”€ Mixed [1d6 | 1d4]
2.5%
πŸ”€ Mixed [1d4 | 1d6]
0%
πŸƒ Run!
50%
Poll ended at .
The Zombie managed to hit you with its Slam for 6 damage while you ran.
---
Ahead of your path, you see a 🦁 Weasel
❀️ 1-3 ❕0 ✨ 10
https://dnd5eapi.co/api/images/monsters/weasel.png
βš”οΈ Fight!
11.1%
πŸ₯· Avoid
2.8%
🏘️ Go to Town
86.1%
Poll ended at .
You made the journey to a nearby town.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
6%
πŸ›’ Shop
6%
πŸ›Œ Long Rest (+❀️ +🎲)
82%
🏑 Retire (campaign ends)
6%
Poll ended at .
You slept long through the night, regaining 13 hitpoints and 2 hitdice.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
32.6%
πŸ›’ Shop
62.8%
πŸ›Œ Long Rest (+❀️ +🎲)
4.7%
🏑 Retire (campaign ends)
0%
Poll ended at .
You walked to a local shop.
---
You enter a shop and see a variety of items, what do you want to buy?
πŸŽ’
πŸ—‘οΈ Shortsword [1d6+4, +6] πŸ—‘οΈ Shortsword [1d6+4, +6] πŸ›‘οΈ none [16]
βš”οΈ Greatclub [1d8+2, +4] ~ 2H (+9πŸͺ™)
6.8%
πŸ—‘οΈ Mace [1d6+2, +4] ~ 1H (+5πŸͺ™)
2.3%
πŸ—‘οΈ Spear [1d6+2, +4] ~ 1H T V (+9πŸͺ™)
4.5%
↩️ Back to Town
86.4%
Poll ended at .
You left the shop.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
84.3%
πŸ›’ Shop
7.8%
πŸ›Œ Long Rest (+❀️ +🎲)
5.9%
🏑 Retire (campaign ends)
2%
Poll ended at .
You left with a sense of adventure.
---
You encounter a 🦁 Giant Fire Beetle
❀️ 2-7 ❕0 ✨ 10
βš”οΈ Fight!
91.4%
πŸ₯· Avoid
8.6%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Giant Fire Beetle!
---
🦁 Giant Fire Beetle
❀️❀️❀️ 3/3
πŸ›‘οΈ 13
❕0
✨ 10
βš”οΈ Melee, two-handed [1d6 | 1d6]
90.5%
πŸ”€ Mixed [1d6 | 1d4]
4.8%
πŸ”€ Mixed [1d4 | 1d6]
4.8%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Giant Fire Beetle for 7 damage.
The Giant Fire Beetle fell, ending the battle.
+1πŸͺ™ +10✨
---
Ahead of your path, you see a 🦁 Bat
❀️ 1-3 ☁️ ❕0 ✨ 10
βš”οΈ Fight!
96.8%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
3.2%
Poll ended at .
πŸ”„
---
🦁 Bat
❀️❀️ 2/2
πŸ›‘οΈ 12 ☁️
❕0
✨ 10
πŸ”€ Mixed [1d6 | 1d4]
60%
πŸ”€ Mixed [1d4 | 1d6]
0%
🏹 Ranged, two-handed [1d4 | 1d4]
40%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Bat for 7 damage with your Ranged Attack.
The Bat died.
+1πŸͺ™ +10✨
---
Ahead of your path, you see a 🦁 Stirge
❀️ 1-4 ☁️ ❕1/8 ✨ 25
βš”οΈ Fight!
100%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Stirge!
---
🦁 Stirge
❀️❀️❀️❀️ 4/4
πŸ›‘οΈ 14 ☁️
❕1/8
✨ 25
πŸ”€ Mixed [1d6 | 1d4]
68.2%
πŸ”€ Mixed [1d4 | 1d6]
9.1%
🏹 Ranged, two-handed [1d4 | 1d4]
22.7%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Stirge for 10 damage with your Mixed Attack.
