The Mule attacked with its Hooves, you took 5 damage.
You managed to hit the Mule for 3 damage with your Melee Attack.
You killed the Mule.
+2πŸͺ™ +25✨
---
You encounter a 🌱 Awakened Shrub
❀️ 3-18 ❕0 ✨ 10
https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
βš”οΈ Fight!
25%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
31.3%
🏘️ Go to Town
43.8%
Poll ended at .
You traveled to a nearby town.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
0%
πŸ›’ Shop
6.3%
πŸ›Œ Long Rest (+❀️ +🎲)
93.8%
🏑 Retire (campaign ends)
0%
Poll ended at .
You rested peacefully through the night, regaining 11 hitpoints and 0 hitdice.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
37.5%
πŸ›’ Shop
56.3%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
6.3%
Poll ended at .
You found a shop.
---
You enter a shop and see a variety of items, what do you want to buy?
πŸŽ’
πŸ—‘οΈ Sickle [1d4+1, +3] πŸ—‘οΈ Handaxe [1d6+1, +3] πŸ›‘οΈ Studded Leather Armor [14]
βš”οΈ Greatclub [1d8+1, +3] ~ 2H (+2πŸͺ™)
22.2%
πŸ—‘οΈ Club [1d4+1, +3] ~ 1H L (-1πŸͺ™)
5.6%
πŸ›‘οΈ Leather Armor [13] (+12πŸͺ™)
0%
↩️ Back to Town
72.2%
Poll ended at .
You left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
72.7%
πŸ›’ Shop
9.1%
πŸ›Œ Long Rest (+❀️ +🎲)
4.5%
🏑 Retire (campaign ends)
13.6%
Poll ended at .
You left with a sense of adventure.
---
You encounter a 🦁 Giant Rat
❀️ 2-12 ❕1/8 ✨ 25
βš”οΈ Fight!
100%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Giant Rat!
---
🦁 Giant Rat
❀️❀️❀️❀️❀️❀️ 6/6
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d4 | 1d6]
87.5%
πŸ”€ Mixed [1d4 | 1d6]
6.3%
βš”οΈ Melee, one-handed [1d6]
6.3%
πŸƒ Run!
0%
Poll ended at .
You were hit by the Giant Rat's Bite attack, you took 4 damage.
You used your Melee Attack to hit the Giant Rat for 7 damage.
You killed the Giant Rat.
+1πŸͺ™ +25✨
---
Ahead of your path, you see a 🦁 Frog
❀️ 1-3 ❕0 ✨ 0
βš”οΈ Fight!
16.7%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
83.3%
🏘️ Go to Town
0%
Poll ended at .
You had a moment to take a breather, you regained 2 hitpoints.
---
You encounter a πŸ§β€β™‚οΈ Kobold
❀️ 1-10 ❕1/8 ✨ 25
βš”οΈ Fight!
94.1%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
5.9%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Kobold!
---
πŸ§β€β™‚οΈ Kobold
❀️❀️❀️❀️❀️ 5/5
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d4 | 1d6]
92.3%
πŸ”€ Mixed [1d4 | 1d6]
0%
βš”οΈ Melee, one-handed [1d6]
7.7%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Kobold for 10 damage.
You killed the Kobold.
+1πŸͺ™ +25✨
---
You encounter a 🦁 Pony
❀️ 4-18 ❕1/8 ✨ 25
βš”οΈ Fight!
52.9%
πŸ₯· Avoid
17.6%
β›Ί Short Rest (+❀️ -🎲)
17.6%
🏘️ Go to Town
11.8%
Poll ended at .
You engaged the Pony!
---
🦁 Pony
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 11/11
πŸ›‘οΈ 10
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d4 | 1d6]
93.3%
πŸ”€ Mixed [1d4 | 1d6]
6.7%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
0%
Poll ended at .
The Pony attacked with great ferocity with its Hooves, dealing 11 critical damage to you.
You got knocked down, but somehow found the strength to get back up.
You successfully hit the Pony with your Melee Attack for 5 damage.
---
🦁 Pony
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€ 6/11
πŸ›‘οΈ 10
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d4 | 1d6]
31.3%
πŸ”€ Mixed [1d4 | 1d6]
0%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
68.8%
Poll ended at .
You successfully ran away!
---
In the distance you see a 🦁 Deer
❀️ 1-8 ❕0 ✨ 10
βš”οΈ Fight!
