#DOMAIINS #ttrpgDesign #ttrpgdev #ttrpg #ttrpgs

So finally getting to the "good" part and by that I mean the part I ABSOLUTELY HATE when writing games: Item lists.

I'm making this more open ended now, with most of the stuff being descriptive so that people can make their own stuff on the fly when they need it and how they need it.

Right now love the way I formatted and described the simple tools. Giving a really easy way to do things.

@ordoalea Heh, that's why I didn't even bother with equipment on last game. Definitely not a fan of writing lists.

@GamesPeoplePlay

I'm writing this with the idea that someone without any kind of ttrpg knowledge will pick it up.

All methodology books suggest lists for reference and all materials for writing school books agree with that.

As that is the closest to "how to teach someone something" book. I'm taking a lot of references from their writing.