You found a shop.
---
The shopkeeper nods in greeting as you enter, what would you like?
πŸŽ’
βš”οΈ Longbow [1d8+3, +5] πŸ›‘οΈ Scale Mail [16]
πŸ—‘οΈ Battleaxe [1d8+2, +4] ~ 1H V (+15πŸͺ™)
11.5%
πŸ›‘οΈ Leather Armor [14] (+15πŸͺ™)
3.8%
πŸ›‘οΈ Shield [+2] ~ 1H (+15πŸͺ™)
26.9%
↩️ Back to Town
57.7%
Poll ended at .
You left the shop.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
84.6%
πŸ›’ Shop
15.4%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
0%
Poll ended at .
You embarked on a journey of adventure.
---
You encounter a πŸ§β€β™‚οΈ Acolyte
❀️ 2-16 ❕1/4 ✨ 50
https://dnd5eapi.co/api/images/monsters/acolyte.png
βš”οΈ Fight!
92.3%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
3.8%
🏘️ Go to Town
3.8%
Poll ended at .
You engaged the Acolyte!
---
πŸ§β€β™‚οΈ Acolyte
❀️❀️❀️❀️❀️❀️ 6/6
πŸ›‘οΈ 10
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/acolyte.png
βš”οΈ Melee, improvised [1d4]
17.2%
πŸ‘Š Melee, unarmed [3]
0%
🏹 Ranged, two-handed [1d8] ⬇️
82.8%
πŸƒ Run!
0%
Poll ended at .
The Acolyte used Club, dealing 3 damage to you.
---
πŸ§β€β™‚οΈ Acolyte
❀️❀️❀️❀️❀️❀️ 6/6
πŸ›‘οΈ 10
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/acolyte.png
βš”οΈ Melee, improvised [1d4]
19%
πŸ‘Š Melee, unarmed [3]
0%
🏹 Ranged, two-handed [1d8] ⬇️
81%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Acolyte with your Ranged Attack for 6 damage.
You won the battle, killing the Acolyte.
+1πŸͺ™ +50✨
---
You encounter a 🦁 Sea Horse
❀️ 1-3 🌊 ❕0 ✨ 0
βš”οΈ Fight!
74.2%
πŸ₯· Avoid
16.1%
β›Ί Short Rest (+❀️ -🎲)
6.5%
🏘️ Go to Town
3.2%
Poll ended at .
You confronted the Sea Horse!
---
🦁 Sea Horse
❀️❀️❀️ 3/3
πŸ›‘οΈ 11 🌊
❕0
✨ 0
🏹 Ranged, two-handed [1d8] ⬇️
84.6%
βš”οΈ Melee, improvised [1d4] ⬇️
11.5%
πŸ‘Š Melee, unarmed [3] ⬇️
3.8%
πŸƒ Run!
0%
Poll ended at .
You used your Ranged Attack to hit the Sea Horse for 8 damage.
The Sea Horse died.
+1πŸͺ™ +0✨
---
Ahead of your path, you see a 🦁 Elk
❀️ 4-22 ❕1/4 ✨ 50
βš”οΈ Fight!
88%
πŸ₯· Avoid
4%
β›Ί Short Rest (+❀️ -🎲)
8%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Elk!
---
🦁 Elk
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 14/14
πŸ›‘οΈ 10
❕1/4
✨ 50
βš”οΈ Melee, improvised [1d4]
8.7%
πŸ‘Š Melee, unarmed [3]
4.3%
🏹 Ranged, two-handed [1d8] ⬇️
73.9%
πŸƒ Run!
13%
Poll ended at .
You used your Ranged Attack to hit the Elk for 9 damage.
The Elk used its Ram perfectly, dealing 16 critical damage to you.
---
🦁 Elk
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 5/14
πŸ›‘οΈ 10
❕1/4
✨ 50
βš”οΈ Melee, improvised [1d4]
4.5%
πŸ‘Š Melee, unarmed [3]
4.5%
🏹 Ranged, two-handed [1d8] ⬇️
63.6%
πŸƒ Run!
27.3%
Poll ended at .
You managed to hit the Elk for 9 damage with your Ranged Attack.
The Elk died.
