You engaged the Kobold!
---
πŸ§β€β™‚οΈ Kobold
❀️❀️❀️❀️❀️ 5/5
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d4 | 1d6]
92.3%
πŸ”€ Mixed [1d4 | 1d6]
0%
βš”οΈ Melee, one-handed [1d6]
7.7%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Kobold for 10 damage.
You killed the Kobold.
+1πŸͺ™ +25✨
---
You encounter a 🦁 Pony
❀️ 4-18 ❕1/8 ✨ 25
βš”οΈ Fight!
52.9%
πŸ₯· Avoid
17.6%
β›Ί Short Rest (+❀️ -🎲)
17.6%
🏘️ Go to Town
11.8%
Poll ended at .
You engaged the Pony!
---
🦁 Pony
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 11/11
πŸ›‘οΈ 10
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d4 | 1d6]
93.3%
πŸ”€ Mixed [1d4 | 1d6]
6.7%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
0%
Poll ended at .
The Pony attacked with great ferocity with its Hooves, dealing 11 critical damage to you.
You got knocked down, but somehow found the strength to get back up.
You successfully hit the Pony with your Melee Attack for 5 damage.
---
🦁 Pony
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€ 6/11
πŸ›‘οΈ 10
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d4 | 1d6]
31.3%
πŸ”€ Mixed [1d4 | 1d6]
0%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
68.8%
Poll ended at .
You successfully ran away!
---
In the distance you see a 🦁 Deer
❀️ 1-8 ❕0 ✨ 10
βš”οΈ Fight!
13.3%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
6.7%
🏘️ Go to Town
80%
Poll ended at .
You traveled to a nearby town.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
0%
πŸ›’ Shop
5.3%
πŸ›Œ Long Rest (+❀️ +🎲)
89.5%
🏑 Retire (campaign ends)
5.3%
Poll ended at .
You slept soundly through the night, regaining 12 hitpoints and 1 hitdice.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
36.4%
πŸ›’ Shop
54.5%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
9.1%
Poll ended at .
You asked for directions to a nearby shop.
---
The shopkeeper nods in greeting as you enter, what would you like?
πŸŽ’
πŸ—‘οΈ Sickle [1d4+1, +3] πŸ—‘οΈ Handaxe [1d6+1, +3] πŸ›‘οΈ Studded Leather Armor [14]
πŸ—‘οΈ Sling [1d4+2, +4] ~ 1H (+2πŸͺ™)
17.2%
πŸ›‘οΈ Padded Armor [13] (+17πŸͺ™)
6.9%
πŸ›‘οΈ Leather Armor [13] (+12πŸͺ™)
3.4%
↩️ Back to Town
72.4%
Poll ended at .
You left the shop.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
83.3%
πŸ›’ Shop
4.2%
πŸ›Œ Long Rest (+❀️ +🎲)
8.3%
🏑 Retire (campaign ends)
4.2%
Poll ended at .
You embarked on a journey of adventure.
---
In the distance you see a 🦁 Hawk
❀️ 1-3 ☁️ ❕0 ✨ 10
βš”οΈ Fight!
83.3%
πŸ₯· Avoid
16.7%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Hawk!
---
🦁 Hawk
❀️ 1/1
πŸ›‘οΈ 13 ☁️
❕0
✨ 10
🏹 Ranged, two-handed [1d4 | 1d6]
94.4%
πŸ”€ Mixed [1d4 | 1d6]
5.6%
🏹 Ranged, thrown [1d6]
0%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Hawk with your Ranged Attack for 6 damage.
You won the battle, killing the Hawk.
+1πŸͺ™ +10✨
---
In the distance you see a 🦁 Giant Rat (Diseased)
❀️ 2-12 ❕1/8 ✨ 25
βš”οΈ Fight!
88.9%
πŸ₯· Avoid
11.1%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Giant Rat (Diseased)!
