My name is Paul Nicholas - I'm a Software Engineer by day (mostly C# #DotNet) and enjoy doing #GameDev by night πŸ‘¨β€πŸ’»

My main hobby of late has been creating #demake's with #Pico8 - inc. #LowMemSky & #SCUMM8

Most recently, I released #UnDUNE2 - The Demaking of a Dynasty:
πŸ—οΈ https://bit.ly/UnDUNE2

Currently, I'm working on:
πŸ—ΊοΈ #SAGEngine - my Simple Adventure Game Engine

Support me here:
β˜• https://ko-fi.com/Liquidream

For everything else:
🏠 https://www.Liquidream.co.uk

#Introduction

UnDUNE II by Paul Nicholas (Liquidream)

A demake of "Dune 2" - in PICO-8

itch.io
@Liquidream Great looking game. Is the actual PICO-8 file avaiable at all (I've got a Ambernic 351MP I'd like to play it on).

@DoIAveTo Thanks. I've just made the raw .P8 carts (all 12 of them!) available for download (been meaning to do that for months!) πŸ˜‰

Would be interesting to know if it plays ok on your device (especially if you're not running official PICO-8 build) as I used many tricks to squeeze in the code that other ports of P8 don't play well with. πŸ˜‡

@Liquidream Looks great to me, downloaded with a donation. I just wish I could work out save game on this version of Pico-8 πŸ˜€β€‹

@DoIAveTo Yup, looks great - good to know! Enjoy πŸ‘

WOW, thanks for the donation - much appreciated! πŸ˜ŠπŸ™
(FYI, the game saves your progress at the end of each level, just not mid-level πŸ˜‰)