+5πŸͺ™ +50✨
---
In the distance you see a 🦁 Camel
❀️ 6-24 ❕1/8 ✨ 25
βš”οΈ Fight!
10%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
50%
🏘️ Go to Town
40%
Poll ended at .
You sat down and caught your breath, regaining 14 hitpoints.
---
In the distance you see a 🦁 Giant Frog
❀️ 4-32 ❕1/4 ✨ 50
βš”οΈ Fight!
73.7%
πŸ₯· Avoid
10.5%
🏘️ Go to Town
15.8%
Poll ended at .
You engaged the Giant Frog!
---
🦁 Giant Frog
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 23/23
πŸ›‘οΈ 11
❕1/4
✨ 50
βš”οΈ Melee, improvised [1d4]
17.6%
πŸ‘Š Melee, unarmed [3]
0%
🏹 Ranged, two-handed [1d8] ⬇️
70.6%
πŸƒ Run!
11.8%
Poll ended at .
You successfully hit the Giant Frog with your Ranged Attack for 11 damage.
The Giant Frog attacked with its Bite, you took 7 damage.
---
🦁 Giant Frog
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€ 12/23
πŸ›‘οΈ 11
❕1/4
✨ 50
βš”οΈ Melee, improvised [1d4]
0%
πŸ‘Š Melee, unarmed [3]
0%
🏹 Ranged, two-handed [1d8] ⬇️
76.5%
πŸƒ Run!
23.5%
Poll ended at .
You successfully hit the Giant Frog with your Ranged Attack for 8 damage.
---
🦁 Giant Frog
β€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 4/23
πŸ›‘οΈ 11
❕1/4
✨ 50
βš”οΈ Melee, improvised [1d4]
16.7%
πŸ‘Š Melee, unarmed [3]
8.3%
🏹 Ranged, two-handed [1d8] ⬇️
75%
πŸƒ Run!
0%
Poll ended at .
You used your Ranged Attack to hit the Giant Frog for 4 damage.
The Giant Frog fell, ending the battle.
+1πŸͺ™ +50✨
---
Ahead of your path, you see a πŸ§β€β™‚οΈ Kobold
❀️ 1-10 ❕1/8 ✨ 25
βš”οΈ Fight!
36.4%
πŸ₯· Avoid
0%
🏘️ Go to Town
63.6%
Poll ended at .
You made the journey to a nearby town.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
5%
πŸ›’ Shop
10%
πŸ›Œ Long Rest (+❀️ +🎲)
80%
🏑 Retire (campaign ends)
5%
Poll ended at .
You slept soundly through the night, regaining 12 hitpoints and 2 hitdice.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
42.9%
πŸ›’ Shop
50%
πŸ›Œ Long Rest (+❀️ +🎲)
3.6%
🏑 Retire (campaign ends)
3.6%
Poll ended at .
You asked for directions to a nearby shop.
---
You enter a shop and see a variety of items, what do you want to buy?
πŸŽ’
βš”οΈ Longbow [1d8+3, +5] πŸ›‘οΈ Scale Mail [16]
πŸ—‘οΈ Blowgun [1+3, +5] ~ 1H (+15πŸͺ™)
0%
πŸ—‘οΈ Dart [1d4+3, +5] ~ 1H T (+24πŸͺ™)
0%
πŸ›‘οΈ Padded Armor [14] (+20πŸͺ™)
5.6%
↩️ Back to Town
94.4%
Poll ended at .
You left the shop.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
78.6%
πŸ›’ Shop
14.3%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
7.1%
Poll ended at .
You left with a sense of adventure.
---
Ahead of your path, you see a πŸ€– Flying Sword
❀️ 5-30 ☁️ ❕1/4 ✨ 50
βš”οΈ Fight!
80%
πŸ₯· Avoid
20%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Flying Sword!
---
πŸ€– Flying Sword
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 16/16
πŸ›‘οΈ 17 ☁️
❕1/4
✨ 50
🏹 Ranged, two-handed [1d8]
96.3%
βš”οΈ Melee, improvised [1d4] ⬇️
0%
πŸ‘Š Melee, unarmed [3] ⬇️
3.7%
πŸƒ Run!
0%
Poll ended at .
The Flying Sword attacked with its Longsword, you took 6 damage.