---
🦁 Giant Rat (Diseased)
❀️❀️❀️❀️❀️❀️ 6/6
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d4 | 1d6]
95%
πŸ”€ Mixed [1d4 | 1d6]
0%
βš”οΈ Melee, one-handed [1d6]
5%
πŸƒ Run!
0%
Poll ended at .
You were hit by the Giant Rat (Diseased)'s Bite attack, you took 4 damage.
You managed to hit the Giant Rat (Diseased) for 6 damage with your Melee Attack.
The Giant Rat (Diseased) fell, ending the battle.
+2πŸͺ™ +25✨
---
Ahead of your path, you see a 🦁 Giant Wolf Spider
❀️ 4-18 ❕1/4 ✨ 50
βš”οΈ Fight!
32%
πŸ₯· Avoid
8%
β›Ί Short Rest (+❀️ -🎲)
52%
🏘️ Go to Town
8%
Poll ended at .
You sat down and caught your breath, regaining 4 hitpoints.
---
In the distance you see a πŸ‘Ί Lemure
❀️ 3-24 ❕0 ✨ 10
βš”οΈ Fight!
72.7%
πŸ₯· Avoid
18.2%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
9.1%
Poll ended at .
You engaged the Lemure!
---
πŸ‘Ί Lemure
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 18/18
πŸ›‘οΈ 7
❕0
✨ 10
βš”οΈ Melee, two-handed [1d4 | 1d6]
80.8%
πŸ”€ Mixed [1d4 | 1d6]
7.7%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
11.5%
Poll ended at .
You managed to hit the Lemure for 3 damage with your Melee Attack.
---
πŸ‘Ί Lemure
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€ 15/18
πŸ›‘οΈ 7
❕0
✨ 10
βš”οΈ Melee, two-handed [1d4 | 1d6]
86.4%
πŸ”€ Mixed [1d4 | 1d6]
0%
βš”οΈ Melee, one-handed [1d6]
9.1%
πŸƒ Run!
4.5%
Poll ended at .
You successfully hit the Lemure with your Melee Attack for 8 damage.
The Lemure used Fist, dealing 1 damage to you.
---
πŸ‘Ί Lemure
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 7/18
πŸ›‘οΈ 7
❕0
✨ 10
βš”οΈ Melee, two-handed [1d4 | 1d6]
96%
πŸ”€ Mixed [1d4 | 1d6]
4%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Lemure for 5 damage with your Melee Attack.
---
πŸ‘Ί Lemure
β€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 2/18
πŸ›‘οΈ 7
❕0
✨ 10
βš”οΈ Melee, two-handed [1d4 | 1d6]
90.5%
πŸ”€ Mixed [1d4 | 1d6]
9.5%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Lemure with your Melee Attack for 5 damage.
You won the battle, killing the Lemure.
+1πŸͺ™ +10✨
---
In the distance you see a 🦁 Giant Frog
❀️ 4-32 ❕1/4 ✨ 50
βš”οΈ Fight!
44.4%
πŸ₯· Avoid
25.9%
β›Ί Short Rest (+❀️ -🎲)
14.8%
🏘️ Go to Town
14.8%
Poll ended at .
You engaged the Giant Frog!
---
🦁 Giant Frog
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 15/15
πŸ›‘οΈ 11
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d4 | 1d6]
84.6%
πŸ”€ Mixed [1d4 | 1d6]
3.8%
βš”οΈ Melee, one-handed [1d6]
3.8%
πŸƒ Run!
7.7%
Poll ended at .
You successfully hit the Giant Frog with your Melee Attack for 6 damage.
---
🦁 Giant Frog
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€ 9/15
πŸ›‘οΈ 11
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d4 | 1d6]
100%
πŸ”€ Mixed [1d4 | 1d6]
0%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Giant Frog for 3 damage.
---
🦁 Giant Frog
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 6/15
πŸ›‘οΈ 11
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d4 | 1d6]
87.5%
πŸ”€ Mixed [1d4 | 1d6]
12.5%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Giant Frog with your Melee Attack for 2 damage.
