Anyone know of a way to select intersecting faces in Blender? I'm trying to optimise my uh, optimisation pass for LODS and it'd really save me a lot of time.

#blender #b3d #question #gamedev

@Michaelknubben the 3d printing plugin can detect intersecting faces, it may help you.
@dafnis Thanks! Sadly it doesn't seem to work on multiple objects.
I could join them momentarily, but that'd really mess my scene up as there are sometimes complex grouping and parenting setups.
I'm resisting the idea to spend hours on figuring out a Geometry Nodes setup, and probably failing :D
@Michaelknubben Yeah so the Raycast node does the trick 😆 #blender
@flipsideza nice! not at my computer now so I can't check, but how does it handle faces that are only partially inside?
@flipsideza just checked, works great! Pretty unintuitive setup if you're new to GN, but if I save this as an asset it'll save me a lot of time, thanks!
@Michaelknubben awesome, yeah I was thinking a boolean op might work better for your work case? Definitely worth saving as a asset though 
What did your network end up looking like btw?
@flipsideza This is how I set the asset up, and I also created a second one for Delete Points.