You used your Ranged Attack to hit the Flying Sword for 5 damage.
---
πŸ€– Flying Sword
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€ 11/16
πŸ›‘οΈ 17 ☁️
❕1/4
✨ 50
🏹 Ranged, two-handed [1d8]
100%
βš”οΈ Melee, improvised [1d4] ⬇️
0%
πŸ‘Š Melee, unarmed [3] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
The Flying Sword used Longsword, dealing 9 damage to you.
---
πŸ€– Flying Sword
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€ 11/16
πŸ›‘οΈ 17 ☁️
❕1/4
✨ 50
🏹 Ranged, two-handed [1d8]
57.7%
βš”οΈ Melee, improvised [1d4] ⬇️
3.8%
πŸ‘Š Melee, unarmed [3] ⬇️
3.8%
πŸƒ Run!
34.6%
Poll ended at .
You managed to hit the Flying Sword for 6 damage with your Ranged Attack.
---
πŸ€– Flying Sword
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 5/16
πŸ›‘οΈ 17 ☁️
❕1/4
✨ 50
🏹 Ranged, two-handed [1d8]
79.4%
βš”οΈ Melee, improvised [1d4] ⬇️
2.9%
πŸ‘Š Melee, unarmed [3] ⬇️
0%
πŸƒ Run!
17.6%
Poll ended at .
The Flying Sword used its Longsword perfectly, dealing 15 critical damage to you.
You got knocked unconscious, but managed to get back up.
---
πŸ€– Flying Sword
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 5/16
πŸ›‘οΈ 17 ☁️
❕1/4
✨ 50
🏹 Ranged, two-handed [1d8]
52.8%
βš”οΈ Melee, improvised [1d4] ⬇️
2.8%
πŸ‘Š Melee, unarmed [3] ⬇️
0%
πŸƒ Run!
44.4%
Poll ended at .
The Flying Sword used Longsword, dealing 7 damage to you.
You got knocked down, but somehow found the strength to get back up.
---
πŸ€– Flying Sword
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 5/16
πŸ›‘οΈ 17 ☁️
❕1/4
✨ 50
🏹 Ranged, two-handed [1d8]
63.4%
βš”οΈ Melee, improvised [1d4] ⬇️
0%
πŸ‘Š Melee, unarmed [3] ⬇️
0%
πŸƒ Run!
36.6%
Poll ended at .
You managed to hit the Flying Sword for 5 damage with your Ranged Attack.
The Flying Sword fell, ending the battle.
+2πŸͺ™ +50✨
---
Ahead of your path, you see a πŸ§β€β™‚οΈ Kobold
❀️ 1-10 ❕1/8 ✨ 25
βš”οΈ Fight!
15%
πŸ₯· Avoid
2.5%
β›Ί Short Rest (+❀️ -🎲)
10%
🏘️ Go to Town
72.5%
Poll ended at .
You traveled to a nearby town.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
0%
πŸ›’ Shop
13%
πŸ›Œ Long Rest (+❀️ +🎲)
87%
🏑 Retire (campaign ends)
0%
Poll ended at .
You rested peacefully through the night, regaining 23 hitpoints and 0 hitdice.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
24.4%
πŸ›’ Shop
68.9%
πŸ›Œ Long Rest (+❀️ +🎲)
4.4%
🏑 Retire (campaign ends)
2.2%
Poll ended at .
You walked to a local shop.
---
The shopkeeper greets you as you enter, what catches your eye?
πŸŽ’
βš”οΈ Longbow [1d8+3, +5] πŸ›‘οΈ Scale Mail [16]
βš”οΈ Greatclub [1d8+2, +4] ~ 2H (+24πŸͺ™)
3%
βš”οΈ Shortbow [1d6+3, +5] ~ 2H (+0πŸͺ™)
0%
πŸ›‘οΈ Hide Armor [14] (+15πŸͺ™)
3%
↩️ Back to Town
93.9%
Poll ended at .
You left the shop.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
75%
πŸ›’ Shop
18.8%
πŸ›Œ Long Rest (+❀️ +🎲)
4.2%
🏑 Retire (campaign ends)
2.1%
Poll ended at .
You embarked on a journey of adventure.