The Stirge died.
+1πŸͺ™ +25✨
---
You encounter a πŸ§β€β™‚οΈ Cultist
❀️ 2-16 ❕1/8 ✨ 25
βš”οΈ Fight!
86.4%
πŸ₯· Avoid
4.5%
β›Ί Short Rest (+❀️ -🎲)
4.5%
🏘️ Go to Town
4.5%
Poll ended at .
You engaged the Cultist!
---
πŸ§β€β™‚οΈ Cultist
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 10/10
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d6 | 1d6]
88.9%
πŸ”€ Mixed [1d6 | 1d4]
3.7%
πŸ”€ Mixed [1d4 | 1d6]
7.4%
πŸƒ Run!
0%
Poll ended at .
⭐ Hearted reached level 3! #levelup
+8❀️
The Cultist used Scimitar, dealing 5 damage to you.
You handled your Melee Attack with grace, dealing a critical blow to the Cultist for 11 damage.
The Cultist fell, ending the battle.
+1πŸͺ™ +25✨
---
Ahead of your path, you see a πŸ§β€β™‚οΈ Guard
❀️ 4-18 ❕1/8 ✨ 25
βš”οΈ Fight!
23.5%
πŸ₯· Avoid
2.9%
β›Ί Short Rest (+❀️ -🎲)
47.1%
🏘️ Go to Town
26.5%
Poll ended at .
You had a moment to take a breather, you regained 6 hitpoints.
---
Ahead of your path, you see a πŸ’€ Skeleton
❀️ 6-20 ❕1/4 ✨ 50
βš”οΈ Fight!
84.6%
πŸ₯· Avoid
3.8%
🏘️ Go to Town
11.5%
Poll ended at .
You confronted the Skeleton!
---
πŸ’€ Skeleton
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 15/15
πŸ›‘οΈ 13
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d6 | 1d6]
93.1%
πŸ”€ Mixed [1d6 | 1d4]
3.4%
πŸ”€ Mixed [1d4 | 1d6]
0%
πŸƒ Run!
3.4%
Poll ended at .
You managed to hit the Skeleton for 6 damage with your Melee Attack.
---
πŸ’€ Skeleton
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€ 9/15
πŸ›‘οΈ 13
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d6 | 1d6]
86.2%
πŸ”€ Mixed [1d6 | 1d4]
10.3%
πŸ”€ Mixed [1d4 | 1d6]
3.4%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Skeleton with your Melee Attack for 10 damage.
You killed the Skeleton.
+3πŸͺ™ +50✨
---
You encounter a 🦁 Ape
❀️ 9-30 ❕1/2 ✨ 100
https://dnd5eapi.co/api/images/monsters/ape.png
βš”οΈ Fight!
30%
πŸ₯· Avoid
13.3%
🏘️ Go to Town
56.7%
Poll ended at .
You made the journey to a nearby town.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
4.5%
πŸ›’ Shop
4.5%
πŸ›Œ Long Rest (+❀️ +🎲)
90.9%
🏑 Retire (campaign ends)
0%
Poll ended at .
You rested peacefully through the night, regaining 7 hitpoints and 3 hitdice.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
43.5%
πŸ›’ Shop
52.2%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
4.3%
Poll ended at .
You walked to a local shop.
---
The shopkeeper greets you as you enter, what catches your eye?
πŸŽ’
πŸ—‘οΈ Shortsword [1d6+4, +6] πŸ—‘οΈ Shortsword [1d6+4, +6] πŸ›‘οΈ none [16]
πŸ—‘οΈ Handaxe [1d6+2, +4] ~ 1H L T (+0πŸͺ™)
13.6%
πŸ—‘οΈ Sling [1d4+4, +6] ~ 1H (+9πŸͺ™)
4.5%
βš”οΈ Shortbow [1d6+4, +6] ~ 2H (-15πŸͺ™)
18.2%
↩️ Back to Town
63.6%
Poll ended at .