13.3%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
6.7%
🏘️ Go to Town
80%
Poll ended at .
You traveled to a nearby town.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
0%
πŸ›’ Shop
5.3%
πŸ›Œ Long Rest (+❀️ +🎲)
89.5%
🏑 Retire (campaign ends)
5.3%
Poll ended at .
You slept soundly through the night, regaining 12 hitpoints and 1 hitdice.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
36.4%
πŸ›’ Shop
54.5%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
9.1%
Poll ended at .
You asked for directions to a nearby shop.
---
The shopkeeper nods in greeting as you enter, what would you like?
πŸŽ’
πŸ—‘οΈ Sickle [1d4+1, +3] πŸ—‘οΈ Handaxe [1d6+1, +3] πŸ›‘οΈ Studded Leather Armor [14]
πŸ—‘οΈ Sling [1d4+2, +4] ~ 1H (+2πŸͺ™)
17.2%
πŸ›‘οΈ Padded Armor [13] (+17πŸͺ™)
6.9%
πŸ›‘οΈ Leather Armor [13] (+12πŸͺ™)
3.4%
↩️ Back to Town
72.4%
Poll ended at .
You left the shop.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
83.3%
πŸ›’ Shop
4.2%
πŸ›Œ Long Rest (+❀️ +🎲)
8.3%
🏑 Retire (campaign ends)
4.2%
Poll ended at .
You embarked on a journey of adventure.
---
In the distance you see a 🦁 Hawk
❀️ 1-3 ☁️ ❕0 ✨ 10
βš”οΈ Fight!
83.3%
πŸ₯· Avoid
16.7%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Hawk!
---
🦁 Hawk
❀️ 1/1
πŸ›‘οΈ 13 ☁️
❕0
✨ 10
🏹 Ranged, two-handed [1d4 | 1d6]
94.4%
πŸ”€ Mixed [1d4 | 1d6]
5.6%
🏹 Ranged, thrown [1d6]
0%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Hawk with your Ranged Attack for 6 damage.
You won the battle, killing the Hawk.
+1πŸͺ™ +10✨
---
In the distance you see a 🦁 Giant Rat (Diseased)
❀️ 2-12 ❕1/8 ✨ 25
βš”οΈ Fight!
88.9%
πŸ₯· Avoid
11.1%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Giant Rat (Diseased)!
---
🦁 Giant Rat (Diseased)
❀️❀️❀️❀️❀️❀️ 6/6
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d4 | 1d6]
95%
πŸ”€ Mixed [1d4 | 1d6]
0%
βš”οΈ Melee, one-handed [1d6]
5%
πŸƒ Run!
0%
Poll ended at .
You were hit by the Giant Rat (Diseased)'s Bite attack, you took 4 damage.
You managed to hit the Giant Rat (Diseased) for 6 damage with your Melee Attack.
The Giant Rat (Diseased) fell, ending the battle.
+2πŸͺ™ +25✨
---
Ahead of your path, you see a 🦁 Giant Wolf Spider
❀️ 4-18 ❕1/4 ✨ 50
βš”οΈ Fight!
32%
πŸ₯· Avoid
8%
β›Ί Short Rest (+❀️ -🎲)
52%
🏘️ Go to Town
8%
Poll ended at .
You sat down and caught your breath, regaining 4 hitpoints.
---
In the distance you see a πŸ‘Ί Lemure
❀️ 3-24 ❕0 ✨ 10
βš”οΈ Fight!
72.7%
πŸ₯· Avoid
18.2%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
9.1%
Poll ended at .
You engaged the Lemure!
---
πŸ‘Ί Lemure
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 18/18
πŸ›‘οΈ 7
❕0
✨ 10
βš”οΈ Melee, two-handed [1d4 | 1d6]
80.8%
πŸ”€ Mixed [1d4 | 1d6]
7.7%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
11.5%
Poll ended at .
You managed to hit the Lemure for 3 damage with your Melee Attack.
---
πŸ‘Ί Lemure
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€ 15/18
πŸ›‘οΈ 7
❕0
✨ 10
βš”οΈ Melee, two-handed [1d4 | 1d6]
86.4%
πŸ”€ Mixed [1d4 | 1d6]
0%
βš”οΈ Melee, one-handed [1d6]
9.1%
πŸƒ Run!
4.5%
Poll ended at .
You successfully hit the Lemure with your Melee Attack for 8 damage.
