PCGamesN: "The Steam Deck is missing an important element – exclusives"

Me: With much respect: no.

Exclusives suck. The Steam Deck is a PC. It runs games made for Linux and Windows. It would mean making a game only for Linux and locking it to Steam Deck - just no. Can we please not entertain that idea?

Only console fanboy zealots like exclusives.

Buying a game for Linux or Windows and knowing it will quite likely run on Steam Deck is its Superpower.

Lets not add soul-sucking Kryptonite.

Previously exclusive games from PlayStation make its way to Windows and can run on Steam Deck / Linux desktop thanks to Proton.

THAT is what we should continue to champion, bringing *more*, not locking things down.

@gamingonlinux a console shouldn't be hampered by the exclusive games on the console, but the price, form factor, specs, and ergonomics.
@gamingonlinux Love playing uncharted on linux

@gamingonlinux

I boosted this because #Proton and #WINE are both amazing. They allow you to run a large amount of software written for #Widows to run on #Linux. Proton is focus on #games, including AAA games.

There are many use cases for business, especially when combined with #k8s #containers #microservices #automation

@gamingonlinux I'm playing mostly massively multiplayer games. From this perspective, the more people play the same games as me, the better. I don't care which computer they play on.
@gamingonlinux I just want to be able to play anything anywhere with anyone 😵‍💫
@gamingonlinux same people that like platform exclusives like loot boxes and micro transactions. 🤮

@gamingonlinux And the Steam Deck is just the first of the new Proton generation of #SteamOS devices

Google and Valve are already enabling Chromebooks to run Steam games using Proton and Tesla also did.

Making it a Steam Deck exclusive would stop it from working on any of the other devices, which would be insane.

(Although, I guess Epic would do this if there were an “Epic Deck”)

@voxpelli @gamingonlinux I don't think Epic is that far gone that they would make something exclusive to a hardware device (outside of technical requirements/special interfaces), which makes it rather weird that one would suggest a *device* exclusive title on Steam, rather than just Steam platform exclusive (which to be fair, there are quite a few).
@gamingonlinux and protondb is a good and easy way to check.
It's had been never so easy to play games on linux
@gamingonlinux considering it can run a switch emulator, you could credit it with all of nintendo’s exclusives!
@gamingonlinux I always thought that the main idea of Steam Deck was the тщ exclusives. Only your library is everywhere with you.
@gamingonlinux OMG, that is soo annoying. Exclusives are never a welcome feature, always an annoyance.
@gamingonlinux I would say the lack of exclusives is the superpower of the #SteamDeck Buy a game once and you can run it on any PC you want (so long as it can actually run it.)

@the9thdude @gamingonlinux The fact that I already had a collection of games that I could play day one was a deciding factor in getting a Steam Deck.

...I then went and got a bunch more games specifically for the Deck, but that's beside the point.

@gamingonlinux The one good thing about the Steam Deck is that it's giving a consistent hardware/software target for developers. That's valuable.

@Ouij @gamingonlinux It really does not, though.

There are already less and more powerful handheld PCs in the market, some getting dangerously close to the Deck's top end pricing while beating it on performance.

The Deck ensured that market segment is viable, which is a big deal, but it is far from a static, console-like target.

Which is fine. I don't even know what "exclusives" is supposed to mean in the handheld PC ecosystem, either.

@gamingonlinux One of the biggest alienations is the idea that exclusivity is what makes a console good.
@gamingonlinux this! Exactly this. A console and a Steam Deck are not the same thing.
@gamingonlinux

No reason for exclusives and Valve has previously stated that they see it as another PC form factor and won't push for exclusives. Exclusives suck for gamers, they're only good for platform holders.

@gamingonlinux C'mon Liam, stop sitting on the fence dude. Say how you really feel! xP

But yeah, what you said 100%. exclusives kinda defeat the point: like, art is something to be enjoyed, and when it's an exclusive and % of people can't enjoy it, meh.

@omgubuntu @gamingonlinux What do you talk about? The exclusive is the linux system it's based on. Good luck trying to run an office suite on your Switch, PS5 or Xbox$Number.
@gamingonlinux exclusives will always make their way to PC, usually with help from free open source software such as emulators, wine, and the amazing people who crack games so they remove bad DRM that does nothing but lock these games away. They need to go ahead and stop with the exclusives. I doubt thats something that gabe newell will even put a thought into seeing as how he hated windows 8 because of the exclusivity of the microsoft store and immediately started focusing to linux.
@gamingonlinux Exclusives would be insane, and the fact that they exist at all I will never understand.
What I feel would be better were if the developers instead added something along the lines of the consoles 30/60fps options, for people who do not want to fiddle with settings.
Just have two different steam deck presets, but leave it up to us to still be able to tweak everything.
Or instead of 30/60, instead have it be fidelity/battery life.
@gamingonlinux Stadia never had big exclusives and people ripped it to shreds. Stadia was awesome, you just weren't allowed to say it in public.

@kirkiscool People didn't rip Stadia to shreds for a lack of exclusives, so much as the nonsense business model of paying full price (at least initially) for what were essentially rentals.

Plus internet infrastructure for many around the world, particularly outside of cities, is still woefully inadequate for playing streamed games. Big combo of factors went against Stadia, even before getting to Google being flaky af on new stuff.

@gmr_leon it was definitely one of the gripes I remember hearing. The business and marketing side of it was problematic but it worked like a charm on my 14mbps internet and I never had to wait for anything to load or download.
@gamingonlinux you only need exclusives when you don't have other appealing features that differentiate yourself from the competition. Walled gardens are not a good thing.
@gamingonlinux Here's my hottake of the day: People who like exclusives on any platform, are idiots.
You notice this a lot at game shows, where the audience is cheering for something to be exclusive on Playstation or Xbox. Why? "Yay, less people get to play this game!"..

