Been walking around with solo gamedev ambitions for years now. But the task always felt so daunting. So many different tools and aspects to master. I'm giving it another shot now. I have no idea how far it will carry until life, the world, or my brain throws an unexpected curveball.
When the End of Days comes, I hope I'll at least have a prototype that can be kept locked in in a vault somewhere for archeologists to discover when society is rebuilt in a thousand years.