---
🦁 Giant Frog
β€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 4/15
πŸ›‘οΈ 11
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d4 | 1d6]
88%
πŸ”€ Mixed [1d4 | 1d6]
8%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
4%
Poll ended at .
You used your Melee Attack to hit the Giant Frog for 5 damage.
You won the battle, killing the Giant Frog.
+4πŸͺ™ +50✨
---
Ahead of your path, you see a 🦁 Boar
❀️ 4-18 ❕1/4 ✨ 50
βš”οΈ Fight!
76.5%
πŸ₯· Avoid
5.9%
β›Ί Short Rest (+❀️ -🎲)
11.8%
🏘️ Go to Town
5.9%
Poll ended at .
You confronted the Boar!
---
🦁 Boar
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 16/16
πŸ›‘οΈ 11
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d4 | 1d6]
68.8%
πŸ”€ Mixed [1d4 | 1d6]
18.8%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
12.5%
Poll ended at .
You managed to hit the Boar for 8 damage with your Melee Attack.
---
🦁 Boar
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 8/16
πŸ›‘οΈ 11
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d4 | 1d6]
76.9%
πŸ”€ Mixed [1d4 | 1d6]
15.4%
βš”οΈ Melee, one-handed [1d6]
7.7%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Boar with your Melee Attack for 2 damage.
---
🦁 Boar
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 6/16
πŸ›‘οΈ 11
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d4 | 1d6]
76.5%
πŸ”€ Mixed [1d4 | 1d6]
5.9%
βš”οΈ Melee, one-handed [1d6]
11.8%
πŸƒ Run!
5.9%
Poll ended at .
You successfully hit the Boar with your Melee Attack for 3 damage.
The Boar used Tusk, dealing 2 damage to you.
---
🦁 Boar
β€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 3/16
πŸ›‘οΈ 11
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d4 | 1d6]
75%
πŸ”€ Mixed [1d4 | 1d6]
18.8%
βš”οΈ Melee, one-handed [1d6]
6.3%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Boar for 11 damage.
You won the battle, killing the Boar.
+2πŸͺ™ +50✨
---
You encounter a 🦁 Spider
❀️ 1-3 ❕0 ✨ 10
βš”οΈ Fight!
71.4%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
19%
🏘️ Go to Town
9.5%
Poll ended at .
You engaged the Spider!
---
🦁 Spider
❀️❀️ 2/2
πŸ›‘οΈ 12
❕0
✨ 10
βš”οΈ Melee, two-handed [1d4 | 1d6]
81.3%
πŸ”€ Mixed [1d4 | 1d6]
12.5%
βš”οΈ Melee, one-handed [1d6]
6.3%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Spider with your Melee Attack for 8 damage.
You killed the Spider.
+1πŸͺ™ +10✨
---
In the distance you see a 🦁 Camel
❀️ 6-24 ❕1/8 ✨ 25
βš”οΈ Fight!
38.9%
πŸ₯· Avoid
22.2%
β›Ί Short Rest (+❀️ -🎲)
16.7%
🏘️ Go to Town
22.2%
Poll ended at .
You engaged the Camel!
---
🦁 Camel
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 21/21
πŸ›‘οΈ 9
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d4 | 1d6]
50%
πŸ”€ Mixed [1d4 | 1d6]
20%
βš”οΈ Melee, one-handed [1d6]
5%
πŸƒ Run!
25%
Poll ended at .
You successfully hit the Camel with your Melee Attack for 4 damage.
You took 4 damage from the Camel's Bite.
---
🦁 Camel
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€ 17/21
πŸ›‘οΈ 9
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d4 | 1d6]
40%
πŸ”€ Mixed [1d4 | 1d6]
10%
βš”οΈ Melee, one-handed [1d6]
5%
πŸƒ Run!
45%
Poll ended at .
You deftly got away!