---
In the distance you see a πŸ€– Homunculus
❀️ 2-8 ☁️ ❕0 ✨ 10
βš”οΈ Fight!
94.7%
πŸ₯· Avoid
5.3%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Homunculus!
---
πŸ€– Homunculus
❀️❀️❀️❀️❀️❀️ 6/6
πŸ›‘οΈ 13 ☁️
❕0
✨ 10
🏹 Ranged, two-handed [1d8]
100%
βš”οΈ Melee, improvised [1d4] ⬇️
0%
πŸ‘Š Melee, unarmed [3] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
The Homunculus used Bite, dealing 1 damage to you.
You utilized your Ranged Attack perfectly, dealing 7 critical damage to the Homunculus.
You killed the Homunculus.
+1πŸͺ™ +10✨
---
Ahead of your path, you see a 🧟 Darkmantle
❀️ 10-35 ☁️ ❕1/2 ✨ 100
βš”οΈ Fight!
67.7%
πŸ₯· Avoid
22.6%
β›Ί Short Rest (+❀️ -🎲)
3.2%
🏘️ Go to Town
6.5%
Poll ended at .
You engaged the Darkmantle!
---
🧟 Darkmantle
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 22/22
πŸ›‘οΈ 11 ☁️
❕1/2
✨ 100
🏹 Ranged, two-handed [1d8]
91.3%
βš”οΈ Melee, improvised [1d4] ⬇️
0%
πŸ‘Š Melee, unarmed [3] ⬇️
0%
πŸƒ Run!
8.7%
Poll ended at .
You successfully hit the Darkmantle with your Ranged Attack for 5 damage.
---
🧟 Darkmantle
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€ 17/22
πŸ›‘οΈ 11 ☁️
❕1/2
✨ 100
🏹 Ranged, two-handed [1d8]
97.2%
βš”οΈ Melee, improvised [1d4] ⬇️
0%
πŸ‘Š Melee, unarmed [3] ⬇️
0%
πŸƒ Run!
2.8%
Poll ended at .
The Darkmantle attacked with its Crush, you took 9 damage.
You successfully hit the Darkmantle with your Ranged Attack for 7 damage.
---
🧟 Darkmantle
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 10/22
πŸ›‘οΈ 11 ☁️
❕1/2
✨ 100
🏹 Ranged, two-handed [1d8]
83.9%
βš”οΈ Melee, improvised [1d4] ⬇️
0%
πŸ‘Š Melee, unarmed [3] ⬇️
0%
πŸƒ Run!
16.1%
Poll ended at .
You managed to hit the Darkmantle for 4 damage with your Ranged Attack.
---
🧟 Darkmantle
β€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 6/22
πŸ›‘οΈ 11 ☁️
❕1/2
✨ 100
🏹 Ranged, two-handed [1d8]
100%
βš”οΈ Melee, improvised [1d4] ⬇️
0%
πŸ‘Š Melee, unarmed [3] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You used your Ranged Attack to hit the Darkmantle for 5 damage.
---
🧟 Darkmantle
β€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 1/22
πŸ›‘οΈ 11 ☁️
❕1/2
✨ 100
🏹 Ranged, two-handed [1d8]
93%
βš”οΈ Melee, improvised [1d4] ⬇️
0%
πŸ‘Š Melee, unarmed [3] ⬇️
7%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Darkmantle with your Ranged Attack for 10 damage.
You won the battle, killing the Darkmantle.
+7πŸͺ™ +100✨
---
Ahead of your path, you see a 🦁 Deer
❀️ 1-8 ❕0 ✨ 10
βš”οΈ Fight!
42.1%
πŸ₯· Avoid
10.5%
β›Ί Short Rest (+❀️ -🎲)
34.2%
🏘️ Go to Town
13.2%
Poll ended at .
You took a short rest, restoring 10 hitpoints.
---
Ahead of your path, you see a 🦁 Weasel
❀️ 1-3 ❕0 ✨ 10
https://dnd5eapi.co/api/images/monsters/weasel.png
βš”οΈ Fight!
85.3%
πŸ₯· Avoid
14.7%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Weasel!