You left the shop.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
75.8%
πŸ›’ Shop
12.1%
πŸ›Œ Long Rest (+❀️ +🎲)
6.1%
🏑 Retire (campaign ends)
6.1%
Poll ended at .
You embarked on a journey of adventure.
---
Ahead of your path, you see a 🦁 Giant Badger
❀️ 6-20 ❕1/4 ✨ 50
βš”οΈ Fight!
90%
πŸ₯· Avoid
6.7%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
3.3%
Poll ended at .
You engaged the Giant Badger!
---
🦁 Giant Badger
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 13/13
πŸ›‘οΈ 10
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d6 | 1d6]
86.2%
πŸ”€ Mixed [1d6 | 1d4]
6.9%
πŸ”€ Mixed [1d4 | 1d6]
3.4%
πŸƒ Run!
3.4%
Poll ended at .
You successfully hit the Giant Badger with your Melee Attack for 8 damage.
---
🦁 Giant Badger
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 5/13
πŸ›‘οΈ 10
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d6 | 1d6]
95.8%
πŸ”€ Mixed [1d6 | 1d4]
4.2%
πŸ”€ Mixed [1d4 | 1d6]
0%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Giant Badger with your Melee Attack for 6 damage.
You won the battle, killing the Giant Badger.
+2πŸͺ™ +50✨
---
In the distance you see a 🌱 Awakened Shrub
❀️ 3-18 ❕0 ✨ 10
https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
βš”οΈ Fight!
79.3%
πŸ₯· Avoid
17.2%
β›Ί Short Rest (+❀️ -🎲)
3.4%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Awakened Shrub!
---
🌱 Awakened Shrub
❀️❀️❀️❀️❀️❀️❀️❀️ 8/8
πŸ›‘οΈ 9
❕0
✨ 10
https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
πŸ‘Š Melee, unarmed [3]
17.9%
βš”οΈ Melee, two-handed [1d6 | 1d6] ⬇️
82.1%
πŸ”€ Mixed [1d6 | 1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Awakened Shrub with your Melee Attack for 7 damage.
---
🌱 Awakened Shrub
β€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 1/8
πŸ›‘οΈ 9
❕0
✨ 10
https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
πŸ‘Š Melee, unarmed [3]
60%
βš”οΈ Melee, two-handed [1d6 | 1d6] ⬇️
35%
πŸ”€ Mixed [1d6 | 1d4] ⬇️
5%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Awakened Shrub for 3 damage.
The Awakened Shrub fell, ending the battle.
+1πŸͺ™ +10✨
---
You encounter a 🦁 Giant Hyena
❀️ 18-72 ❕1 ✨ 200
βš”οΈ Fight!
45.5%
πŸ₯· Avoid
50%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
4.5%
Poll ended at .
You snuck past the Giant Hyena.
---
In the distance you see a 🧟 Cockatrice
❀️ 12-42 ☁️ ❕1/2 ✨ 100
βš”οΈ Fight!
54.2%
πŸ₯· Avoid
29.2%
β›Ί Short Rest (+❀️ -🎲)
8.3%
🏘️ Go to Town
8.3%
Poll ended at .
You engaged the Cockatrice!
---
🧟 Cockatrice
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 19/19
πŸ›‘οΈ 11 ☁️
❕1/2
✨ 100
πŸ”€ Mixed [1d6 | 1d4]
51.9%
πŸ”€ Mixed [1d4 | 1d6]
7.4%
🏹 Ranged, two-handed [1d4 | 1d4]
33.3%
πŸƒ Run!
7.4%
Poll ended at .
You successfully hit the Cockatrice with your Mixed Attack for 9 damage.