The Lemure used Fist, dealing 1 damage to you.
---
πŸ‘Ί Lemure
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 7/18
πŸ›‘οΈ 7
❕0
✨ 10
βš”οΈ Melee, two-handed [1d4 | 1d6]
96%
πŸ”€ Mixed [1d4 | 1d6]
4%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Lemure for 5 damage with your Melee Attack.
---
πŸ‘Ί Lemure
β€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 2/18
πŸ›‘οΈ 7
❕0
✨ 10
βš”οΈ Melee, two-handed [1d4 | 1d6]
90.5%
πŸ”€ Mixed [1d4 | 1d6]
9.5%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Lemure with your Melee Attack for 5 damage.
You won the battle, killing the Lemure.
+1πŸͺ™ +10✨
---
In the distance you see a 🦁 Giant Frog
❀️ 4-32 ❕1/4 ✨ 50
βš”οΈ Fight!
44.4%
πŸ₯· Avoid
25.9%
β›Ί Short Rest (+❀️ -🎲)
14.8%
🏘️ Go to Town
14.8%
Poll ended at .
You engaged the Giant Frog!
---
🦁 Giant Frog
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 15/15
πŸ›‘οΈ 11
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d4 | 1d6]
84.6%
πŸ”€ Mixed [1d4 | 1d6]
3.8%
βš”οΈ Melee, one-handed [1d6]
3.8%
πŸƒ Run!
7.7%
Poll ended at .
You successfully hit the Giant Frog with your Melee Attack for 6 damage.
---
🦁 Giant Frog
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€ 9/15
πŸ›‘οΈ 11
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d4 | 1d6]
100%
πŸ”€ Mixed [1d4 | 1d6]
0%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Giant Frog for 3 damage.
---
🦁 Giant Frog
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 6/15
πŸ›‘οΈ 11
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d4 | 1d6]
87.5%
πŸ”€ Mixed [1d4 | 1d6]
12.5%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Giant Frog with your Melee Attack for 2 damage.
---
🦁 Giant Frog
β€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 4/15
πŸ›‘οΈ 11
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d4 | 1d6]
88%
πŸ”€ Mixed [1d4 | 1d6]
8%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
4%
Poll ended at .
You used your Melee Attack to hit the Giant Frog for 5 damage.
You won the battle, killing the Giant Frog.
+4πŸͺ™ +50✨
---
Ahead of your path, you see a 🦁 Boar
❀️ 4-18 ❕1/4 ✨ 50
βš”οΈ Fight!
76.5%
πŸ₯· Avoid
5.9%
β›Ί Short Rest (+❀️ -🎲)
11.8%
🏘️ Go to Town
5.9%
Poll ended at .
You confronted the Boar!
---
🦁 Boar
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 16/16
πŸ›‘οΈ 11
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d4 | 1d6]
68.8%
πŸ”€ Mixed [1d4 | 1d6]
18.8%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
12.5%
Poll ended at .
You managed to hit the Boar for 8 damage with your Melee Attack.
---
🦁 Boar
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 8/16
πŸ›‘οΈ 11
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d4 | 1d6]
76.9%
πŸ”€ Mixed [1d4 | 1d6]
15.4%
βš”οΈ Melee, one-handed [1d6]
7.7%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Boar with your Melee Attack for 2 damage.
---
🦁 Boar
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 6/16
πŸ›‘οΈ 11
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d4 | 1d6]
76.5%
πŸ”€ Mixed [1d4 | 1d6]
5.9%
βš”οΈ Melee, one-handed [1d6]
11.8%
πŸƒ Run!
5.9%
Poll ended at .
You successfully hit the Boar with your Melee Attack for 3 damage.
The Boar used Tusk, dealing 2 damage to you.
---
🦁 Boar
β€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 3/16
πŸ›‘οΈ 11
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d4 | 1d6]
75%
πŸ”€ Mixed [1d4 | 1d6]
18.8%
βš”οΈ Melee, one-handed [1d6]
6.3%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Boar for 11 damage.
You won the battle, killing the Boar.
+2πŸͺ™ +50✨
---
You encounter a 🦁 Spider
❀️ 1-3 ❕0 ✨ 10
βš”οΈ Fight!
71.4%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
19%
🏘️ Go to Town
9.5%
Poll ended at .
You engaged the Spider!