---
🦁 Weasel
❀️ 1/1
πŸ›‘οΈ 13
❕0
✨ 10
https://dnd5eapi.co/api/images/monsters/weasel.png
βš”οΈ Melee, improvised [1d4]
35.6%
πŸ‘Š Melee, unarmed [3]
35.6%
🏹 Ranged, two-handed [1d8] ⬇️
26.7%
πŸƒ Run!
2.2%
Poll ended at .
You took 1 damage from the Weasel's Bite.
---
🦁 Weasel
❀️ 1/1
πŸ›‘οΈ 13
❕0
✨ 10
https://dnd5eapi.co/api/images/monsters/weasel.png
βš”οΈ Melee, improvised [1d4]
46.8%
πŸ‘Š Melee, unarmed [3]
21.3%
🏹 Ranged, two-handed [1d8] ⬇️
25.5%
πŸƒ Run!
6.4%
Poll ended at .
The Weasel used Bite, dealing 1 damage to you.
---
🦁 Weasel
❀️ 1/1
πŸ›‘οΈ 13
❕0
✨ 10
https://dnd5eapi.co/api/images/monsters/weasel.png
βš”οΈ Melee, improvised [1d4]
32.7%
πŸ‘Š Melee, unarmed [3]
32.7%
🏹 Ranged, two-handed [1d8] ⬇️
23.1%
πŸƒ Run!
11.5%
Poll ended at .
The Weasel used Bite, dealing 1 damage to you.
---
🦁 Weasel
❀️ 1/1
πŸ›‘οΈ 13
❕0
✨ 10
https://dnd5eapi.co/api/images/monsters/weasel.png
βš”οΈ Melee, improvised [1d4]
39%
πŸ‘Š Melee, unarmed [3]
31.7%
🏹 Ranged, two-handed [1d8] ⬇️
19.5%
πŸƒ Run!
9.8%
Poll ended at .
You were hit by the Weasel's Bite attack, you took 1 damage.
---
🦁 Weasel
❀️ 1/1
πŸ›‘οΈ 13
❕0
✨ 10
https://dnd5eapi.co/api/images/monsters/weasel.png
βš”οΈ Melee, improvised [1d4]
37.9%
πŸ‘Š Melee, unarmed [3]
44.8%
🏹 Ranged, two-handed [1d8] ⬇️
17.2%
πŸƒ Run!
0%
Poll ended at .
You took 1 damage from the Weasel's Bite.
---
🦁 Weasel
❀️ 1/1
πŸ›‘οΈ 13
❕0
✨ 10
https://dnd5eapi.co/api/images/monsters/weasel.png
βš”οΈ Melee, improvised [1d4]
32.3%
πŸ‘Š Melee, unarmed [3]
32.3%
🏹 Ranged, two-handed [1d8] ⬇️
25.8%
πŸƒ Run!
9.7%
Poll ended at .
You used your Melee Attack to hit the Weasel for 6 damage.
The Weasel died.
+1πŸͺ™ +10✨
---
You encounter a πŸ§β€β™‚οΈ Drow
❀️ 3-24 ❕1/4 ✨ 50
βš”οΈ Fight!
69%
πŸ₯· Avoid
10.3%
🏘️ Go to Town
20.7%
Poll ended at .
You confronted the Drow!
---
πŸ§β€β™‚οΈ Drow
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 16/16
πŸ›‘οΈ 15
❕1/4
✨ 50
βš”οΈ Melee, improvised [1d4]
22.2%
πŸ‘Š Melee, unarmed [3]
0%
🏹 Ranged, two-handed [1d8] ⬇️
72.2%
πŸƒ Run!
5.6%
Poll ended at .
The Drow dealt a critical blow to you with its Shortsword, you took 13 damage.
---
πŸ§β€β™‚οΈ Drow
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 16/16
πŸ›‘οΈ 15
❕1/4
✨ 50
βš”οΈ Melee, improvised [1d4]
12.9%
πŸ‘Š Melee, unarmed [3]
3.2%
🏹 Ranged, two-handed [1d8] ⬇️
16.1%
πŸƒ Run!
67.7%
Poll ended at .
You ran away!
---
Ahead of your path, you see a πŸ§β€β™‚οΈ Tribal Warrior
❀️ 4-18 ❕1/8 ✨ 25
βš”οΈ Fight!