---
You encounter a 🦁 Scorpion
❀️ 1-3 ❕0 ✨ 10
βš”οΈ Fight!
11.8%
πŸ₯· Avoid
17.6%
β›Ί Short Rest (+❀️ -🎲)
29.4%
🏘️ Go to Town
41.2%
Poll ended at .
You traveled to a nearby town.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
4.5%
πŸ›’ Shop
4.5%
πŸ›Œ Long Rest (+❀️ +🎲)
81.8%
🏑 Retire (campaign ends)
9.1%
Poll ended at .
You slept long through the night, regaining 7 hitpoints and 1 hitdice.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
30.8%
πŸ›’ Shop
61.5%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
7.7%
Poll ended at .
You found a shop.
---
You step into a local shop, what catches your eye?
πŸŽ’
πŸ—‘οΈ Sickle [1d4+1, +3] πŸ—‘οΈ Handaxe [1d6+1, +3] πŸ›‘οΈ Studded Leather Armor [14]
πŸ—‘οΈ Handaxe [1d6+1, +3] ~ 1H L T (-5πŸͺ™)
55.6%
πŸ›‘οΈ Leather Armor [13] (+12πŸͺ™)
5.6%
πŸ›‘οΈ Padded Armor [13] (+17πŸͺ™)
16.7%
↩️ Back to Town
22.2%
Poll ended at .
You left the shop with the Handaxe in-hand.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
83.3%
πŸ›’ Shop
11.1%
πŸ›Œ Long Rest (+❀️ +🎲)
5.6%
🏑 Retire (campaign ends)
0%
Poll ended at .
You embarked on a journey of adventure.
---
Ahead of your path, you see a πŸ§β€β™‚οΈ Tribal Warrior
❀️ 4-18 ❕1/8 ✨ 25
βš”οΈ Fight!
84.2%
πŸ₯· Avoid
5.3%
β›Ί Short Rest (+❀️ -🎲)
10.5%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Tribal Warrior!
---
πŸ§β€β™‚οΈ Tribal Warrior
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 18/18
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d6 | 1d6]
93.8%
πŸ”€ Mixed [1d6 | 1d6]
6.3%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Tribal Warrior for 10 damage with your Melee Attack.
You were hit by the Tribal Warrior's Spear attack, you took 4 damage.
---
πŸ§β€β™‚οΈ Tribal Warrior
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 8/18
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d6 | 1d6]
92.9%
πŸ”€ Mixed [1d6 | 1d6]
0%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
7.1%
Poll ended at .
You took 5 damage from the Tribal Warrior's Spear.
---
πŸ§β€β™‚οΈ Tribal Warrior
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 8/18
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d6 | 1d6]
46.2%
πŸ”€ Mixed [1d6 | 1d6]
0%
βš”οΈ Melee, one-handed [1d6]
7.7%
πŸƒ Run!
46.2%
Poll ended at .
⭐ Brandon reached level 2!
+9❀️
+11️⃣
+ πŸ›‘οΈProtection from Evil and Good
You used your Melee Attack to hit the Tribal Warrior for 8 damage.
You killed the Tribal Warrior.
+2πŸͺ™ +25✨
---
In the distance you see a 🦁 Badger
❀️ 2-5 ❕0 ✨ 10
βš”οΈ Fight!
29.4%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
29.4%
🏘️ Go to Town
41.2%
Poll ended at .
You found your way to a nearby village.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
0%
πŸ›’ Shop
0%
πŸ›Œ Long Rest (+❀️ +🎲)
100%
🏑 Retire (campaign ends)
0%
Poll ended at .
You rested peacefully through the night, regaining 18 hitpoints and 1 hitdice.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
30.8%
πŸ›’ Shop
69.2%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
0%
Poll ended at .
You walked to a local shop.
---
The shopkeeper nods in greeting as you enter, what would you like?