@gamingonlinux I'd rather play "designed for" than "exclusive for". It would be a much better reason to invest in a Steamdeck, being it relatively expensive yet

EDIT: typo

@gamingonlinux I want to live in a world with no exclusives.
@gamingonlinux semi-patiently waiting for Bloodborne
@gamingonlinux Exclusives are bad for literally everyone except console manufacturers. But if we want to be technical about it, the Steam Deck has loads of exclusives, probably thousands. The most of any console! Tons of PC games never come to consoles, and the Deck can play them just fine. The Deck can play most of the console exclusives too!
@gamingonlinux the actual worst idea I've ever heard.
@gamingonlinux yeah I was so relieved when the steam deck sales pitch wasn't an exclusive but rather a "this game's optimized for steam deck, but feel free to play it on your computer of choice". Brilliant.
@gamingonlinux Man I don't know why you'd say no with "much respect", that's crazy magnanimous of you!

@gamingonlinux while I agree, to be honest, I often thought it would have been amazing to see an exclusive triple A game for Linux (not necessarily for Steam Deck).

If nothing else, to push the industry to start taking Linux more serious and I suppose I wouldn't mind having a game everybody wants to play but only people on Linux can, at least for a short while 😁

@gamingonlinux Rather than exclusives it may be worth going the route of Aperture Desk Job and make titles that show off the strength of the Deck's controls, without being necessarily exclusive to platform.

One of the reasons the Steam Controller failed despite having superior capability and function of control is that everyone tried approaching it like it was a Xbox controller, which it was bad at.

@gamingonlinux This is where a game maker like Nintendo had an advantage, they made innovative control schemes and also had the leverage to make games which took full advantage of them. Even today, the default control scheme for Splatoon is gyro aim, and competitive players figured out quickly what a better experience it was compared to dual analog.
@gamingonlinux
Valve did a hell of a lot of work on Steam Input, and the Deck might the opportunity to push things like gyro aim and touch input onto platforms like the Playstation who have motion control but barely ever take advantage of it, or Xbox whose controllers haven't developed in 2 decades, where every FPS on their platform relies on thumbstick + auto-aim.
@gamingonlinux lol, this is hilarious and will hopefully help them reevaluate everyone else's stance on the issue

@gamingonlinux @rogueren
"Open source software is missing an important element - closed source"
"Mega Man X is missing an important element - a distinct lack of vertical traversal options"
"Titanfall 2 is missing an important element - ground-based cover shooter gameplay"
"My coffee is missing an important element - tasting like shit and requiring sweeteners / creamer"

let me tell you what important element the steam deck is missing: not being in my hands right now ;w;

@gamingonlinux that's where Linux exclusive games will come in. What are some of your favorite Linux exclusive games?
@gamingonlinux I agree. I don’t think exclusives are necessary. They’re often something that compels people to buy a console, however, that’s just a marketing tactic. It’s better when someone doesn’t have to choose based on content available.
@gamingonlinux @fasterthanlime I don't think anyone even likes exclusives. Having to own every console just cause you want to play god of war and halo sucks for everyone
@gamingonlinux exclusives become such weird tiresome battlegrounds for fan tribalism. it's no longer even about the merits of a particular game past a certain point. if i had a nickel for every petty, childish argument i've witnessed between console partisans about exclusives i'd be a very rich man. sigh

@gamingonlinux there are so, so many steam games with only windows releases. are those not exclusives?

if they want to play linux-only games... no problem, linux is free? they can dual-boot into their linux gaming partition

@gamingonlinux I read the article, and it has a point.

It's not about the exclusives, like on the typical game console, but about a game made specifically to use everything that Deck have. Like Aperture Desk Job but in the scale of a game that PS5 have to show off its controllers.

Or porting real exclusives from PSP or Vita that would just fit the nature of Deck.
@gamingonlinux I'm still against exclusives, by the way. I love emulators from a technical standpoint, but dislike setting them up and actually playing with them. Also, EmuDeck supposed to make emulating easier, but in reality it fucking sucks. :)

There is nothing technically impossible in having PC ports, it's just Sony/Nintendo have a lot of money to buy the exclusivity from game developers.
@a1ba @gamingonlinux
I don't think that in terms of attractiveness to the buyer, it's generally worth doing something exclusive if you have an unique piece of hardware that is Interesting in itself.
I assume that most of switch buyers purchased it because of portable gaems, not for exclusives or anything else.
@lonelyowl @gamingonlinux it doesn't matter because exclusives as vendor lock mechanism for these platforms still exist.
@gamingonlinux Even Aperture Desk Job runs on Windows.
@gamingonlinux Without knowing the context myself, they may be on to something: anti-consumer as they are, exclusives are what make customers come to the product whether they like it or not. Deck doesn't have any of those hooks like a Switch might, but it might not matter as it's not ready for the casual gaming market anyway. It does however have novelty appeal in that place (look it can run God of War, Cyberpunk, etc portably!) which I think encourages adoption with core gamers just the same.
@gamingonlinux And its kind of funny anyway since the Deck basically the strongest argument against exclusives. This thing is giving me the chance to play Spider-Man and it's a handheld so holy fuck
@gamingonlinux Steam Deck's openness is a major selling point.

@gamingonlinux

Me with zero respect and a healthy amount of derision: NO.