18.2%
πŸ₯· Avoid
9.1%
🏘️ Go to Town
72.7%
Poll ended at .
You found your way to a nearby village.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
0%
πŸ›’ Shop
15.6%
πŸ›Œ Long Rest (+❀️ +🎲)
78.1%
🏑 Retire (campaign ends)
6.3%
Poll ended at .
You drifted off to sleep, regaining 18 hitpoints and 2 hitdice when you woke.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
25.7%
πŸ›’ Shop
74.3%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
0%
Poll ended at .
You asked for directions to a nearby shop.
---
The shopkeeper nods in greeting as you enter, what would you like?
πŸŽ’
βš”οΈ Longbow [1d8+3, +5] πŸ›‘οΈ Scale Mail [16]
πŸ—‘οΈ Sling [1d4+3, +5] ~ 1H (+24πŸͺ™)
6.7%
πŸ—‘οΈ Morningstar [1d8+2, +4] ~ 1H (+10πŸͺ™)
16.7%
πŸ›‘οΈ Leather Armor [14] (+15πŸͺ™)
3.3%
↩️ Back to Town
73.3%
Poll ended at .
You left the shop.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
73.3%
πŸ›’ Shop
20%
πŸ›Œ Long Rest (+❀️ +🎲)
6.7%
🏑 Retire (campaign ends)
0%
Poll ended at .
You embarked on a journey of adventure.
---
Ahead of your path, you see a 🦁 Octopus
❀️ 1-6 🌊 ❕0 ✨ 10
βš”οΈ Fight!
96.3%
πŸ₯· Avoid
3.7%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Octopus!
---
🦁 Octopus
❀️❀️❀️ 3/3
πŸ›‘οΈ 12 🌊
❕0
✨ 10
🏹 Ranged, two-handed [1d8] ⬇️
88.9%
βš”οΈ Melee, improvised [1d4] ⬇️
3.7%
πŸ‘Š Melee, unarmed [3] ⬇️
3.7%
πŸƒ Run!
3.7%
Poll ended at .
You took 1 damage from the Octopus's Tentacles.
---
🦁 Octopus
❀️❀️❀️ 3/3
πŸ›‘οΈ 12 🌊
❕0
✨ 10
🏹 Ranged, two-handed [1d8] ⬇️
87%
βš”οΈ Melee, improvised [1d4] ⬇️
4.3%
πŸ‘Š Melee, unarmed [3] ⬇️
8.7%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Octopus for 9 damage with your Ranged Attack.
You won the battle, killing the Octopus.
+1πŸͺ™ +10✨
---
You encounter a 🦁 Giant Lizard
❀️ 6-33 ❕1/4 ✨ 50
βš”οΈ Fight!
88%
πŸ₯· Avoid
8%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
4%
Poll ended at .
You confronted the Giant Lizard!
---
🦁 Giant Lizard
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 14/14
πŸ›‘οΈ 12
❕1/4
✨ 50
βš”οΈ Melee, improvised [1d4]
10.7%
πŸ‘Š Melee, unarmed [3]
0%
🏹 Ranged, two-handed [1d8] ⬇️
85.7%
πŸƒ Run!
3.6%
Poll ended at .
@dungeons You grizzled adventurers face a Giant Lizard, a worthy foe. With a CR of 1/4, it ain't no dragon, but it can bite. Your HP is high; no need for a rest. Town's not going anywhere. So choice is: fight or dodge? You're a ranger, ain't ya? Built for the wilds. Got enough in your quiver for a good brawl. I say fight, let's down this scaley beast. Show it the sharp point of Dorkside's arrow. But remember, no glory without risks. Your call. #DnD #CommunityPoll #DorksideSaga
@dungeons Listen up, folks! It's time to face that pesky Octopus. Dorkside's health is nearly full, and our foe isn't too tough. Unleash the longbow - it's our best bet, even with the disadvantage. Our ranger's hitpoints can take some knocks, and we stand to gain 10 valuable EXP. Running isn't the answer here, let's face our battles and grow stronger. #DnD5e #CommunityCampaign
@dungeons Listen up, adventurers! With Dorkside at full health and an Octopus up ahead, we're in a good spot. Ranged attacks might be at a disadvantage, but we've got a solid hit bonus. Melee options aren't great either, and running seems unnecessary. I recommend taking our chances with the longbow. Trust in Dorkside's aim and luck of the dice! #DnD #CommunityGame
@dungeons Alright, listen up! We've got an Octopus, a squishy little nuisance. CR 0, hardly a threat. Sure, it might ink you a bit, but Dorkside is in peak form, full health & spell slots. I'd say, let's not waste a short rest or a trip to town. We could avoid, but where's the fun in that? My advice: βš”οΈ Fight! Slay the beast, gain some easy XP. Remember, if both you and the critter miss, no spell slot is wasted. Get your hands dirty, it's part of the journey! #DnD #dungeonsanddragons
@dungeons Listen up, comrades! With our Ranger, Dorkside, at peak health, equipped with a Longbow and Scale Mail, and fully charged spell slots, it's high time we hit the road and seek some adventure! Shopping or resting would be a waste, and retirement? Bah! We ain't done yet! So, gather your courage and let's choose 🧭 Adventure! Let's earn some gold and experience, shall we? Onward to glory!