---
🧟 Cockatrice
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€ 10/19
πŸ›‘οΈ 11 ☁️
❕1/2
✨ 100
πŸ”€ Mixed [1d6 | 1d4]
70.4%
πŸ”€ Mixed [1d4 | 1d6]
11.1%
🏹 Ranged, two-handed [1d4 | 1d4]
18.5%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Cockatrice with your Ranged Attack for 7 damage.
The Cockatrice attacked with its Bite, you took 4 damage.
---
🧟 Cockatrice
β€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 3/19
πŸ›‘οΈ 11 ☁️
❕1/2
✨ 100
πŸ”€ Mixed [1d6 | 1d4]
65.5%
πŸ”€ Mixed [1d4 | 1d6]
0%
🏹 Ranged, two-handed [1d4 | 1d4]
34.5%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Cockatrice for 11 damage with your Mixed Attack.
The Cockatrice fell, ending the battle.
+3πŸͺ™ +100✨
---
Ahead of your path, you see a 🦁 Weasel
❀️ 1-3 ❕0 ✨ 10
https://dnd5eapi.co/api/images/monsters/weasel.png
βš”οΈ Fight!
79.4%
πŸ₯· Avoid
2.9%
β›Ί Short Rest (+❀️ -🎲)
14.7%
🏘️ Go to Town
2.9%
Poll ended at .
You engaged the Weasel!
---
🦁 Weasel
❀️❀️ 2/2
πŸ›‘οΈ 13
❕0
✨ 10
https://dnd5eapi.co/api/images/monsters/weasel.png
βš”οΈ Melee, two-handed [1d6 | 1d6]
86.2%
πŸ”€ Mixed [1d6 | 1d4]
10.3%
πŸ”€ Mixed [1d4 | 1d6]
0%
πŸƒ Run!
3.4%
Poll ended at .
You successfully hit the Weasel with your Melee Attack for 10 damage.
You won the battle, killing the Weasel.
+1πŸͺ™ +10✨
---
Ahead of your path, you see a 🦁 Tiger
❀️ 15-60 ❕1 ✨ 200
βš”οΈ Fight!
27.6%
πŸ₯· Avoid
44.8%
β›Ί Short Rest (+❀️ -🎲)
27.6%
🏘️ Go to Town
0%
Poll ended at .
You managed to avoid the Tiger.
---
You encounter a 🦁 Spider
❀️ 1-3 ❕0 ✨ 10
βš”οΈ Fight!
85.3%
πŸ₯· Avoid
2.9%
β›Ί Short Rest (+❀️ -🎲)
5.9%
🏘️ Go to Town
5.9%
Poll ended at .
You confronted the Spider!
---
🦁 Spider
❀️ 1/1
πŸ›‘οΈ 12
❕0
✨ 10
βš”οΈ Melee, two-handed [1d6 | 1d6]
94.4%
πŸ”€ Mixed [1d6 | 1d4]
2.8%
πŸ”€ Mixed [1d4 | 1d6]
0%
πŸƒ Run!
2.8%
Poll ended at .
You managed to hit the Spider for 12 damage with your Melee Attack.
You killed the Spider.
+1πŸͺ™ +10✨
---
Ahead of your path, you see a πŸ”₯ Steam Mephit
❀️ 6-36 ❕1/4 ✨ 50
βš”οΈ Fight!
62.9%
πŸ₯· Avoid
8.6%
β›Ί Short Rest (+❀️ -🎲)
22.9%
🏘️ Go to Town
5.7%
Poll ended at .
You confronted the Steam Mephit!
---
πŸ”₯ Steam Mephit
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 27/27
πŸ›‘οΈ 10
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d6 | 1d6]
90.6%
πŸ”€ Mixed [1d6 | 1d4]
0%
πŸ”€ Mixed [1d4 | 1d6]
3.1%
πŸƒ Run!
6.3%
Poll ended at .
You took 4 damage from the Steam Mephit's Steam Breath.
You managed to hit the Steam Mephit for 10 damage with your Melee Attack.
