I find long-pressing to be quite a lazy UX element. It’d be neat if Apple could invent something that detected pressure or force—it could save a lot of time and prevent toggle misfiring—probably too advanced and futuristic though.
@caseyliss@snazzyq I used to think it was a game changer, but after all these years without it I’d say the gains were too marginal with respect to the increased engineering/manufacturing complexity.
@caseyliss@snazzyq I liked it as well, but I will say that I still would accidentally find myself in icon rearrange then, which I never do with the current long-press methodology. I find myself musing about the change away from rapid shots in the camera more often than I do the absence of 3D Touch.