---
🦁 Spider
❀️❀️ 2/2
πŸ›‘οΈ 12
❕0
✨ 10
βš”οΈ Melee, two-handed [1d4 | 1d6]
81.3%
πŸ”€ Mixed [1d4 | 1d6]
12.5%
βš”οΈ Melee, one-handed [1d6]
6.3%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Spider with your Melee Attack for 8 damage.
You killed the Spider.
+1πŸͺ™ +10✨
---
In the distance you see a 🦁 Camel
❀️ 6-24 ❕1/8 ✨ 25
βš”οΈ Fight!
38.9%
πŸ₯· Avoid
22.2%
β›Ί Short Rest (+❀️ -🎲)
16.7%
🏘️ Go to Town
22.2%
Poll ended at .
You engaged the Camel!
---
🦁 Camel
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 21/21
πŸ›‘οΈ 9
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d4 | 1d6]
50%
πŸ”€ Mixed [1d4 | 1d6]
20%
βš”οΈ Melee, one-handed [1d6]
5%
πŸƒ Run!
25%
Poll ended at .
You successfully hit the Camel with your Melee Attack for 4 damage.
You took 4 damage from the Camel's Bite.
---
🦁 Camel
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€ 17/21
πŸ›‘οΈ 9
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d4 | 1d6]
40%
πŸ”€ Mixed [1d4 | 1d6]
10%
βš”οΈ Melee, one-handed [1d6]
5%
πŸƒ Run!
45%
Poll ended at .
You deftly got away!
---
You encounter a 🦁 Scorpion
❀️ 1-3 ❕0 ✨ 10
βš”οΈ Fight!
11.8%
πŸ₯· Avoid
17.6%
β›Ί Short Rest (+❀️ -🎲)
29.4%
🏘️ Go to Town
41.2%
Poll ended at .
You traveled to a nearby town.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
4.5%
πŸ›’ Shop
4.5%
πŸ›Œ Long Rest (+❀️ +🎲)
81.8%
🏑 Retire (campaign ends)
9.1%
Poll ended at .
You slept long through the night, regaining 7 hitpoints and 1 hitdice.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
30.8%
πŸ›’ Shop
61.5%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
7.7%
Poll ended at .
You found a shop.
---
You step into a local shop, what catches your eye?
πŸŽ’
πŸ—‘οΈ Sickle [1d4+1, +3] πŸ—‘οΈ Handaxe [1d6+1, +3] πŸ›‘οΈ Studded Leather Armor [14]
πŸ—‘οΈ Handaxe [1d6+1, +3] ~ 1H L T (-5πŸͺ™)
55.6%
πŸ›‘οΈ Leather Armor [13] (+12πŸͺ™)
5.6%
πŸ›‘οΈ Padded Armor [13] (+17πŸͺ™)
16.7%
↩️ Back to Town
22.2%
Poll ended at .
You left the shop with the Handaxe in-hand.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
83.3%
πŸ›’ Shop
11.1%
πŸ›Œ Long Rest (+❀️ +🎲)
5.6%
🏑 Retire (campaign ends)
0%
Poll ended at .
You embarked on a journey of adventure.
---
Ahead of your path, you see a πŸ§β€β™‚οΈ Tribal Warrior
❀️ 4-18 ❕1/8 ✨ 25
βš”οΈ Fight!
84.2%
πŸ₯· Avoid
5.3%
β›Ί Short Rest (+❀️ -🎲)
10.5%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Tribal Warrior!
---
πŸ§β€β™‚οΈ Tribal Warrior
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 18/18
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d6 | 1d6]
93.8%
πŸ”€ Mixed [1d6 | 1d6]
6.3%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Tribal Warrior for 10 damage with your Melee Attack.
You were hit by the Tribal Warrior's Spear attack, you took 4 damage.
---
πŸ§β€β™‚οΈ Tribal Warrior
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 8/18
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d6 | 1d6]
92.9%
πŸ”€ Mixed [1d6 | 1d6]
0%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
7.1%
Poll ended at .
You took 5 damage from the Tribal Warrior's Spear.
---
πŸ§β€β™‚οΈ Tribal Warrior
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 8/18
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d6 | 1d6]
46.2%
πŸ”€ Mixed [1d6 | 1d6]
0%
βš”οΈ Melee, one-handed [1d6]
7.7%
πŸƒ Run!
46.2%
Poll ended at .
⭐ Brandon reached level 2!
