#Bevy 0.11 is out now!

It features SSAO, TAA, Morph Targets, WebGPU, Granular Shader Imports, Parallax Mapping, Robust Constrast Adaptive Sharpening, Schedule-First ECS APIs, Gizmos, ECS Audio, UI Borders, Grid UI Layout, and more!

https://bevyengine.org/news/bevy-0-11

Bevy 0.11

Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!

@bevy Screen-space Ambient Occlusion ♥️ 🦀 🎉
@bevy really excited for the simplified system-adding API tbh
@bevy First release I've directly contributed to! (it was very small lol) Super excited for all the stuff in this release!
@bevy Wow, those gizmos will come in handy as heck!
@bevy so glad to see the improvements on the system scheduling api, it was really not ideal before, but really like the new way!
@bevy I don’t know most of those words and sincerely hope at least one is made up. I’m excited though.