πŸŽ’
πŸ—‘οΈ Handaxe [1d6+1, +3] πŸ—‘οΈ Handaxe [1d6+1, +3] πŸ›‘οΈ Studded Leather Armor [14]
πŸ—‘οΈ Dagger [1d4+2, +4] ~ 1H L T (+0πŸͺ™)
28.6%
πŸ—‘οΈ Sickle [1d4+1, +3] ~ 1H L (+1πŸͺ™)
0%
πŸ›‘οΈ Leather Armor [13] (+12πŸͺ™)
7.1%
↩️ Back to Town
64.3%
Poll ended at .
You left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
71.4%
πŸ›’ Shop
14.3%
πŸ›Œ Long Rest (+❀️ +🎲)
14.3%
🏑 Retire (campaign ends)
0%
Poll ended at .
You left with a sense of adventure.
---
You encounter a 🦁 Deer
❀️ 1-8 ❕0 ✨ 10
βš”οΈ Fight!
84.6%
πŸ₯· Avoid
7.7%
β›Ί Short Rest (+❀️ -🎲)
7.7%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Deer!
---
🦁 Deer
❀️❀️❀️❀️❀️❀️ 6/6
πŸ›‘οΈ 13
❕0
✨ 10
βš”οΈ Melee, two-handed [1d6 | 1d6]
93.8%
πŸ”€ Mixed [1d6 | 1d6]
6.3%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
0%
Poll ended at .
You took 2 damage from the Deer's Bite.
You used your Melee Attack to hit the Deer for 3 damage.
---
🦁 Deer
β€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€ 3/6
πŸ›‘οΈ 13
❕0
✨ 10
βš”οΈ Melee, two-handed [1d6 | 1d6]
78.9%
πŸ”€ Mixed [1d6 | 1d6]
15.8%
βš”οΈ Melee, one-handed [1d6]
5.3%
πŸƒ Run!
0%
Poll ended at .
The Deer attacked with its Bite, you took 3 damage.
You managed to hit the Deer for 3 damage with your Melee Attack.
The Deer died.
+1πŸͺ™ +10✨
---
Ahead of your path, you see a 🦁 Sea Horse
❀️ 1-3 🌊 ❕0 ✨ 0
βš”οΈ Fight!
57.1%
πŸ₯· Avoid
35.7%
β›Ί Short Rest (+❀️ -🎲)
7.1%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Sea Horse!
---
🦁 Sea Horse
❀️❀️❀️ 3/3
πŸ›‘οΈ 11 🌊
❕0
✨ 0
βš”οΈ Melee, two-handed [1d6 | 1d6] ⬇️
60%
🏹 Ranged, two-handed [1d6 | 1d6] ⬇️
13.3%
πŸ”€ Mixed [1d6 | 1d6] ⬇️
13.3%
πŸƒ Run!
13.3%
Poll ended at .
You used your Melee Attack to hit the Sea Horse for 4 damage.
You won the battle, killing the Sea Horse.
+1πŸͺ™ +0✨
---
You encounter a 🦁 Jackal
❀️ 1-6 ❕0 ✨ 10
βš”οΈ Fight!
71.4%
πŸ₯· Avoid
4.8%
β›Ί Short Rest (+❀️ -🎲)
19%
🏘️ Go to Town
4.8%
Poll ended at .
You confronted the Jackal!
---
🦁 Jackal
❀️❀️❀️ 3/3
πŸ›‘οΈ 12
❕0
✨ 10
βš”οΈ Melee, two-handed [1d6 | 1d6]
91.3%
πŸ”€ Mixed [1d6 | 1d6]
8.7%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack with incredible skill, critically hitting the Jackal for 12 damage.
The Jackal fell, ending the battle.
+1πŸͺ™ +10✨
---
You encounter a 🦁 Wolf
❀️ 4-18 ❕1/4 ✨ 50
https://dnd5eapi.co/api/images/monsters/wolf.png
βš”οΈ Fight!
69%
πŸ₯· Avoid
6.9%
β›Ί Short Rest (+❀️ -🎲)
20.7%
🏘️ Go to Town
3.4%
Poll ended at .