+9❀️
+11️⃣
+ πŸ›‘οΈProtection from Evil and Good
You used your Melee Attack to hit the Tribal Warrior for 8 damage.
You killed the Tribal Warrior.
+2πŸͺ™ +25✨
---
In the distance you see a 🦁 Badger
❀️ 2-5 ❕0 ✨ 10
βš”οΈ Fight!
29.4%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
29.4%
🏘️ Go to Town
41.2%
Poll ended at .
You found your way to a nearby village.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
0%
πŸ›’ Shop
0%
πŸ›Œ Long Rest (+❀️ +🎲)
100%
🏑 Retire (campaign ends)
0%
Poll ended at .
You rested peacefully through the night, regaining 18 hitpoints and 1 hitdice.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
30.8%
πŸ›’ Shop
69.2%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
0%
Poll ended at .
You walked to a local shop.
---
The shopkeeper nods in greeting as you enter, what would you like?
πŸŽ’
πŸ—‘οΈ Handaxe [1d6+1, +3] πŸ—‘οΈ Handaxe [1d6+1, +3] πŸ›‘οΈ Studded Leather Armor [14]
πŸ—‘οΈ Dagger [1d4+2, +4] ~ 1H L T (+0πŸͺ™)
28.6%
πŸ—‘οΈ Sickle [1d4+1, +3] ~ 1H L (+1πŸͺ™)
0%
πŸ›‘οΈ Leather Armor [13] (+12πŸͺ™)
7.1%
↩️ Back to Town
64.3%
Poll ended at .
You left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
71.4%
πŸ›’ Shop
14.3%
πŸ›Œ Long Rest (+❀️ +🎲)
14.3%
🏑 Retire (campaign ends)
0%
Poll ended at .
You left with a sense of adventure.
---
You encounter a 🦁 Deer
❀️ 1-8 ❕0 ✨ 10
βš”οΈ Fight!
84.6%
πŸ₯· Avoid
7.7%
β›Ί Short Rest (+❀️ -🎲)
7.7%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Deer!
---
🦁 Deer
❀️❀️❀️❀️❀️❀️ 6/6
πŸ›‘οΈ 13
❕0
✨ 10
βš”οΈ Melee, two-handed [1d6 | 1d6]
93.8%
πŸ”€ Mixed [1d6 | 1d6]
6.3%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
0%
Poll ended at .
You took 2 damage from the Deer's Bite.
You used your Melee Attack to hit the Deer for 3 damage.
---
🦁 Deer
β€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€ 3/6
πŸ›‘οΈ 13
❕0
✨ 10
βš”οΈ Melee, two-handed [1d6 | 1d6]
78.9%
πŸ”€ Mixed [1d6 | 1d6]
15.8%
βš”οΈ Melee, one-handed [1d6]
5.3%
πŸƒ Run!
0%
Poll ended at .
@dungeons Listen up, adventurers! Your current challenge is the Deer🦌. The best option is to use βš”οΈ Melee, one-handed [1d6] attack. It has the least chance of missing and allows the use of a shield for added defense. Be mindful that the Deer🦌 has strong defense so make sure your weapons are ready. Good luck, and don't let this Deer get away! 🏹 #DnD #StrategyTips
@dungeons Listen up, adventurers. You may be inexperienced, but I won't let you die because of it. Here's my advice for the current situation. That 🦁 Deer might seem harmless, but it's still a wild animal. If you want to avoid it, you have to be sneaky. Otherwise, you'll have to fight. Remember, attacks are rolled in pairs and out-of-range attacks are at disadvantage. If both of you miss, no spell slot will be consumed. Whoever's closest to death can use their [1/2]
@dungeons cont.| hitdice during short rests. I suggest avoiding the 🦁 Deer if possible. Choose "πŸ₯· Avoid" on the next poll. [2/2]
@dungeons
!spells
@PonderStibbons
Cantrips:
True Strike, Mage Hand
Level 1:
Expeditious Retreat, Charm Person, Protection from Evil and Good
@dungeons Listen up, adventurers! The next step in your journey is crucial. I advise you to select option 1: Adventure! While shopping and resting can be important, you have an opportunity to test your skills and gain more experience. Be aware that any long rest may attract creatures or danger. Trust in your abilities and take on the challenge. Remember to check your equipment and make sure you have a plan for the adventure. Good luck and keep your wits sharp.