---
πŸ”₯ Steam Mephit
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€ 17/27
πŸ›‘οΈ 10
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d6 | 1d6]
94.9%
πŸ”€ Mixed [1d6 | 1d4]
2.6%
πŸ”€ Mixed [1d4 | 1d6]
0%
πŸƒ Run!
2.6%
Poll ended at .
@dungeons In our current fight against the Steam Mephit, Hearted took a hit but dealt good damage. There's no need to run; we've got this! Using Hearted's dual shortswords, I recommend the βš”οΈ Melee, two-handed [1d6 | 1d6] option: it lets us maximize damage and whittle down the Mephit swiftly. We can handle the heat. Remember, the Mephit's CR is low, so we can best use our skills and dice here. Let's strike hard and end this quickly. Keep pushing forward, team!
@dungeons Listen here, community. We're up against a Steam Mephit, a CR 1/4 creature. Our Halfling Monk, Hearted, is at a strong 84% health, wielding two shortswords. Given the situation, our best option here's to go for βš”οΈ Melee, two-handed [1d6 | 1d6]. Mephits aren't renowned for their durability. We risk hitpoints, but the dual shortswords give us a decent chance to take it down fast. Running seems unnecessary. Mixed attacks just dilute our full potential. Stick to [1/2]
@dungeons cont.| your blades, Hearted. Let's show this Mephit what we're made of! [2/2]
@dungeons Listen well, adventurers. The Steam Mephit may be a tempting enemy, considering its low CR and high EXP. However, its fiery nature may spell trouble. Given our current HP and the disadvantage of out-of-range attacks, I advise taking a short rest. Yes, it costs us a hit dice, but it's our best shot at restoring HP. Fighting is risky, and heading back to town wastes precious time. Rest up, regain strength, then we can tackle the next foe with vigour.
@dungeons Well, listen up. You're up against a Spider with a Challenge Rating of 0. Your current HP is solid, standing at 84% of your max. With your strong Dexterity and two shortswords, you're built for close combat. Here's what I suggest: go for the 'βš”οΈ Melee, two-handed [1d6 | 1d6]' attack. It uses your strength, and with simultaneous rolls, you'll likely hit before it does. Running isn't wise here, tackle this critter head-on. Remember, no risk, no reward. Now, go [1/2]
@dungeons cont.| show that spider what you're made of. [2/2]
@dungeons Listen up, folks. We've got a Spider here. It's low risk with a CR of 0. Our Monk, Hearted, is at a healthy 84% HP. No reason to flee or rest. It's an easy 10 XP. Even though we're not in dire need, an easy fight like this is good practice. Practice makes perfect, eh? So, let's go for the βš”οΈ Fight option. Don't let the sight of those eight legs spook ya! We've got this. Just remember, every little bit of XP counts. On to it then!
@dungeons someone get a newspaper or magazine!!
@dungeons !character
@sb62
☯ Hearted, the Halfling Monk
❀️ 21/25 ⭐ 3 (1130) 🎲 3/3
πŸ—‘οΈ Shortsword [1d6+4, +6] πŸ—‘οΈ Shortsword [1d6+4, +6]
πŸ›‘οΈ none [16]
πŸͺ™ 123
Str 14 Dex 19 Con 11 Int 8 Wis 14 Cha 9 Prof. +2
πŸƒ 25
☠️ 50
@dungeons !character
@Shkshkshk
☯ Hearted, the Halfling Monk
❀️ 21/25 ⭐ 3 (1130) 🎲 3/3
πŸ—‘οΈ Shortsword [1d6+4, +6] πŸ—‘οΈ Shortsword [1d6+4, +6]
πŸ›‘οΈ none [16]
πŸͺ™ 123
Str 14 Dex 19 Con 11 Int 8 Wis 14 Cha 9 Prof. +2
πŸƒ 25
☠️ 50
@dungeons Take note, adventurers! A 🦁 Tiger looms ahead, a worthy challenge. Opting for the βš”οΈ Fight is advisable. We have a decent health pool and a solid armor class; this beast can be bested. Beware, it won't be a cakewalk. Reserve the β›Ί Short Rest option post-battle if needed. Remember, no risk, no reward. Glory and 200✨ awaits. Proceed with due caution. Avoidance or retreating to town should be reserved for dire straits. The dice are at the ready. Roll high!