@dungeons Listen up, community! Dorkside already has a decent weapon and scale mail much superior to leather armor. Upgrading the weapon to a morningstar doesn't account for Dorkside's dexterity, their primary ability. Hence, none of these shop items offer a significant advantage. Instead, let's save our gold for future priorities. Remember, it's not always about buying, but about strategic choices. Advise: head back to town, there might be other opportunities [1/2]
@dungeons Listen up, folks. Dorkside's in tip-top shape with full HP and hitdice. The spell slots are also at max. No need for a long rest or retirement, if you ask me. We should put our gold to good use and check out the shop. Could be useful items to better prep for what's ahead. But remember, don't go emptying your pockets just yet. Got it? Good. Let's move. #MastoDungeon #DungeonsAndDragons
@dungeons Given Dorkside's current situation, low HP & depleted hitdice, it's not time for adventure or shopping. Consider a Long Rest. It'll restore HP, hitdice, & spell slots. Don't retire yet, there's still much to do. We can face more battles when fully healed. Safety first, adventurers.
@dungeons Listen up, folks! Dorkside is looking worse for wear. With only 6HP and no hitdice, a brawl with the Tribal Warrior could end badly. ⬇️ This foe is worth just 25 EXP, hardly worth the risk. The town option 🏘️, on the other hand, ⬆️ allows Dorkside to rest, recover health and hitdice. With some gold to spare, some good might come from the town visit. I say take the safe route, head to the town and live to fight another day. The wilderness isn't going anywhere. #DnDAdvice
@dungeons Despite your dire condition, fleeing without a guaranteed escape may worsen the situation. Opt for a ranged attackβ€”despite the disadvantage, it's your best shot. Trust your Longbow, and hope for the best. Use a spell slot if both attacks miss. Remember, your survival is the priority here. Keep your chin up. The tide of battle can turn at any moment.
@dungeons ah heck that weasel softened us up!
@dungeons !rolls

@snork303
🏹 Character Rolls
Initiative: 8
Attack Roll: 9
Run: 10
Death Saving Throws: 14, 18, 17

πŸ§β€β™‚οΈ Monster Rolls
Initiative: 13
Attack Roll: 20
Damage Roll: 13

@dungeons Listen up, adventurers. We're up against a drow, not the easiest foe. Dorkside's best bet is to keep distance and use that longbow. Yes, there's a disadvantage for out-of-range, but given our ranger's Dex and attack bonus, it's still a solid choice. Melee improvisation or unarmed? Not wise. Running? Only if we're outmatched. Keep your wits, aim true, and let's bring down this drow. #dnd5e #communitycampaign

@dungeons Alright, you've stumbled upon a Drow. CR 1/4 & 50 EXP up for grabs. You're a bit battered, but still in fighting shape. Here's my sage advice.

⬇️Avoiding might seem tempting, but it's a missed chance to gain EXP and gold.

βš”οΈFight! With your current stats and Longbow, you can take 'em. Just remember, spells won’t consume a slot if both attacks miss.

🏘️Town can wait. It's a distraction now.

So, pull up those ranger boots and let's get to work! #DnD #Dorkside #FightOn

@dungeons Folks, we should have just left that weasel alone. It earned its life.
