looking up and loaf mode. π±π
looking up and loaf mode. π±π
whiskers picked up a power star. π±π
got basic room switching working. the plan is to store only a bump map for each room and decorate on load that so the world can be quite big.
finally got some time again⦠and procrastinating on the hard stuff, so adding different weather effects.
you almost don't see it's part of the cat's face falling from the sky. π
more randomness to the particles. different directions and floatiness.
to save sprite slots I think I'll use about 4 particles with different fixed behaviours. like the ghosts in Pac-Man that look more random and complex than they really are.
already ran into a case where the #GameBoy chip design really shows itself: doing (x % 2) is fine. (x % 3)? MASSIVE slowdown. :)
made a 8x8 pixel font so I can actually get some debug info on the screen. been doing almost without for too long⦠:)