I find long-pressing to be quite a lazy UX element. It’d be neat if Apple could invent something that detected pressure or force—it could save a lot of time and prevent toggle misfiring—probably too advanced and futuristic though.
@snazzyq Ooo maybe they could call it force touch or maybe even 3d touch? Hm yeah that will never catch on
@snazzyq They could even give it like a fancy name or something. 3D… tap? Press? Ooh, I got it! Liquid Retina XDR Display with ProMotion and 3D Press.
@snazzyq I still don’t get it why they got rid of it. I love it on my iPhone 8 and I’m scared to switch to a newer model.
@faiss @snazzyq @caseyliss Apparently it was difficult to discover for the average user. What we often forget in our tech bubble is that no matter how much we love those devices, they weren’t designed for us.

@hoemma @faiss @snazzyq @caseyliss I remember reading this at the time (somewhere), but so much smartphone UI is opaque (not just with Apple/iOS) that it seems arbitrary to single out 3D touch. And then it’s replaced with another equally opaque gesture, so…🤷‍♂️

I miss it even more on the Apple Watch, where it was especially handy given the much smaller space for onscreen gestures. Stabbing the watch face was easy. And fun!

@stanjames @hoemma @snazzyq @caseyliss I didn’t know that Apple Watches had 3D Touch-I don’t own one and also don’t know people with one.
@faiss @hoemma @snazzyq @caseyliss Yeah, the watch came with Force Touch (why Apple called it something different on each platform is a mystery) from the start, up to the Series 5. It got removed as of watchOS 7, and the long press took its place. Unlike the phone, I used Force Touch on the watch *all* the time. It was great!
@stanjames @faiss @hoemma @snazzyq @caseyliss It was called differently because it was a bit different. Force touch only detected that force was applied to the screen, but not how much force. 3D touch was more than that, it could actually tell how hard you press. That’s why if you pressed just a little, you could see a small animation that will progress further only when you’d press harder.
@stephencosimo @faiss @hoemma @snazzyq @caseyliss Thanks, I did not know that!

@faiss @hoemma @stanjames @caseyliss @snazzyq @stephencosimo

Force Touch was pressure sensitive, but it acted as a single button on everything displayed. 3D-Touch allows you to push anywhere on the 2D screen for different functions, hence the naming difference.

@snazzyq favorite feature of my old iPhone Xs
@snazzyq I’m still bitter about that removal…
@snazzyq I still lament the loss of 3D Touch, though it sounds like you and I are the only ones.
@caseyliss @snazzyq I still miss it to this day. Almost every day.
@caseyliss @snazzyq me too! There’s dozens of us! Dozens!
@marlies @caseyliss @snazzyq “Excuse me stranger, your flashlight’s on” is never something I had to say to someone with an iPhone 6s – XS
@dgriffinjones @caseyliss @snazzyq RIGHT! Does this never happen to folks at Apple??!
@marlies @caseyliss @snazzyq It’s so bright in California and Apple Park that no one knows they have flashlights at all
@dgriffinjones @caseyliss @snazzyq not in the secret basements under Apple Park!
@caseyliss @snazzyq me too! It was such a jarring change when I finally moved away from my beloved iPhone X
@caseyliss @snazzyq I used to think it was a game changer, but after all these years without it I’d say the gains were too marginal with respect to the increased engineering/manufacturing complexity.
@caseyliss @snazzyq I’m on an iPhone 8 and dread the moment i have to adjust my muscle memory to these new 3D Touch-less phones.
@caseyliss @snazzyq There’s a support group. We meet every third Tuesday.
@caseyliss @snazzyq for some reason the only thing I successfully did with 3D Touch was half-perform a bunch of actions. Ooh, I did a half peek 🫣
@caseyliss @snazzyq The end of 3D Touch was the end of gaming on iPhone for me. Absolutely essential for shooters!
@caseyliss @snazzyq I liked it as well, but I will say that I still would accidentally find myself in icon rearrange then, which I never do with the current long-press methodology. I find myself musing about the change away from rapid shots in the camera more often than I do the absence of 3D Touch.
@snazzyq I think the bigger issue is that you have no idea what you can long press/force touch, and what you can’t. Things that act different need to look different.
@snazzyq I’m just as salty about it too man
@snazzyq Don’t even. Too soon. 😭
@snazzyq I loved Force Touch. But I tried to show someone who isn't a nerd, and they were comically befuddled.
@snazzyq The camera button on the iPhone X I had was perfect. After my X succumbed to water intrusion, I had to upgrade to a 13 pro. I've missed camera shots I wouldn't have otherwise because of the lack of 3D touch. I'm right there with you.
@snazzyq sounds like music from the future 
@snazzyq would take too much Courage, I don’t they’ve got it