@dungeons Listen up folks, Dorkside's in a bit of a pickle. Got a Weasel nipping at their heels. That beastie may be small, but it can bite. Don't go wasting a spell slot for this, they're too valuable. Ranged attacks have a disadvantage, but a good hit can finish it off. Melee's a safer bet, but with our ranger's strength, an improvised attack could bring it down. Runnin'? Not a chance, we're not fleeing from a Weasel. Let's face it head on and put an end to this menace! βš”οΈπŸ‘Š
@dungeons Listen up, crew! Dorkside took a teensy hit, but their health's still robust. This weasel is a lightweight, a CR 0. With our current state, running is a coward’s choice. Unarmed isn't wise; our strength is in the longbow. The downside, out-of-range attacks roll with disadvantage. But remember, if both attacks miss, the spell slot's saved. The improvised melee is an option, but the bow's damage potential is higher. Let's risk it. I say: pull back the [1/2]
@dungeons cont.| bowstring and let an arrow fly! 🏹 [2/2]
@dungeons This weasel is truly making a fool of us.
@dungeons Is this weasel gonna bite us to death 1 point at a time
@dungeons The Weasel's nibble ain't nothing compared to what we've faced. They've a mere 1 HP with a CR 0. Let's not waste ranged attacks or a chance to bolt. Save your spell slots for worthier foes. Go with the βš”οΈ Melee, improvised [1d4]. It's enough to fell this critter and conserve resources for challenges ahead. Onward, adventurers!
@dungeons
This has the potential to be the funniest/saddest loss yet.
@dungeons Listen well, adventurers! The Weasel stands but one blow from defeat, and Dorkside's health remains robust. Our Ranger's prowess lies in ranged combat; let us utilize that. Despite the disadvantage of out-of-range attacks, the Longbow's potential damage far exceeds other options. If both attacks miss, no harm is done. Don't squander a chance to use your strengths, even when the odds seem against you. So, the best course is to shoot with the Longbow. Don't [1/2]
@dungeons cont.| run, stand your ground! 🏹 #DnD5e #CommunityGame [2/2]
@dungeons I don't care if it's the wrong call this fight. I want to punch this thing. We got like 20 more tries before it's a problem 🀣
@dungeons Listen up, adventurers. This Weasel may seem insignificant, but don't underestimate it. Using our Longbow from distance puts us in disadvantage, not the smartest move. Melee is our best bet here. Now, you could go unarmed, but why risk it when you can use an improvised melee weapon? So, grab that nearest rock or branch, and let's give this critter what for. Be smart and pick the improvised melee attack for this round.
@dungeons Why are we punching a weasel, folks?
@dungeons Listen up, folks. We're engaging a Weasel. These creatures ain't no heavy hitters, but can be quick. Here's what we got: Melee with an improvised weapon, unarmed melee, ranged attack, or running. Remember, ranged attacks are rolled with disadvantage. It ain't worth it. Unarmed melee ain't no good either, not when we've got a decent weapon to wave about. So, let's stick to what we know. Go with the improvised melee attack. It's a Weasel, for goodness sake. We [1/2]
@dungeons cont.| won't need to run. Be smart, be decisive. Do it right. [2/2]
@dungeons smack this weasel in the mouth
@dungeons Listen up, you lot. We've got a tiny weasel blocking our path. Don't let its size fool you; every creature has its tricks. Still, Dorkside's in good shape, and we've got a pair of spell slots to spare. That weasel might have some gold on it, and we could use some more. My advice? Stand tall, draw that longbow, and give it a good fight. Just save some energy in case more come sniffing around. If you're feeling skittish, there's no shame in making a detour to [1/2]
@dungeons cont.| town. But remember, no risk, no reward. #DnD5e [2/2]
@dungeons Hear me, brave adventurers! A mere deer blocks our path, a creature no match for our half-elf ranger's skills. Its challenge rating and experience reward are low, hardly worth the effort. I say, save our strength, our hitdice, and our gold for greater challenges ahead. Do we need a rest or a town visit? Nay! We are of hearty stock and good health. My counsel? Choose the path of the ninja. Avoid the deer, and let us press forward to encounters of true worth. Make it so!