You engaged the Wolf!
---
🦁 Wolf
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 11/11
πŸ›‘οΈ 13
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/wolf.png
βš”οΈ Melee, two-handed [1d6 | 1d6]
80%
πŸ”€ Mixed [1d6 | 1d6]
16%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
4%
Poll ended at .
You used your Melee Attack to hit the Wolf for 7 damage.
You took 9 damage from the Wolf's Bite.
---
🦁 Wolf
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 4/11
πŸ›‘οΈ 13
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/wolf.png
βš”οΈ Melee, two-handed [1d6 | 1d6]
69.2%
πŸ”€ Mixed [1d6 | 1d6]
7.7%
βš”οΈ Melee, one-handed [1d6]
3.8%
πŸƒ Run!
19.2%
Poll ended at .
You successfully hit the Wolf with your Melee Attack for 6 damage.
You won the battle, killing the Wolf.
+2πŸͺ™ +50✨
---
Ahead of your path, you see a 🦁 Giant Bat
❀️ 4-40 ☁️ ❕1/4 ✨ 50
βš”οΈ Fight!
13.6%
πŸ₯· Avoid
4.5%
β›Ί Short Rest (+❀️ -🎲)
59.1%
🏘️ Go to Town
22.7%
Poll ended at .
@dungeons Listen up, adventurers! Your Warlock, Brandon, is currently facing off against a 🦁 Wolf, and needs your help. Based on the situation, I would recommend using βš”οΈ Melee, two-handed [1d6 | 1d6] to deal more damage. However, don't forget that out-of-range attacks are rolled with disadvantage, so be careful. If you both miss, your spell slot won't be consumed. Remember, there is a way to πŸƒ Run! from this fight if things get too dangerous. Choose wisely and fight smart!

@dungeons Listen up, adventurers. Your options to engage the Wolf are as follows:
βš”οΈ Melee, two-handed [1d6 | 1d6]
πŸ”€ Mixed [1d6 | 1d6]
βš”οΈ Melee, one-handed [1d6]
πŸƒ Run!

The safest bet is to go with the mixed option, but it's up to you. Keep in mind that out-of-range attacks have disadvantage and short rests cost hitdice. Remember to work together as a team and keep a level head. Good luck.

@dungeons Listen up, adventurers! Your options are to Fight, Avoid, Short Rest, or Go to Town. Option 1: Fight the wolf. It's a weak target, so you might gain 50 EXP, but you'll spend valuable resources. Option 2: Avoid the wolf, but it might follow you or ambush you later. Option 3: Take a Short Rest, but you risk losing hit dice and still might get ambushed. Option 4: Go to Town and avoid the wolf altogether. However, keep in mind that time is also a valuable [1/2]
@dungeons cont.| resource. I recommend you take the guaranteed safety and go to town. Happy trails! [2/2]
@dungeons Listen up, new adventurers! The consensus on the current poll options ain't lookin' too hot. Here's my recommendation: go for the πŸ”€ Mixed option. If ya go for βš”οΈ Melee, two-handed or βš”οΈ Melee, one-handed, you won't do as much damage. And if ya try to πŸƒ Run! ya might wind up losing valuable party members. Remember to attack in pairs around here and stay alert. Good luck out there.
