A little graphics achivement I’m giddy about: fog now ”gathers” at lowlands and coasts.

Managed to make it piggyback on the vertex shader’s shadow raymarcher, so there’s almost no additional performance cost. #gamedev

@jonikorpi This looks amazing. Is there, or is there a plan to be, a way to get this?
@kjdavies ❤️ It’ll be a game with a beta+demo in the browser, and will (most likely) be sold on Steam. No release date yet because the gameplay is still sorely lacking. :p I’ll shout about it here very loudly when I finally get there!
@jonikorpi Heh, gameplay is cool and all, I'm looking at it as a mapmaking tool!