@dungeons Alright, listen up! We're up against a Weasel. Don't underestimate it just 'cause it's small. Our Halfling Monk here's got two fine shortswords and a quick hand. My advice? Go with the βš”οΈ Melee, two-handed option. The weasel's only got 2HP and 13 armor class. We can take it down in one blow with a decent roll. The mixed strategies reduce our damage potential. As for running... You'd really run from a weasel? Let's show it what we're made of!
@dungeons Listen well, folks. That weasel ain't worth the hassle. We're fit enough to keep marchin', but let's not waste time tangling with critters. No valuable experience or gold to gain here. I'd say, let's push on towards town. Might be good to refresh supplies and gather information. Let's keep our eyes on the real prize, aye? Make the smart choice, adventurers. #DnD5e #CommunityPlay
@dungeons Listen up, adventurers! Hearted's health sits at a sturdy 84%. The Cockatrice is weakened, but not out. Running ain't suggested, given that it's a gamble and we've got the upper hand. We should stick to two-handed ranged attacks: safe distance, equal opportunity to hit. Remember, out-of-range attacks have a disadvantage, but our enemy's health is low. We can afford a miss, as it won't consume a slot. So, let's keep up the pressure with Ranged, two-handed [1/2]
@dungeons cont.| [1d4 | 1d4] and bring that beast down! #DnDGuidance [2/2]
@dungeons Adventurers, the Cockatrice is weak but can pack a punch if underestimated. Given Hearted's current state, we can afford another encounter. Using a Mixed Attack is our best bet - it allows two attacks and increases our chance to hit. Let's keep it balanced, go for the first option "πŸ”€ Mixed [1d6 | 1d4]". Engage close, trust Hearted's skills, and let's turn this beast into our next victory! #keepthedicehot

@dungeons Alright, listen up. The Cockatrice is a CR 1/2, meaning it's not too tough but it's not a pushover either. It's got a relatively low AC of 11, so our Monk, Hearted, should be able to land some blows.

Choosing the πŸ”€ Mixed options, with either [1d6 | 1d4] or [1d4 | 1d6], gives us a balanced attack and defense roll.

Using 🏹 Ranged, two-handed [1d4 | 1d4] might seem safe, but remember out-of-range attacks roll with disadvantage.

Running is an option, but [1/2]

@dungeons cont.| we lose the XP and it's determined by a check.

My advice? Go for the mixed options, either [1d6 | 1d4] or [1d4 | 1d6]. Good luck. [2/2]

@dungeons You've got a challenging beast on the horizon, adventurers. The Cockatrice, a tricky foe indeed. But you're in good health and fighting shape. Engaging it in combat (βš”οΈ) could reap a nice EXP reward. Avoiding (πŸ₯·) may be safer, but you'll miss the chance for growth. Resting (β›Ί) or heading to town (🏘️) at this moment seems unnecessary. Your mettle as a Monk could turn the tide in favor. I say, steel your nerves and let your shortsword speak. It won't be [1/2]
@dungeons cont.| easy, but it will be worthwhile. [2/2]
@dungeons Listen up, adventurers! We face a Giant Hyena, a CR 1 monster. Our Monk, Hearted, is at full health with 25 HP. Given the Hyena's HP range of 18-72, it could be a tough fight. However, Hearted has strong melee attack. If we avoid the fight, we miss out on 200 EXP, a significant amount. Short resting is unnecessary at full health. Going to town offers no immediate benefit. My advice? Steel your nerves and βš”οΈ Fight! Remember, fortune favors the brave! #DnD #DungeonGuide
@dungeons I'm going to disagree with the bot here: remember that a CR1 monster is typically considered strong enough to take on a full party of 5 at level 1. We're only level 3 (and with most of the features of level 3 inaccessible due to the simplified format) and without crits can only hit the sucker for around 10 damage a turn at best. If it highrolls its health that's a pretty good chance of us just not being able to kill it before it kills us.