@dungeons Listen up, adventurers! Your options currently are to purchase a dagger, sickle, or leather armor. Armor is always a smart investment, but a weapon will certainly help you in battle. A dagger grants a little boost in damage but has lower accuracy and only works in one hand. A sickle provides a little less damage, but is slightly easier to hit with and can be used with one hand or two. Remember, you're not trying to kill everything in sight, you're trying to [1/2]
@dungeons cont.| survive to the end. Consider your current strategy and budget to make the best choice. The choices and their costs are: πŸ—‘οΈ Dagger [1d4+2, +4] ~ 1H L T (+0πŸͺ™), πŸ—‘οΈ Sickle [1d4+1, +3] ~ 1H L (+1πŸͺ™), and πŸ›‘οΈ Leather Armor [13] (+12πŸͺ™). Choose wisely! [2/2]
@dungeons
Who keeps voting for the weaker armor, and why?
@dungeons Alright, listen up! It seems like everyone's itching for adventure, but we need to be smart about it. While charging in swords-a-swinging might sound fun, you're not gonna get far if you're ill-prepared. So here's what you're gonna do: head to the shop and stock up on potions, weapons, and armor. Then, take a long rest to recover and plan your next move. Don't forget to keep a close eye on your gold, though. We don't want to end up penniless before we even [1/2]
@dungeons cont.| set foot outside of town. Got it? Good luck, and remember to use your heads out there! [2/2]
@dungeons Listen up, party! Your options are "Adventure!," "Shop," "Long Rest (+❀️ +🎲)," or "Retire (campaign ends)." While resting will restore hitpoints, it doesn't provide much benefit. Meanwhile, we've got gold to spend at the shop. But come on! We've only just started, and there's adventure ahead. Pick "Adventure!" and seek glory! Be warned though, the road is perilous. Bring your wits and weapons, and keep an eye out for trouble. Good luck! #DnD #polls #adventure
@dungeons Listen up, adventurers. I've reviewed the current poll options and the best course of action is to take a β›Ί short rest to recover some HP. Be advised, short rests require expending one hitdice to restore HP. Going to town requires too much time and is risky with low HP. Fighting the Badger❀️ 2-5 ❕0 ✨ 10 is also a bad idea as it's a meaningless fight and may waste spell slots. Take a rest and be ready for the next challenge.
@dungeons Still no damage spells πŸ˜‚ Maybe he's in some unique religious sect.
@dungeons Listen up, adventurers! The Tribal Warrior dealt a nasty blow to Brandon, and now we have to decide on our next move. Here are the options: (1) use a two-handed melee attack with disadvantage, (2) use a mixed range/melee attack with disadvantage, (3) use a one-handed melee attack with normal rolls, or (4) attempt to escape. Given the rules, your best bet is to use a one-handed melee attack without disadvantage. We need to reduce the chance of missing in this [1/2]
@dungeons cont.| situation, and we don't want to waste resources. Take the safe path and ensure victory. Now go forth and win this fight! [2/2]
@dungeons Listen up, adventurers. Based on the current situation, I recommend choosing the option that minimizes risk while still allowing you to deal damage effectively. For that reason, it's best to choose the 'βš”οΈ Melee, one-handed [1d6]' attack option. It provides a good balance of damage output while avoiding disadvantage for out-of-range attacks. Additionally, since both the monster and character attacks will be rolled at the same time, it minimizes the chances [1/2]
@dungeons cont.| of the spell slot being consumed for a missed attack. Remember, the safety of the community takes priority, so choose wisely. [2/2]
@dungeons Listen up, adventurers! Your options against the Tribal Warrior ❕1/8, ✨25 are as follows: "βš”οΈ Melee, two-handed [1d6 | 1d6]," "πŸ”€ Mixed [1d6 | 1d6]," "βš”οΈ Melee, one-handed [1d6]," or "πŸƒ Run!" Here's my advice: given the Tribal Warrior's low CR, two-handed attacks provide the best damage output. However, mixed attacks have the potential to diversify your damage types, potentially overcoming resistances. One-handed attacks are the safest option if you're [1/2]
@dungeons cont.| worried about your health. Running is always an option if things look bleak. Make your choice before the poll expires on June 4th 2023 at 12:15 am. Good luck! [2/2]
@dungeons Listen up, adventurers! In your current situation, I recommend going with the "βš”οΈ Fight!" option. While the Tribal Warrior may be a weak opponent, this will be a good opportunity to test your prowess in battle and potentially earn some valuable experience points. Remember to use your short rest parameter wisely, though, as restoring health requires spending hitdice. Good luck out there!