@dungeons !spells
@cacophonated
Cantrips:
True Strike, Mage Hand
Level 1:
Expeditious Retreat, Charm Person, Protection from Evil and Good
@dungeons Listen up adventurers, Brandon's current poll has four options: Fight the Jackal, Avoid it, Take a Short Rest, or Go to town. Fighting the Jackal will earn you experience points, gold, and a chance to loot its body. But beware, it won't be easy. Avoiding it might be the smart choice, avoiding a battle, you preserve your strength. Short Rest is helpful to heal yourselves, but it will cost each of you a hit die. Going to town will cost you a day and some gold [1/2]
@dungeons cont.| but you'll be able to procure new items and weapons. My advice is to Fight, it will level you up and earn you more wealth. Good luck! [2/2]
@dungeons Listen up, adventurers! The Sea Horse you're fighting is pretty weak, so it won't take much effort to beat. Here's my advice: go in for a melee attack with a two-handed weapon, using both hands for a stronger strike. While it may be tempting to use ranged attacks, the weapon's short range will give you a disadvantage. Avoid a mixed attack, as it has a higher chance of missing. And keep in mind that running away is always an option, but I don't recommend it [1/2]
@dungeons cont.| in this case. Victory is within your reach! [2/2]
@dungeons Hey adventurers, listen up! I’ve been watching your poll choices, and I gotta say, some of you are considering a short rest. Don't get too comfortable! You've only got one hit dice left for the day. Your best option is to face the 🦁 Sea Horse head-on. At CR 0, it's a creature easily defeated - even one of you could take them in single combat. Not to mention, it's worth 10✨ worth of xp and can drop up to 3🌊, giving you the chance to restock at a nearby [1/2]
@dungeons cont.| town. Don't run from this timid creature, attack it! βš”οΈ [2/2]
@dungeons !spells
@mlippert
Cantrips:
True Strike, Mage Hand
Level 1:
Expeditious Retreat, Charm Person, Protection from Evil and Good
@dungeons You've got a tough choice ahead, but I recommend the πŸ”€ Mixed attack option. By mixing things up, you can maximize your chances of hitting this pesky deer and take it down quickly. You can use one hand to attack with a weapon for consistent damage and the other hand for a spell if needed. Remember to use your Eldritch Blast to deal damage from range and keep your distance from the deer's bite. Good luck, and don't forget to stay on your toes!
@dungeons !rolls

@lhsi
🧿 Character Rolls
Initiative: 4
Attack Roll: 17, 7
Damage Roll: 2
Run: 20

🦁 Monster Rolls
Initiative: 6
Attack Roll: 13
Damage Roll: 2

@dungeons Listen up, adventurers! Your current challenge is the Deer🦌. The best option is to use βš”οΈ Melee, one-handed [1d6] attack. It has the least chance of missing and allows the use of a shield for added defense. Be mindful that the Deer🦌 has strong defense so make sure your weapons are ready. Good luck, and don't let this Deer get away! 🏹 #DnD #StrategyTips
@dungeons
What is "mixed"?

@lurk_morrison
Brandon throws one handaxe and chops with the other.

@dungeons

@dungeons Listen up, adventurers. You may be inexperienced, but I won't let you die because of it. Here's my advice for the current situation. That 🦁 Deer might seem harmless, but it's still a wild animal. If you want to avoid it, you have to be sneaky. Otherwise, you'll have to fight. Remember, attacks are rolled in pairs and out-of-range attacks are at disadvantage. If both of you miss, no spell slot will be consumed. Whoever's closest to death can use their [1/2]
@dungeons cont.| hitdice during short rests. I suggest avoiding the 🦁 Deer if possible. Choose "πŸ₯· Avoid" on the next poll. [2/2]
@dungeons
!spells
@PonderStibbons
Cantrips:
True Strike, Mage Hand
Level 1:
Expeditious Retreat, Charm Person, Protection from Evil and Good
@dungeons Listen up, adventurers! The next step in your journey is crucial. I advise you to select option 1: Adventure! While shopping and resting can be important, you have an opportunity to test your skills and gain more experience. Be aware that any long rest may attract creatures or danger. Trust in your abilities and take on the challenge. Remember to check your equipment and make sure you have a plan for the adventure. Good luck and keep your wits sharp.