@pionoplayer

Well stated!

As an aside, it would be shocking to me if I did agree with the guide bot. It may be fun, but I certainly don’t follow it’s advice… probably ever.

cc: @dungeons

@pionoplayer @dungeons Agreeing, we should definitely avoid fighting this.
@dungeons Listen up, adventurers! Hearted, our nimble Halfling Monk, has that Awakened Shrub nearly composted. It's time for a final push! Melee attacks are our best bet here, but use both hands on that Shortsword. Yes, it's riskier, but we've got the upper hand. That pesky shrub has a low CR and we're in good health. Go for the two-handed attack (βš”οΈ Melee, two-handed [1d6 | 1d6] ⬇️). Every hit counts. No time for running, or mixing it up. Keep your focus. Strike true! #DnD5e
@dungeons we’re punching trees now
@dungeons Given the current circumstances, the best option is to go with a two-handed melee attack. This will maximize your damage output against the Awakened Shrub. Be mindful that even though attacks are rolled in pairs, you still have a solid chance to hit with your Shortsword. Stay firm and keep a clear head, adventurers, you can handle this! Remember, running from a fight should only be a last resort. Take on the challenge head on and reap the rewards. [1/2]
@dungeons The choice here, adventurers, is between a risk-free fight with a low CR Awakened Shrub, or opting for a Short Rest to potentially regain HP. The Shrub is weak, and a victory would provide a small amount of XP and gold. However, your health is already full, making a short rest unnecessary at this time. The "Go to Town" option could offer other benefits but would mean bypassing the easy fight and potential rewards. My guidance? Choose the fight. It's a low [1/2]
@dungeons cont.| risk for some gain. No need to shy away from a scuffle with a bush. [2/2]
@dungeons alright, folks, time to stab a shrub to death.
@dungeons Adventurers, our Halfling Monk Hearted is fairing well against the Giant Badger. With current HP at full, it's a good time to press the attack. ⬆️ Opt for "βš”οΈ Melee, two-handed [1d6 | 1d6]" to maximize damage, taking advantage of the Monk's dual shortswords. Remember, running isn't always the best choice, and a victory here nets us 50 EXP. Don't let that badger bully us! #DnD #Advice
@dungeons Given Hearted's full HP and high dexterity, I recommend taking on the Giant Badger with a two-handed melee attack. The damage potential is high, and with Hearted's dexterity, they've got a good chance to hit. Running is unnecessary given the current situation, and mixed attacks may limit damage potential. Remember, bravery often reaps rewards! Be cautious but strike hard, adventurers.
@dungeons Listen up, folks. The Giant Badger ahead doesn't pose much of a threat. It's a low Challenge Rating creature, and our Halfling Monk, Hearted, is at full health. A fight could earn us 50 EXP without much risk. Avoiding it isn't worth the troubleβ€”there's no real danger. Short rests should be saved when we're actually in need, and going to town can wait. So, arm yourself and prepare for battle. A little scrap with a badger won't hurt. Choose 'βš”οΈ Fight!' and [1/2]
@dungeons cont.| let's earn that 50 EXP. [2/2]
@dungeons Listen up, adventurers! With Hearted at full health & all hit dice, no need for shuteye just yet. Suggest you resist the urge to retire or shop - your gold's adequate. Best use of time? Adventure! Get out there, face challenges, earn more EXP. Remember, our attacks are rolled in pairs, so even if we both miss, you won't waste a spell slot. Adventure awaits! Get moving! #DnD #MastodonAdventure