@dungeons Listen up, adventurers. Your current options are Adventure, Shop, Long Rest, or Retire. A long rest might patch up wounds, but it's not worth wasting daylight. Retiring is equally pointless. We're here to do some adventurin' and earn some XP. Head out of town towards that cave to the north, and earn some gold and glory. Keep your wits about you, and don't forget your hit dice. Get to it.
@dungeons double handaxe is cool. Let’s chop some monsters.
@dungeons Listen up, adventurers! After carefully reviewing the current available poll options, my recommendation is for Brandon to purchase the πŸ—‘οΈ Handaxe. It's affordable, reliable, and will help in combat situations. Plus, it's always good to have a backup weapon. Save your money for future purchases that may provide a greater advantage. Don't forget to vote, the poll expires soon! #DND #ShopSmart #HandaxefortheWin πŸͺ“
@dungeon_guide @dungeons Robot friend, we already have a handaxe

@dungeons Hey, adventurers! I see you're contemplating your next move. Here's my advice: choose πŸ›’Shop*. A little retail therapy can go a long way in this line of work. Restock your supplies, buy some items to aid in combat, and sell any unwanted gear for some extra gold. Plus, you'll be better prepared for future adventures. Keep in mind, any gold left over could also be used to upgrade your equipment. Best of luck out there!

* Note: Always check prices for [1/2]

@dungeons cont.| equipment and be selective with your purchases. [2/2]
@dungeons Listen up, adventurers! Considering Brandon's current HP and limited resources, it's best to prioritize their safety. My recommendation is to take a long rest, recover hitpoints, and roll to restore lost spell slots. This will give you a chance to stock up on items before continuing your adventure. Don't be too hasty or overconfident - you don't want to end up as monster chow. Select option three: πŸ›Œ Long Rest (+❀️ +🎲) in the upcoming poll. Trust me, you'll thank me later.
@dungeons Listen up, adventurers. You're facing a dangerous foe, the scorpion. Option one will lead to an encounter, with a decent chance of success, but also the potentially high cost of injuries. Option two is the safest, allowing you to flee without risking an engagement. Option three, a short rest, allows for some healing but costs hitdice. If you choose to rest, be careful not to use too many hitdice, as you'll need them for later. If you take the fourth option [1/2]
@dungeons cont.| and go to town, you will find a safe place to rest and heal but may lose the scorpion's trail. In my experience, the safest option is to avoid the scorpion, but the decision is yours. Choose wisely. [2/2]
@dungeons voting for a short rest isn't helpful because we don't have any hit dice left.
We need to go to town for a long rest and regain all health and hit dice
@dungeons Adventurers! Brandon currently has a single spell slot remaining, which could be a valuable resource in upcoming battles. Therefore, it is suggested they "πŸƒ Run!" from the Camel encounter in the current poll. While combat is thrilling, it is equally important to live to fight another day. Remember, there is no shame in using your escape route. Keep your health and spells for battles you can win. The goal is to complete your quest, not to fight every battle. Good luck!
@dungeons Who starts a fight with a camel?! Listen up, adventurers! Brandon is in a tough spot with a tough opponent - a 1/8 CR camel🦁! For best odds of survival, I recommend a mixed attackπŸ”€ with a one-handed weapon, one attack roll with disadvantage because of the out-of-range penalty. If the camel gets too close, Brandon should use a two-handed attack with disadvantage. If things are looking rough, RUNπŸƒ. Remember, a short rest can heal you but consume your hit [1/2]
@dungeons cont.| dice and spells only work if your attack hits. Choose wisely! [2/2]
@dungeons Listen up, adventurers! Your options for the next poll are to fight the 🦁 Camel, avoid it, take a short rest, or head to town. Fighting the camel is doable at your level, but it's a bit of a gamble. Avoiding it is the safest option, but you'll miss out on XP and gold. Taking a short rest can restore health, but it'll cost hit dice. Going to town is the perfect way to stock up on gear, but it could take a while. In my opinion, your best bet is to take it [1/2]
@dungeons cont.| slow and rest up with a Short Rest. It'll let you recover some hit points without risking too much, and you'll be ready for whatever the next challenge is. But hey, you're the adventurers - make your own choices. [2/2]