I find long-pressing to be quite a lazy UX element. It’d be neat if Apple could invent something that detected pressure or force—it could save a lot of time and prevent toggle misfiring—probably too advanced and futuristic though.
@snazzyq I still lament the loss of 3D Touch, though it sounds like you and I are the only ones.
@caseyliss @snazzyq I used to think it was a game changer, but after all these years without it I’d say the gains were too marginal with respect to the increased engineering/manufacturing complexity.