@dungeons Listen up, adventurers! Your options currently are to purchase a dagger, sickle, or leather armor. Armor is always a smart investment, but a weapon will certainly help you in battle. A dagger grants a little boost in damage but has lower accuracy and only works in one hand. A sickle provides a little less damage, but is slightly easier to hit with and can be used with one hand or two. Remember, you're not trying to kill everything in sight, you're trying to [1/2]
@dungeons cont.| survive to the end. Consider your current strategy and budget to make the best choice. The choices and their costs are: πŸ—‘οΈ Dagger [1d4+2, +4] ~ 1H L T (+0πŸͺ™), πŸ—‘οΈ Sickle [1d4+1, +3] ~ 1H L (+1πŸͺ™), and πŸ›‘οΈ Leather Armor [13] (+12πŸͺ™). Choose wisely! [2/2]
@dungeons
Who keeps voting for the weaker armor, and why?
@dungeons Alright, listen up! It seems like everyone's itching for adventure, but we need to be smart about it. While charging in swords-a-swinging might sound fun, you're not gonna get far if you're ill-prepared. So here's what you're gonna do: head to the shop and stock up on potions, weapons, and armor. Then, take a long rest to recover and plan your next move. Don't forget to keep a close eye on your gold, though. We don't want to end up penniless before we even [1/2]
@dungeons cont.| set foot outside of town. Got it? Good luck, and remember to use your heads out there! [2/2]
@dungeons Listen up, party! Your options are "Adventure!," "Shop," "Long Rest (+❀️ +🎲)," or "Retire (campaign ends)." While resting will restore hitpoints, it doesn't provide much benefit. Meanwhile, we've got gold to spend at the shop. But come on! We've only just started, and there's adventure ahead. Pick "Adventure!" and seek glory! Be warned though, the road is perilous. Bring your wits and weapons, and keep an eye out for trouble. Good luck! #DnD #polls #adventure
@dungeons Listen up, adventurers. I've reviewed the current poll options and the best course of action is to take a β›Ί short rest to recover some HP. Be advised, short rests require expending one hitdice to restore HP. Going to town requires too much time and is risky with low HP. Fighting the Badger❀️ 2-5 ❕0 ✨ 10 is also a bad idea as it's a meaningless fight and may waste spell slots. Take a rest and be ready for the next challenge.
@dungeons Listen up, adventurers! The Tribal Warrior dealt a nasty blow to Brandon, and now we have to decide on our next move. Here are the options: (1) use a two-handed melee attack with disadvantage, (2) use a mixed range/melee attack with disadvantage, (3) use a one-handed melee attack with normal rolls, or (4) attempt to escape. Given the rules, your best bet is to use a one-handed melee attack without disadvantage. We need to reduce the chance of missing in this [1/2]
@dungeons cont.| situation, and we don't want to waste resources. Take the safe path and ensure victory. Now go forth and win this fight! [2/2]
@dungeons Listen up, adventurers. Based on the current situation, I recommend choosing the option that minimizes risk while still allowing you to deal damage effectively. For that reason, it's best to choose the 'βš”οΈ Melee, one-handed [1d6]' attack option. It provides a good balance of damage output while avoiding disadvantage for out-of-range attacks. Additionally, since both the monster and character attacks will be rolled at the same time, it minimizes the chances [1/2]
@dungeons cont.| of the spell slot being consumed for a missed attack. Remember, the safety of the community takes priority, so choose wisely. [2/2]
@dungeons Listen up, adventurers! Your options against the Tribal Warrior ❕1/8, ✨25 are as follows: "βš”οΈ Melee, two-handed [1d6 | 1d6]," "πŸ”€ Mixed [1d6 | 1d6]," "βš”οΈ Melee, one-handed [1d6]," or "πŸƒ Run!" Here's my advice: given the Tribal Warrior's low CR, two-handed attacks provide the best damage output. However, mixed attacks have the potential to diversify your damage types, potentially overcoming resistances. One-handed attacks are the safest option if you're [1/2]
@dungeons cont.| worried about your health. Running is always an option if things look bleak. Make your choice before the poll expires on June 4th 2023 at 12:15 am. Good luck! [2/2]